Added SDL_GetColorKey()
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403573
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@ -199,6 +199,19 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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Uint32 flag, Uint32 key);
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Uint32 flag, Uint32 key);
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/*
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* \fn int SDL_GetColorKey(SDL_Surface *surface, Uint32 *key)
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*
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* \brief Sets the color key (transparent pixel) in a blittable surface.
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*
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* \param surface The surface to update
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* \param key A pointer filled in with the transparent pixel in the native surface format
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*
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* \return 0 on success, or -1 if the surface is not valid or colorkey is not enabled.
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*/
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extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
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Uint32 * key);
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/**
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/**
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* \fn int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
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* \fn int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
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*
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*
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@ -272,6 +272,23 @@ SDL_SetColorKey(SDL_Surface * surface, Uint32 flag, Uint32 key)
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return 0;
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return 0;
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}
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}
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int
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SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
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{
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if (!surface) {
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return -1;
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}
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if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
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return -1;
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}
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if (key) {
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*key = surface->map->info.colorkey;
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}
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return 0;
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}
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/* This is a fairly slow function to switch from colorkey to alpha */
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/* This is a fairly slow function to switch from colorkey to alpha */
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static void
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static void
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SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
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SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
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