Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
This commit is contained in:
parent
b33881a48e
commit
10b8372bd3
42 changed files with 1137 additions and 3437 deletions
|
@ -31,7 +31,7 @@
|
|||
* Redefine main() on some platforms so that it is called by SDL.
|
||||
*/
|
||||
|
||||
#if defined(__WINDOWS__) || \
|
||||
#if defined(__WIN32__) || \
|
||||
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||
defined(__SYMBIAN32__) || defined(__IPHONEOS__) || \
|
||||
defined(__ANDROID__)
|
||||
|
@ -66,7 +66,7 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
|||
|
||||
|
||||
/* From the SDL library code -- needed for registering the app on Win32 */
|
||||
#ifdef __WINDOWS__
|
||||
#ifdef __WIN32__
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue