Fixed bug #706
Ken Bull 2009-02-25 13:22:02 PST Adds Doxygen support for all headers (except config and boilerplate headers) in the include folder for SDL-1.2 revision 4446. While in general SDL is quite thoroughly commented, none of these comments are correctly formatted for Doxygen and are generally inconsistent in their formatting. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403857
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31 changed files with 2234 additions and 936 deletions
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@ -20,7 +20,9 @@
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slouken@libsdl.org
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*/
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/* Include file for SDL quit event handling */
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/** @file SDL_quit.h
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* Include file for SDL quit event handling
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*/
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#ifndef _SDL_quit_h
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#define _SDL_quit_h
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@ -28,22 +30,25 @@
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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/*
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An SDL_QUITEVENT is generated when the user tries to close the application
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window. If it is ignored or filtered out, the window will remain open.
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If it is not ignored or filtered, it is queued normally and the window
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is allowed to close. When the window is closed, screen updates will
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complete, but have no effect.
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/** @file SDL_quit.h
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* An SDL_QUITEVENT is generated when the user tries to close the application
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* window. If it is ignored or filtered out, the window will remain open.
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* If it is not ignored or filtered, it is queued normally and the window
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* is allowed to close. When the window is closed, screen updates will
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* complete, but have no effect.
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*
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* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
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* and SIGTERM (system termination request), if handlers do not already
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* exist, that generate SDL_QUITEVENT events as well. There is no way
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* to determine the cause of an SDL_QUITEVENT, but setting a signal
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* handler in your application will override the default generation of
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* quit events for that signal.
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*/
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SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
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and SIGTERM (system termination request), if handlers do not already
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exist, that generate SDL_QUITEVENT events as well. There is no way
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to determine the cause of an SDL_QUITEVENT, but setting a signal
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handler in your application will override the default generation of
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quit events for that signal.
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*/
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/** @file SDL_quit.h
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* There are no functions directly affecting the quit event
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*/
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/* There are no functions directly affecting the quit event */
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#define SDL_QuitRequested() \
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(SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
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