Whoops, work in progress, didn't mean to commit.

This commit is contained in:
Sam Lantinga 2011-02-13 01:31:07 -08:00
parent 978839d076
commit 13ba84bf0e

View file

@ -32,7 +32,6 @@
static SDL_Window *SDL_VideoWindow = NULL;
static SDL_Surface *SDL_WindowSurface = NULL;
static SDL_Surface *SDL_VideoSurface = NULL;
static SDL_Surface *SDL_ShadowSurface = NULL;
static SDL_Surface *SDL_PublicSurface = NULL;
@ -411,9 +410,9 @@ SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags)
return 0;
}
/* Get the surface for the window */
SDL_WindowSurface = SDL_GetWindowSurface(SDL_VideoWindow);
if (!SDL_WindowSurface) {
/* Destroy the screen texture and recreate it */
SDL_VideoSurface = SDL_GetWindowSurface(SDL_VideoWindow);
if (!SDL_VideoSurface) {
return -1;
}
@ -550,8 +549,8 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
}
/* Create the screen surface */
SDL_WindowSurface = SDL_GetWindowSurface(SDL_VideoWindow);
if (!SDL_WindowSurface) {
SDL_VideoSurface = SDL_GetWindowSurface(SDL_VideoWindow);
if (!SDL_VideoSurface) {
return NULL;
}
SDL_VideoSurface->flags |= surface_flags;