Updated SDL's YUV support, many thanks to Adrien Descamps

New functions get and set the YUV colorspace conversion mode:
	SDL_SetYUVConversionMode()
	SDL_GetYUVConversionMode()
	SDL_GetYUVConversionModeForResolution()

SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.

Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
This commit is contained in:
Sam Lantinga 2017-11-12 22:51:12 -08:00
parent e7cc03e0bd
commit 145d2469ae
60 changed files with 8368 additions and 4310 deletions

851
src/render/direct3d11/SDL_render_d3d11.c Normal file → Executable file

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