Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency

This commit is contained in:
Andreas Schiffler 2013-08-14 23:30:10 -07:00
parent a0bc602061
commit 16a40598f6
47 changed files with 616 additions and 505 deletions

View file

@ -68,13 +68,16 @@ int main(int argc,char** argv)
int access = 0;
SDL_Rect texture_dimensions;;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if(argc < 2) {
printf("SDL_Shape requires at least one bitmap file as argument.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument.");
exit(-1);
}
if(SDL_VideoInit(NULL) == -1) {
printf("Could not initialize SDL video.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video.");
exit(-2);
}
@ -91,7 +94,7 @@ int main(int argc,char** argv)
SDL_FreeSurface(pictures[j].surface);
SDL_free(pictures);
SDL_VideoQuit();
printf("Could not load surface from named bitmap file.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file.");
exit(-3);
}
@ -112,7 +115,7 @@ int main(int argc,char** argv)
SDL_FreeSurface(pictures[i].surface);
SDL_free(pictures);
SDL_VideoQuit();
printf("Could not create shaped window for SDL_Shape.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape.");
exit(-4);
}
renderer = SDL_CreateRenderer(window,-1,0);
@ -122,7 +125,7 @@ int main(int argc,char** argv)
SDL_FreeSurface(pictures[i].surface);
SDL_free(pictures);
SDL_VideoQuit();
printf("Could not create rendering context for SDL_Shape window.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window.");
exit(-5);
}
@ -141,7 +144,7 @@ int main(int argc,char** argv)
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_VideoQuit();
printf("Could not create texture for SDL_shape.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape.");
exit(-6);
}
}