Date: Sun, 30 Apr 2006 14:20:05 +1000
From: Rob Subject: [SDL] SDL pre-release OpenGL fails on the zipped pre-release source accessible from http://www.libsdl.org/svn.php. Appears to be following lines in sdl_wing.c (lines 341-345): wglext = (const char *)this->glGetString(GL_EXTENSIONS); if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { this->gl_data->wglSwapIntervalEXT = NULL; this->gl_data->wglGetSwapIntervalEXT = NULL; } glGetString is a null pointer, as are other gl function pointers, so call fails. Never looked at sdl source before, so no further than that as yet. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401713
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1 changed files with 9 additions and 2 deletions
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@ -177,6 +177,7 @@ int WIN_GL_SetupWindow(_THIS)
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int iAttribs[64];
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int *iAttr;
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float fAttribs[1] = { 0 };
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const GLubyte *(*glGetStringFunc)(GLenum);
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const char *wglext;
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/* load the gl driver from a default path */
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@ -338,8 +339,14 @@ int WIN_GL_SetupWindow(_THIS)
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* somewhat a documented and reliable hack - it was originally
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* as a feature added by mistake, but since so many people rely
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* on it, it will not be removed. strstr should be safe here.*/
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glGetStringFunc = WIN_GL_GetProcAddress(this, "glGetString");
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if ( glGetStringFunc ) {
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wglext = (const char *)this->glGetString(GL_EXTENSIONS);
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if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) {
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} else {
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/* Uh oh, something is seriously wrong here... */
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wglext = NULL;
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}
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if ( !wglext || !SDL_strstr(wglext, "WGL_EXT_swap_control") ) {
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this->gl_data->wglSwapIntervalEXT = NULL;
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this->gl_data->wglGetSwapIntervalEXT = NULL;
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}
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