Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()

Also fixed Cocoa implementation so that it affects client area, not the whole window area.
This commit is contained in:
Sam Lantinga 2012-12-31 12:15:25 -08:00
parent ce28a79602
commit 1a92f18381
11 changed files with 148 additions and 4 deletions

View file

@ -65,6 +65,10 @@ typedef struct
int window_y;
int window_w;
int window_h;
int window_minW;
int window_minH;
int window_maxW;
int window_maxH;
int depth;
int refresh_rate;
int num_windows;