Windows also remaps the numeric keypad... grrr
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402729
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3 changed files with 25 additions and 5 deletions
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@ -52,13 +52,13 @@
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static WPARAM
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RemapVKEY(WPARAM wParam, LPARAM lParam)
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{
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int i;
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BYTE scancode = (BYTE)((lParam >> 16) & 0xFF);
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/* Windows remaps alphabetic keys based on current layout.
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We try to provide USB scancodes, so undo this mapping.
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*/
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if (wParam >= 'A' && wParam <= 'Z') {
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BYTE scancode = (BYTE)((lParam >> 16) & 0xFF);
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int i;
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if (scancode != alpha_scancodes[wParam - 'A']) {
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for (i = 0; i < SDL_arraysize(alpha_scancodes); ++i) {
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if (scancode == alpha_scancodes[i]) {
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@ -68,6 +68,15 @@ RemapVKEY(WPARAM wParam, LPARAM lParam)
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}
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}
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}
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/* Keypad keys are a little trickier, we always scan for them. */
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for (i = 0; i < SDL_arraysize(keypad_scancodes); ++i) {
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if (scancode == keypad_scancodes[i]) {
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wParam = VK_NUMPAD0+i;
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break;
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}
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}
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return wParam;
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}
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@ -41,6 +41,9 @@ BYTE alpha_scancodes[26] = {
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30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
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25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
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};
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BYTE keypad_scancodes[10] = {
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82, 79, 80, 81, 75, 76, 77, 71, 72, 73
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};
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void
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WIN_InitKeyboard(_THIS)
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@ -57,6 +60,13 @@ printf("Fixing alpha scancode map, assuming US QWERTY layout!\nPlease send the f
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printf("%d = %d\n", i, alpha_scancodes[i]);
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}
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}
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if (MapVirtualKey(VK_NUMPAD0, MAPVK_VK_TO_VSC) != keypad_scancodes[0]) {
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printf("Fixing keypad scancode map!\nPlease send the following 10 lines of output to the SDL mailing list <sdl@libsdl.org>, including a description of your keyboard hardware.\n");
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for (i = 0; i < SDL_arraysize(keypad_scancodes); ++i) {
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keypad_scancodes[i] = MapVirtualKey(VK_NUMPAD0+i, MAPVK_VK_TO_VSC);
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printf("%d = %d\n", i, keypad_scancodes[i]);
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}
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}
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data->key_layout = win32_scancode_table;
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@ -25,6 +25,7 @@
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#define _SDL_win32keyboard_h
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extern BYTE alpha_scancodes[26];
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extern BYTE keypad_scancodes[10];
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extern void WIN_InitKeyboard(_THIS);
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extern void WIN_UpdateKeymap(int keyboard);
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