Use the exact format of the window if possible, for speed.
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d9aa583921
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1b6243d5dc
1 changed files with 60 additions and 17 deletions
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@ -23,11 +23,16 @@
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#include "SDL_windowsvideo.h"
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#define HAVE_GETDIBITS
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int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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BITMAPINFO info;
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size_t size;
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LPBITMAPINFO info;
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#ifdef HAVE_GETDIBITS
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HBITMAP hbm;
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#endif
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/* Free the old framebuffer surface */
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if (data->mdc) {
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@ -37,25 +42,63 @@ int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, voi
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DeleteObject(data->hbm);
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}
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/* We'll use RGB format for now */
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*format = SDL_PIXELFORMAT_RGB888;
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*pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
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/* Find out the format of the screen */
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size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
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info = (LPBITMAPINFO)SDL_stack_alloc(Uint8, size);
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/* Create a new one */
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info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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info.bmiHeader.biWidth = window->w;
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info.bmiHeader.biHeight = -window->h; /* negative for topdown bitmap */
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info.bmiHeader.biPlanes = 1;
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info.bmiHeader.biBitCount = 32;
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info.bmiHeader.biCompression = BI_RGB;
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info.bmiHeader.biSizeImage = window->h * (*pitch);
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info.bmiHeader.biXPelsPerMeter = 0;
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info.bmiHeader.biYPelsPerMeter = 0;
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info.bmiHeader.biClrUsed = 0;
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info.bmiHeader.biClrImportant = 0;
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#ifdef HAVE_GETDIBITS
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SDL_memset(info, 0, size);
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info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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/* The second call to GetDIBits() fills in the bitfields */
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hbm = CreateCompatibleBitmap(data->hdc, 1, 1);
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GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
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GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
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DeleteObject(hbm);
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*format = SDL_PIXELFORMAT_UNKNOWN;
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if (info->bmiHeader.biCompression == BI_BITFIELDS) {
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Uint32 *masks;
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masks = (Uint32*)((Uint8*)info + info->bmiHeader.biSize);
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if (masks[0] == 0x00FF0000 && masks[2] == 0x000000FF) {
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*format = SDL_PIXELFORMAT_RGB888;
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} else if (masks[0] == 0x000000FF && masks[2] == 0x00FF0000) {
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*format = SDL_PIXELFORMAT_BGR888;
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} else if (masks[0] == 0xF800 && masks[2] == 0x001F) {
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*format = SDL_PIXELFORMAT_RGB565;
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} else if (masks[0] == 0x001F && masks[2] == 0xF800) {
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*format = SDL_PIXELFORMAT_BGR565;
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} else if (masks[0] == 0x7C00 && masks[2] == 0x001F) {
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*format = SDL_PIXELFORMAT_RGB555;
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} else if (masks[0] == 0x001F && masks[2] == 0x7C00) {
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*format = SDL_PIXELFORMAT_BGR555;
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}
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}
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if (*format == SDL_PIXELFORMAT_UNKNOWN)
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#endif
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{
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/* We'll use RGB format for now */
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*format = SDL_PIXELFORMAT_RGB888;
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/* Create a new one */
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SDL_memset(info, 0, size);
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info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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info->bmiHeader.biPlanes = 1;
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info->bmiHeader.biBitCount = 32;
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info->bmiHeader.biCompression = BI_RGB;
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}
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/* Fill in the size information */
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*pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
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info->bmiHeader.biWidth = window->w;
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info->bmiHeader.biHeight = -window->h; /* negative for topdown bitmap */
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info->bmiHeader.biSizeImage = window->h * (*pitch);
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data->mdc = CreateCompatibleDC(data->hdc);
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data->hbm = CreateDIBSection(data->hdc, &info, DIB_RGB_COLORS, pixels, NULL, 0);
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data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0);
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SDL_stack_free(info);
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if (!data->hbm) {
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WIN_SetError("Unable to create DIB");
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return -1;
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