Partial fix for bug #859

Header file update from Ken for improved doxygen output

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404127
This commit is contained in:
Sam Lantinga 2009-10-19 13:31:58 +00:00
parent 4483fc99e3
commit 1cbfd5b6e0
38 changed files with 3565 additions and 3172 deletions

View file

@ -21,9 +21,9 @@
*/
/**
* \file SDL_rect.h
*
* Header file for SDL_rect definition and management functions
* \file SDL_rect.h
*
* Header file for SDL_rect definition and management functions.
*/
#ifndef _SDL_rect_h
@ -43,15 +43,13 @@ extern "C" {
#endif
/**
* \struct SDL_Rect
*
* \brief A rectangle, with the origin at the upper left.
*
* \sa SDL_RectEmpty
* \sa SDL_RectEquals
* \sa SDL_HasIntersection
* \sa SDL_IntersectRect
* \sa SDL_UnionRect
* \brief A rectangle, with the origin at the upper left.
*
* \sa SDL_RectEmpty
* \sa SDL_RectEquals
* \sa SDL_HasIntersection
* \sa SDL_IntersectRect
* \sa SDL_UnionRect
*/
typedef struct SDL_Rect
{
@ -60,56 +58,44 @@ typedef struct SDL_Rect
} SDL_Rect;
/**
* \def SDL_RectEmpty()
*
* \brief Returns true if the rectangle has no area.
* \brief Returns true if the rectangle has no area.
*/
#define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0))
/**
* \def SDL_RectEquals()
*
* \brief Returns true if the two rectangles are equal.
* \brief Returns true if the two rectangles are equal.
*/
#define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \
((A)->w == (B)->w) && ((A)->h == (B)->h))
/**
* \fn SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B);
*
* \brief Determine whether two rectangles intersect.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
* \brief Determine whether two rectangles intersect.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
const SDL_Rect * B);
/**
* \fn SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
*
* \brief Calculate the intersection of two rectangles.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
* \brief Calculate the intersection of two rectangles.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
const SDL_Rect * B,
SDL_Rect * result);
/**
* \fn void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
*
* \brief Calculate the union of two rectangles
* \brief Calculate the union of two rectangles.
*/
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
const SDL_Rect * B,
SDL_Rect * result);
/**
* \fn SDL_bool SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2)
*
* \brief Calculate the intersection of a rectangle and line segment.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
* \brief Calculate the intersection of a rectangle and line segment.
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
rect, int *X1,