Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Fixes Bugzilla #164. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401817
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2 changed files with 102 additions and 7 deletions
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@ -122,8 +122,16 @@ LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPar
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} else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
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wParam = VK_RSHIFT;
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} else {
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/* Probably a key repeat */
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return(0);
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/* Win9x */
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int sc = HIWORD(lParam) & 0xFF;
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if (sc == 0x2A)
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wParam = VK_LSHIFT;
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else
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if (sc == 0x36)
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wParam = VK_RSHIFT;
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else
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wParam = VK_LSHIFT;
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}
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}
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break;
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@ -185,8 +193,16 @@ LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPar
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} else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
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wParam = VK_RSHIFT;
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} else {
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/* Probably a key repeat */
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return(0);
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/* Win9x */
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int sc = HIWORD(lParam) & 0xFF;
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if (sc == 0x2A)
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wParam = VK_LSHIFT;
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else
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if (sc == 0x36)
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wParam = VK_RSHIFT;
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else
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wParam = VK_LSHIFT;
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}
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}
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break;
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@ -252,9 +268,22 @@ void DIB_PumpEvents(_THIS)
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}
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}
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static HKL hLayoutUS = NULL;
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void DIB_InitOSKeymap(_THIS)
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{
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int i;
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int i;
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char current_layout[256];
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GetKeyboardLayoutName(current_layout);
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//printf("Initial Keyboard Layout Name: '%s'\n", current_layout);
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hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL);
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if (!hLayoutUS) {
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//printf("Failed to load US keyboard layout. Using current.\n");
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hLayoutUS = GetKeyboardLayout(0);
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}
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LoadKeyboardLayout(current_layout, KLF_ACTIVATE);
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/* Map the VK keysyms */
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for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
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@ -381,11 +410,53 @@ void DIB_InitOSKeymap(_THIS)
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VK_keymap[VK_APPS] = SDLK_MENU;
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}
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#define EXTKEYPAD(keypad) ((scancode & 0x100)?(mvke):(keypad))
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static int SDL_MapVirtualKey(int scancode, int vkey)
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{
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int mvke = MapVirtualKeyEx(scancode & 0xFF, 1, hLayoutUS);
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switch(vkey) {
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/* These are always correct */
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case VK_DIVIDE:
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case VK_MULTIPLY:
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case VK_SUBTRACT:
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case VK_ADD:
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case VK_LWIN:
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case VK_RWIN:
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case VK_APPS:
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/* These are already handled */
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case VK_LCONTROL:
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case VK_RCONTROL:
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case VK_LSHIFT:
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case VK_RSHIFT:
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case VK_LMENU:
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case VK_RMENU:
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case VK_SNAPSHOT:
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case VK_PAUSE:
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return vkey;
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}
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switch(mvke) {
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/* Distinguish between keypad and extended keys */
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case VK_INSERT: return EXTKEYPAD(VK_NUMPAD0);
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case VK_DELETE: return EXTKEYPAD(VK_DECIMAL);
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case VK_END: return EXTKEYPAD(VK_NUMPAD1);
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case VK_DOWN: return EXTKEYPAD(VK_NUMPAD2);
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case VK_NEXT: return EXTKEYPAD(VK_NUMPAD3);
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case VK_LEFT: return EXTKEYPAD(VK_NUMPAD4);
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case VK_CLEAR: return EXTKEYPAD(VK_NUMPAD5);
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case VK_RIGHT: return EXTKEYPAD(VK_NUMPAD6);
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case VK_HOME: return EXTKEYPAD(VK_NUMPAD7);
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case VK_UP: return EXTKEYPAD(VK_NUMPAD8);
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case VK_PRIOR: return EXTKEYPAD(VK_NUMPAD9);
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}
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return mvke?mvke:vkey;
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}
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static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed)
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{
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/* Set the keysym information */
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keysym->scancode = (unsigned char) scancode;
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keysym->sym = VK_keymap[vkey];
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keysym->mod = KMOD_NONE;
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keysym->unicode = 0;
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if ( pressed && SDL_TranslateUNICODE ) {
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@ -403,6 +474,30 @@ static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym,
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}
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#endif /* NO_GETKEYBOARDSTATE */
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}
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if ((vkey == VK_RETURN) && (scancode & 0x100)) {
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/* No VK_ code for the keypad enter key */
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keysym->sym = SDLK_KP_ENTER;
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}
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else {
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keysym->sym = VK_keymap[SDL_MapVirtualKey(scancode, vkey)];
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}
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#if 0
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{
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HKL hLayoutCurrent = GetKeyboardLayout(0);
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int sc = scancode & 0xFF;
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printf("SYM:%d, VK:0x%02X, SC:0x%04X, US:(1:0x%02X, 3:0x%02X), "
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"Current:(1:0x%02X, 3:0x%02X)\n",
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keysym->sym, vkey, scancode,
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MapVirtualKeyEx(sc, 1, hLayoutUS),
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MapVirtualKeyEx(sc, 3, hLayoutUS),
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MapVirtualKeyEx(sc, 1, hLayoutCurrent),
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MapVirtualKeyEx(sc, 3, hLayoutCurrent)
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);
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}
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#endif
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return(keysym);
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}
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@ -750,7 +750,7 @@ void DX5_InitOSKeymap(_THIS)
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DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
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DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
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DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
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DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
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DIK_keymap[DIK_OEM_102] = SDLK_LESS;
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DIK_keymap[DIK_Z] = SDLK_z;
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DIK_keymap[DIK_X] = SDLK_x;
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DIK_keymap[DIK_C] = SDLK_c;
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