merged with latest sources

This commit is contained in:
David Ludwig 2012-11-04 13:22:40 -05:00
commit 1f72429d41
66 changed files with 2620 additions and 530 deletions

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@ -82,6 +82,7 @@
#include "SDL_hints.h"
#include "SDL_loadso.h"
#include "SDL_log.h"
#include "SDL_messagebox.h"
#include "SDL_mutex.h"
#include "SDL_power.h"
#include "SDL_render.h"

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@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

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@ -139,6 +139,8 @@
#undef HAVE_SIN
#undef HAVE_SINF
#undef HAVE_SQRT
#undef HAVE_FSEEKO
#undef HAVE_FSEEKO64
#undef HAVE_SIGACTION
#undef HAVE_SA_SIGACTION
#undef HAVE_SETJMP

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@ -142,14 +142,21 @@ typedef unsigned int uintptr_t;
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DSOUND 1
#ifndef __GNUC__
#define SDL_AUDIO_DRIVER_XAUDIO2 1
#endif
#define SDL_AUDIO_DRIVER_WINMM 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DINPUT 1
#ifdef __GNUC__
/* There isn't a compatible dinput.h for mingw as far as I know */
#define SDL_HAPTIC_DISABLED 1
#else
#define SDL_HAPTIC_DINPUT 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WINDOWS 1

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@ -336,7 +336,7 @@ typedef struct SDL_MultiGestureEvent
SDL_TouchID touchId; /**< The touch device index */
float dTheta;
float dDist;
float x; //currently 0...1. Change to screen coords?
float x; /* currently 0...1. Change to screen coords? */
float y;
Uint16 numFingers;
Uint16 padding;
@ -438,6 +438,15 @@ typedef union SDL_Event
SDL_MultiGestureEvent mgesture; /**< Multi Finger Gesture data */
SDL_DollarGestureEvent dgesture; /**< Multi Finger Gesture data */
SDL_DropEvent drop; /**< Drag and drop event data */
/* This is necessary for ABI compatibility between Visual C++ and GCC
Visual C++ will respect the push pack pragma and use 52 bytes for
this structure, and GCC will use the alignment of the largest datatype
within the union, which is 8 bytes.
So... we'll add padding to force the size to be 56 bytes for both.
*/
Uint8 padding[56];
} SDL_Event;

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@ -59,12 +59,14 @@ extern "C" {
* \brief The predefined log categories
*
* By default the application category is enabled at the INFO level,
* and all other categories are enabled at the CRITICAL level.
* the assert category is enabled at the WARN level, and all other
* categories are enabled at the CRITICAL level.
*/
enum
{
SDL_LOG_CATEGORY_APPLICATION,
SDL_LOG_CATEGORY_ERROR,
SDL_LOG_CATEGORY_ASSERT,
SDL_LOG_CATEGORY_SYSTEM,
SDL_LOG_CATEGORY_AUDIO,
SDL_LOG_CATEGORY_VIDEO,

147
include/SDL_messagebox.h Normal file
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@ -0,0 +1,147 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_messagebox_h
#define _SDL_messagebox_h
#include "SDL_stdinc.h"
#include "SDL_video.h" /* For SDL_Window */
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/**
* \brief SDL_MessageBox flags. If supported will display warning icon, etc.
*/
typedef enum
{
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
} SDL_MessageBoxFlags;
/**
* \brief Flags for SDL_MessageBoxButtonData.
*/
typedef enum
{
SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002, /**< Marks the default button when escape is hit */
} SDL_MessageBoxButtonFlags;
/**
* \brief Individual button data.
*/
typedef struct
{
Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
int buttonid; /**< User defined button id (value returned via SDL_MessageBox) */
const char * text; /**< The UTF-8 button text */
} SDL_MessageBoxButtonData;
/**
* \brief RGB value used in a message box color scheme
*/
typedef struct
{
Uint8 r, g, b;
} SDL_MessageBoxColor;
typedef enum
{
SDL_MESSAGEBOX_COLOR_BACKGROUND,
SDL_MESSAGEBOX_COLOR_TEXT,
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
SDL_MESSAGEBOX_COLOR_MAX
} SDL_MessageBoxColorType;
/**
* \brief A set of colors to use for message box dialogs
*/
typedef struct
{
SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
} SDL_MessageBoxColorScheme;
/**
* \brief MessageBox structure containing title, text, window, etc.
*/
typedef struct
{
Uint32 flags; /**< ::SDL_MessageBoxFlags */
SDL_Window *window; /**< Parent window, can be NULL */
const char *title; /**< UTF-8 title */
const char *message; /**< UTF-8 message text */
int numbuttons;
const SDL_MessageBoxButtonData *buttons;
const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
} SDL_MessageBoxData;
/**
* \brief Create a modal message box.
*
* \param messagebox The SDL_MessageBox structure with title, text, etc.
*
* \return -1 on error, otherwise 0 and buttonid contains user id of button
* hit or -1 if dialog was closed.
*
* \note This function should be called on the thread that created the parent
* window, or on the main thread if the messagebox has no parent. It will
* block execution of that thread until the user clicks a button or
* closes the messagebox.
*/
extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
/**
* \brief Create a simple modal message box
*
* \param flags ::SDL_MessageBoxFlags
* \param title UTF-8 title text
* \param message UTF-8 message text
* \param window The parent window, or NULL for no parent
*
* \return 0 on success, -1 on error
*
* \sa SDL_ShowMessageBox
*/
extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_messagebox_h */
/* vi: set ts=4 sw=4 expandtab: */

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@ -45,14 +45,19 @@ extern "C" {
*/
typedef struct SDL_RWops
{
/**
* Return the size of the file in this rwops, or -1 if unknown
*/
Sint64 (SDLCALL * size) (struct SDL_RWops * context);
/**
* Seek to \c offset relative to \c whence, one of stdio's whence values:
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
*
* \return the final offset in the data stream.
*/
long (SDLCALL * seek) (struct SDL_RWops * context, long offset,
int whence);
Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset,
int whence);
/**
* Read up to \c maxnum objects each of size \c size from the data
@ -60,8 +65,8 @@ typedef struct SDL_RWops
*
* \return the number of objects read, or 0 at error or end of file.
*/
size_t(SDLCALL * read) (struct SDL_RWops * context, void *ptr,
size_t size, size_t maxnum);
size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr,
size_t size, size_t maxnum);
/**
* Write exactly \c num objects each of size \c size from the area
@ -69,8 +74,8 @@ typedef struct SDL_RWops
*
* \return the number of objects written, or 0 at error or end of file.
*/
size_t(SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
size_t size, size_t num);
size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
size_t size, size_t num);
/**
* Close and free an allocated SDL_RWops structure.
@ -166,6 +171,7 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
* Macros to easily read and write from an SDL_RWops structure.
*/
/*@{*/
#define SDL_RWsize(ctx) (ctx)->size(ctx)
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)

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@ -347,7 +347,7 @@ do { \
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
#if defined(__MACOSX__)
#define SDL_memcpy memcpy
#elif defined(__GNUC__) && defined(i386)
#elif defined(__GNUC__) && defined(i386) && !defined(__WIN32__)
#define SDL_memcpy(dst, src, len) \
do { \
int u0, u1, u2; \
@ -640,8 +640,10 @@ extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen,
#endif
#ifndef HAVE_M_PI
#ifndef M_PI
#define M_PI 3.14159265358979323846264338327950288 /* pi */
#endif
#endif
#ifdef HAVE_ATAN
#define SDL_atan atan
@ -755,8 +757,8 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
const char *inbuf,
size_t inbytesleft);
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus

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@ -43,6 +43,7 @@ extern "C" {
/* *INDENT-ON* */
#endif
/* Platform specific functions for iOS */
#if __IPHONEOS__
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
@ -53,7 +54,43 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
#define SDL_iPhoneKeyboardToggle SDL_ToggleScreenKeyboard
#define SDL_iPhoneKeyboardIsShown SDL_IsScreenKeyboardShown
#endif
#endif /* __IPHONEOS__ */
/* Platform specific functions for Android */
#if __ANDROID__
/* Get the JNI environment for the current thread
This returns JNIEnv*, but the prototype is void* so we don't need jni.h
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
/* Get the SDL Activity object for the application
This returns jobject, but the prototype is void* so we don't need jni.h
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
/* See the official Android developer guide for more information:
http://developer.android.com/guide/topics/data/data-storage.html
*/
#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
/* Get the path used for internal storage for this application */
extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
/* Get the current state of external storage, a bitmask of these values:
SDL_ANDROID_EXTERNAL_STORAGE_READ
SDL_ANDROID_EXTERNAL_STORAGE_WRITE
If external storage is currently unavailable, this will return 0.
*/
extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
/* Get the path used for external storage for this application */
extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
#endif /* __ANDROID__ */
/* Ends C function definitions when using C++ */
#ifdef __cplusplus