General improvements for user custom event registration
* Switched event type to enum (int32) * Switched polling by mask to polling by type range * Added SDL_RegisterEvents() to allow dynamic user event registration * Spread events out to allow inserting new related events without breaking binary compatibility * Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings * Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events * Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY) * Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
This commit is contained in:
parent
e2adaf166a
commit
1fb2a69487
13 changed files with 313 additions and 208 deletions
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@ -196,13 +196,13 @@ SDL_CompatEventFilter(void *userdata, SDL_Event * event)
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case SDL_WINDOWEVENT:
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switch (event->window.event) {
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case SDL_WINDOWEVENT_EXPOSED:
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if (!SDL_HasEvent(SDL_VIDEOEXPOSEMASK)) {
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if (!SDL_HasEvent(SDL_VIDEOEXPOSE)) {
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fake.type = SDL_VIDEOEXPOSE;
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SDL_PushEvent(&fake);
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}
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break;
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case SDL_WINDOWEVENT_RESIZED:
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SDL_PeepEvents(&fake, 1, SDL_GETEVENT, SDL_VIDEORESIZEMASK);
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SDL_FlushEvent(SDL_VIDEORESIZE);
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fake.type = SDL_VIDEORESIZE;
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fake.resize.w = event->window.data1;
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fake.resize.h = event->window.data2;
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@ -37,8 +37,13 @@
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/* Public data -- the event filter */
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SDL_EventFilter SDL_EventOK = NULL;
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void *SDL_EventOKParam;
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Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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static Uint32 SDL_eventstate = 0;
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typedef struct {
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Uint32 bits[8];
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} SDL_DisabledEventBlock;
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static SDL_DisabledEventBlock *SDL_disabled_events[256];
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static Uint32 SDL_userevents = SDL_USEREVENT;
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/* Private data -- event queue */
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#define MAXEVENTS 128
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@ -84,6 +89,17 @@ SDL_Unlock_EventThread(void)
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}
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}
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static __inline__ SDL_bool
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SDL_ShouldPollJoystick()
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{
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if (SDL_numjoysticks &&
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(!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] ||
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SDL_JoystickEventState(SDL_QUERY))) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static int SDLCALL
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SDL_GobbleEvents(void *unused)
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{
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@ -98,7 +114,7 @@ SDL_GobbleEvents(void *unused)
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}
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#if !SDL_JOYSTICK_DISABLED
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/* Check for joystick state change */
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if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
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if (SDL_ShouldPollJoystick()) {
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SDL_JoystickUpdate();
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}
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#endif
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@ -195,6 +211,8 @@ SDL_EventThreadID(void)
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void
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SDL_StopEventLoop(void)
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{
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int i;
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/* Halt the event thread, if running */
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SDL_StopEventThread();
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@ -207,6 +225,14 @@ SDL_StopEventLoop(void)
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SDL_EventQ.head = 0;
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SDL_EventQ.tail = 0;
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SDL_EventQ.wmmsg_next = 0;
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/* Clear disabled event state */
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for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
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if (SDL_disabled_events[i]) {
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SDL_free(SDL_disabled_events[i]);
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SDL_disabled_events[i] = NULL;
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}
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}
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}
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/* This function (and associated calls) may be called more than once */
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@ -222,11 +248,7 @@ SDL_StartEventLoop(Uint32 flags)
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/* No filter to start with, process most event types */
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SDL_EventOK = NULL;
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SDL_memset(SDL_ProcessEvents, SDL_ENABLE, sizeof(SDL_ProcessEvents));
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SDL_eventstate = ~0;
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/* It's not save to call SDL_EventState() yet */
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SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT);
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SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE;
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SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
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/* Initialize event handlers */
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retcode = 0;
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@ -305,7 +327,7 @@ SDL_CutEvent(int spot)
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/* Lock the event queue, take a peep at it, and unlock it */
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int
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SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
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Uint32 mask)
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Uint32 minType, Uint32 maxType)
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{
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int i, used;
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@ -332,7 +354,8 @@ SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
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}
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spot = SDL_EventQ.head;
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while ((used < numevents) && (spot != SDL_EventQ.tail)) {
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if (mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type)) {
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Uint32 type = SDL_EventQ.event[spot].type;
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if (minType <= type && type <= maxType) {
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events[used++] = SDL_EventQ.event[spot];
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if (action == SDL_GETEVENT) {
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spot = SDL_CutEvent(spot);
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@ -353,9 +376,44 @@ SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
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}
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SDL_bool
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SDL_HasEvent(Uint32 mask)
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SDL_HasEvent(Uint32 type)
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{
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return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, mask) > 0);
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return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0);
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}
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SDL_bool
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SDL_HasEvents(Uint32 minType, Uint32 maxType)
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{
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return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0);
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}
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void
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SDL_FlushEvent(Uint32 type)
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{
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SDL_FlushEvents(type, type);
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}
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void
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SDL_FlushEvents(Uint32 minType, Uint32 maxType)
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{
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/* Don't look after we've quit */
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if (!SDL_EventQ.active) {
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return;
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}
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/* Lock the event queue */
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if (SDL_mutexP(SDL_EventQ.lock) == 0) {
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int spot = SDL_EventQ.head;
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while (spot != SDL_EventQ.tail) {
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Uint32 type = SDL_EventQ.event[spot].type;
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if (minType <= type && type <= maxType) {
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spot = SDL_CutEvent(spot);
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} else {
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spot = (spot + 1) % MAXEVENTS;
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}
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}
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SDL_mutexV(SDL_EventQ.lock);
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}
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}
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/* Run the system dependent event loops */
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@ -371,7 +429,7 @@ SDL_PumpEvents(void)
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}
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#if !SDL_JOYSTICK_DISABLED
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/* Check for joystick state change */
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if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
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if (SDL_ShouldPollJoystick()) {
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SDL_JoystickUpdate();
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}
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#endif
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@ -402,7 +460,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
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for (;;) {
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SDL_PumpEvents();
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switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) {
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switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
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case -1:
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return 0;
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case 1:
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@ -428,7 +486,7 @@ SDL_PushEvent(SDL_Event * event)
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if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
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return 0;
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}
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if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0) {
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if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
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return -1;
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}
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return 1;
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@ -476,48 +534,58 @@ SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
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}
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Uint8
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SDL_EventState(Uint8 type, int state)
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SDL_EventState(Uint32 type, int state)
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{
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SDL_Event bitbucket;
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Uint8 current_state;
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Uint8 hi = ((type >> 8) & 0xff);
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Uint8 lo = (type & 0xff);
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/* If SDL_ALLEVENTS was specified... */
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if (type == 0xFF) {
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current_state = SDL_IGNORE;
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for (type = 0; type < SDL_NUMEVENTS; ++type) {
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if (SDL_ProcessEvents[type] != SDL_IGNORE) {
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current_state = SDL_ENABLE;
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}
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SDL_ProcessEvents[type] = state;
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if (state == SDL_ENABLE) {
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SDL_eventstate |= (0x00000001 << (type));
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} else {
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SDL_eventstate &= ~(0x00000001 << (type));
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}
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}
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while (SDL_PollEvent(&bitbucket) > 0);
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return (current_state);
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if (SDL_disabled_events[hi] &&
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(SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) {
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current_state = SDL_DISABLE;
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} else {
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current_state = SDL_ENABLE;
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}
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/* Just set the state for one event type */
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current_state = SDL_ProcessEvents[type];
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switch (state) {
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case SDL_IGNORE:
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case SDL_ENABLE:
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/* Set state and discard pending events */
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SDL_ProcessEvents[type] = state;
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if (state == SDL_ENABLE) {
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SDL_eventstate |= (0x00000001 << (type));
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} else {
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SDL_eventstate &= ~(0x00000001 << (type));
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if (state != current_state)
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{
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switch (state) {
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case SDL_DISABLE:
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/* Disable this event type and discard pending events */
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if (!SDL_disabled_events[hi]) {
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SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
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if (!SDL_disabled_events[hi]) {
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/* Out of memory, nothing we can do... */
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break;
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}
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}
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SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31));
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SDL_FlushEvent(type);
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break;
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case SDL_ENABLE:
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SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31));
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break;
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default:
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/* Querying state... */
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break;
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}
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while (SDL_PollEvent(&bitbucket) > 0);
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break;
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default:
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/* Querying state? */
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break;
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}
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return (current_state);
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return current_state;
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}
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Uint32
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SDL_RegisterEvents(int numevents)
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{
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Uint32 event_base;
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if (SDL_userevents+numevents <= SDL_LASTEVENT) {
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event_base = SDL_userevents;
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SDL_userevents += numevents;
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} else {
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event_base = (Uint32)-1;
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}
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return event_base;
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}
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/* This is a generic event handler.
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@ -528,7 +596,7 @@ SDL_SendSysWMEvent(SDL_SysWMmsg * message)
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int posted;
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posted = 0;
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if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
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SDL_Event event;
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SDL_memset(&event, 0, sizeof(event));
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event.type = SDL_SYSWMEVENT;
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@ -47,7 +47,4 @@ extern void SDL_QuitQuit(void);
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extern SDL_EventFilter SDL_EventOK;
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extern void *SDL_EventOKParam;
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/* The array of event processing states */
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extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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/* vi: set ts=4 sw=4 expandtab: */
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@ -688,7 +688,7 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode)
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SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
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int posted;
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Uint16 modstate;
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Uint8 type;
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Uint32 type;
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if (!keyboard || !scancode) {
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return 0;
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@ -800,7 +800,7 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[type] == SDL_ENABLE) {
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if (SDL_GetEventState(type) == SDL_ENABLE) {
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SDL_Event event;
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event.key.type = type;
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event.key.which = (Uint8) index;
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@ -827,7 +827,7 @@ SDL_SendKeyboardText(int index, const char *text)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[SDL_TEXTINPUT] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
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SDL_Event event;
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event.text.type = SDL_TEXTINPUT;
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event.text.which = (Uint8) index;
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@ -845,7 +845,7 @@ SDL_SendEditingText(const char *text, int start, int length)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[SDL_TEXTEDITING] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
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SDL_Event event;
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event.edit.type = SDL_TEXTEDITING;
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event.edit.start = start;
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@ -365,7 +365,7 @@ SDL_SendProximity(int id, int x, int y, int type)
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mouse->last_x = x;
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mouse->last_y = y;
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if (SDL_ProcessEvents[type] == SDL_ENABLE) {
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if (SDL_GetEventState(type) == SDL_ENABLE) {
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SDL_Event event;
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event.proximity.which = (Uint8) index;
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event.proximity.x = x;
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@ -461,7 +461,7 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[SDL_MOUSEMOTION] == SDL_ENABLE &&
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if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE &&
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mouse->proximity == SDL_TRUE) {
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SDL_Event event;
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event.motion.type = SDL_MOUSEMOTION;
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@ -493,7 +493,7 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button)
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int index = SDL_GetMouseIndexId(id);
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SDL_Mouse *mouse = SDL_GetMouse(index);
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int posted;
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Uint8 type;
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Uint32 type;
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if (!mouse) {
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return 0;
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@ -524,7 +524,7 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[type] == SDL_ENABLE) {
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if (SDL_GetEventState(type) == SDL_ENABLE) {
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SDL_Event event;
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event.type = type;
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event.button.which = (Uint8) index;
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@ -550,7 +550,7 @@ SDL_SendMouseWheel(int index, int x, int y)
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[SDL_MOUSEWHEEL] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_MOUSEWHEEL;
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event.wheel.which = (Uint8) index;
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@ -85,7 +85,7 @@ SDL_SendQuit(void)
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int posted;
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posted = 0;
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if (SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_QUIT;
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posted = (SDL_PushEvent(&event) > 0);
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@ -144,7 +144,7 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
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/* Post the event, if desired */
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posted = 0;
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if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_WINDOWEVENT;
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event.window.event = windowevent;
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@ -445,7 +445,7 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
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/* Post the event, if desired */
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posted = 0;
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#if !SDL_EVENTS_DISABLED
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if (SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_JOYAXISMOTION;
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event.jaxis.which = joystick->index;
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@ -472,7 +472,7 @@ SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
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/* Post the event, if desired */
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posted = 0;
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#if !SDL_EVENTS_DISABLED
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if (SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) {
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SDL_Event event;
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event.jhat.type = SDL_JOYHATMOTION;
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event.jhat.which = joystick->index;
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@ -501,7 +501,7 @@ SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
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/* Post the event, if desired */
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posted = 0;
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#if !SDL_EVENTS_DISABLED
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if (SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE) {
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if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) {
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SDL_Event event;
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event.jball.type = SDL_JOYBALLMOTION;
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event.jball.which = joystick->index;
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@ -544,7 +544,7 @@ SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
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/* Post the event, if desired */
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posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_ProcessEvents[event.type] == SDL_ENABLE) {
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jbutton.which = joystick->index;
|
||||
event.jbutton.button = button;
|
||||
event.jbutton.state = state;
|
||||
|
@ -574,7 +574,7 @@ SDL_JoystickEventState(int state)
|
|||
#if SDL_EVENTS_DISABLED
|
||||
return SDL_IGNORE;
|
||||
#else
|
||||
const Uint8 event_list[] = {
|
||||
const Uint32 event_list[] = {
|
||||
SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
|
||||
SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
|
||||
};
|
||||
|
|
|
@ -109,7 +109,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
LRESULT returnCode = -1;
|
||||
|
||||
/* Send a SDL_SYSWMEVENT if the application wants them */
|
||||
if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
|
||||
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
|
||||
SDL_SysWMmsg wmmsg;
|
||||
|
||||
SDL_VERSION(&wmmsg.version);
|
||||
|
|
|
@ -53,7 +53,7 @@ X11_DispatchEvent(_THIS)
|
|||
}
|
||||
|
||||
/* Send a SDL_SYSWMEVENT if the application wants them */
|
||||
if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
|
||||
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
|
||||
SDL_SysWMmsg wmmsg;
|
||||
|
||||
SDL_VERSION(&wmmsg.version);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue