Fixed Windows RT build

This commit is contained in:
Sam Lantinga 2019-03-19 16:52:09 -07:00
parent 1012683362
commit 2085fa0bd7
13 changed files with 28 additions and 19 deletions

View file

@ -1188,7 +1188,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
const SDL_PixelFormat *fmt;
SDL_bool needAlpha;
SDL_bool direct_update;
Uint32 i;
int i;
Uint32 format;
SDL_Texture *texture;
@ -1219,7 +1219,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
}
format = renderer->info.texture_formats[0];
for (i = 0; i < renderer->info.num_texture_formats; ++i) {
for (i = 0; i < (int)renderer->info.num_texture_formats; ++i) {
if (!SDL_ISPIXELFORMAT_FOURCC(renderer->info.texture_formats[i]) &&
SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == needAlpha) {
format = renderer->info.texture_formats[i];