*** empty log message ***
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40199
This commit is contained in:
parent
2473d7c237
commit
22120eac88
1 changed files with 62 additions and 0 deletions
|
@ -449,7 +449,11 @@ void Mac_PumpEvents(_THIS)
|
|||
|
||||
void Mac_InitOSKeymap(_THIS)
|
||||
{
|
||||
const void *KCHRPtr;
|
||||
UInt32 state;
|
||||
UInt32 value;
|
||||
int i;
|
||||
int world = SDLK_WORLD_0;
|
||||
|
||||
/* Map the MAC keysyms */
|
||||
for ( i=0; i<SDL_TABLESIZE(MAC_keymap); ++i )
|
||||
|
@ -576,6 +580,64 @@ void Mac_InitOSKeymap(_THIS)
|
|||
MAC_keymap[MK_IBOOK_UP] = SDLK_UP;
|
||||
MAC_keymap[MK_IBOOK_LEFT] = SDLK_LEFT;
|
||||
#endif /* MacOS X */
|
||||
|
||||
/* Up there we setup a static scancode->keysym map. However, it will not
|
||||
* work very well on international keyboard. Hence we now query MacOS
|
||||
* for its own keymap to adjust our own mapping table. However, this is
|
||||
* bascially only useful for ascii char keys. This is also the reason
|
||||
* why we keep the static table, too.
|
||||
*/
|
||||
|
||||
/* Get a pointer to the systems cached KCHR */
|
||||
KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache);
|
||||
if (KCHRPtr)
|
||||
{
|
||||
/* Loop over all 127 possible scan codes */
|
||||
for (i = 0; i < 0x7F; i++)
|
||||
{
|
||||
/* We pretend a clean start to begin with (i.e. no dead keys active */
|
||||
state = 0;
|
||||
|
||||
/* Now translate the key code to a key value */
|
||||
value = KeyTranslate(KCHRPtr, i, &state) & 0xff;
|
||||
|
||||
/* If the state become 0, it was a dead key. We need to translate again,
|
||||
passing in the new state, to get the actual key value */
|
||||
if (state != 0)
|
||||
value = KeyTranslate(KCHRPtr, i, &state) & 0xff;
|
||||
|
||||
/* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */
|
||||
if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */
|
||||
MAC_keymap[i] = world++;
|
||||
else if (value >= 32) /* non-control ASCII char */
|
||||
MAC_keymap[i] = value;
|
||||
}
|
||||
}
|
||||
|
||||
/* The keypad codes are re-setup here, because the loop above cannot
|
||||
* distinguish between a key on the keypad and a regular key. We maybe
|
||||
* could get around this problem in another fashion: NSEvent's flags
|
||||
* include a "NSNumericPadKeyMask" bit; we could check that and modify
|
||||
* the symbol we return on the fly. However, this flag seems to exhibit
|
||||
* some weird behaviour related to the num lock key
|
||||
*/
|
||||
MAC_keymap[MK_KP0] = SDLK_KP0;
|
||||
MAC_keymap[MK_KP1] = SDLK_KP1;
|
||||
MAC_keymap[MK_KP2] = SDLK_KP2;
|
||||
MAC_keymap[MK_KP3] = SDLK_KP3;
|
||||
MAC_keymap[MK_KP4] = SDLK_KP4;
|
||||
MAC_keymap[MK_KP5] = SDLK_KP5;
|
||||
MAC_keymap[MK_KP6] = SDLK_KP6;
|
||||
MAC_keymap[MK_KP7] = SDLK_KP7;
|
||||
MAC_keymap[MK_KP8] = SDLK_KP8;
|
||||
MAC_keymap[MK_KP9] = SDLK_KP9;
|
||||
MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS;
|
||||
MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS;
|
||||
MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD;
|
||||
MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS;
|
||||
MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE;
|
||||
MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY;
|
||||
MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER;
|
||||
}
|
||||
|
||||
static SDL_keysym *TranslateKey(int scancode, int modifiers,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue