Added support for Windows cursors

This commit is contained in:
Sam Lantinga 2011-02-28 23:50:32 -08:00
parent 4b86de315f
commit 2368a3301a
8 changed files with 772 additions and 8 deletions

View file

@ -490,12 +490,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
hittest = LOWORD(lParam);
if (hittest == HTCLIENT) {
/* FIXME: Implement the cursor API */
static HCURSOR cursor;
if (!cursor) {
cursor = LoadCursor(NULL, IDC_ARROW);
}
SetCursor(cursor);
SetCursor(SDL_cursor);
returnCode = TRUE;
}
}

View file

@ -24,9 +24,141 @@
#include "SDL_windowsvideo.h"
#include "../../events/SDL_mouse_c.h"
HCURSOR SDL_cursor = NULL;
static SDL_Cursor *
WIN_CreateDefaultCursor()
{
SDL_Cursor *cursor;
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = LoadCursor(NULL, IDC_ARROW);
} else {
SDL_OutOfMemory();
}
return cursor;
}
static SDL_Cursor *
WIN_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
SDL_Cursor *cursor;
SDL_Surface *cvt;
HICON hicon;
HDC hdc;
BITMAPV4HEADER bmh;
LPVOID pixels;
ICONINFO ii;
SDL_zero(bmh);
bmh.bV4Size = sizeof(bmh);
bmh.bV4Width = surface->w;
bmh.bV4Height = -surface->h; /* Invert the image */
bmh.bV4Planes = 1;
bmh.bV4BitCount = 32;
bmh.bV4V4Compression = BI_BITFIELDS;
bmh.bV4AlphaMask = 0xFF000000;
bmh.bV4RedMask = 0x00FF0000;
bmh.bV4GreenMask = 0x0000FF00;
bmh.bV4BlueMask = 0x000000FF;
hdc = GetDC(NULL);
SDL_zero(ii);
ii.fIcon = FALSE;
ii.xHotspot = (DWORD)hot_x;
ii.yHotspot = (DWORD)hot_y;
ii.hbmColor = CreateDIBSection(hdc, (BITMAPINFO*)&bmh, DIB_RGB_COLORS, &pixels, NULL, 0);
ii.hbmMask = CreateBitmap(surface->w, surface->h, 1, 1, NULL);
ReleaseDC(NULL, hdc);
cvt = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);
if (!cvt) {
return NULL;
}
SDL_memcpy(pixels, cvt->pixels, cvt->h * cvt->pitch);
SDL_FreeSurface(cvt);
hicon = CreateIconIndirect(&ii);
DeleteObject(ii.hbmColor);
DeleteObject(ii.hbmMask);
if (!hicon) {
WIN_SetError("CreateIconIndirect()");
return NULL;
}
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = hicon;
} else {
DestroyIcon(hicon);
SDL_OutOfMemory();
}
return cursor;
}
static void
WIN_FreeCursor(SDL_Cursor * cursor)
{
HICON hicon = (HICON)cursor->driverdata;
DestroyIcon(hicon);
SDL_free(cursor);
}
static int
WIN_ShowCursor(SDL_Cursor * cursor)
{
if (cursor) {
SDL_cursor = (HCURSOR)cursor->driverdata;
} else {
SDL_cursor = NULL;
}
if (SDL_GetMouseFocus() != NULL) {
SetCursor(SDL_cursor);
}
return 0;
}
static void
WIN_WarpMouse(SDL_Window * window, int x, int y)
{
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
POINT pt;
pt.x = x;
pt.y = y;
ClientToScreen(hwnd, &pt);
SetCursorPos(pt.x, pt.y);
}
static int
WIN_SetRelativeMouseMode(SDL_bool enabled)
{
SDL_Unsupported();
return -1;
}
void
WIN_InitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
mouse->CreateCursor = WIN_CreateCursor;
mouse->ShowCursor = WIN_ShowCursor;
mouse->FreeCursor = WIN_FreeCursor;
mouse->WarpMouse = WIN_WarpMouse;
mouse->SetRelativeMouseMode = WIN_SetRelativeMouseMode;
SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
}
void

View file

@ -24,6 +24,8 @@
#ifndef _SDL_windowsmouse_h
#define _SDL_windowsmouse_h
extern HCURSOR SDL_cursor;
extern void WIN_InitMouse(_THIS);
extern void WIN_QuitMouse(_THIS);