Added a renderer flag to expose whether a renderer supports render to texture.

This commit is contained in:
Sam Lantinga 2012-01-19 21:06:47 -05:00
parent 320c59b387
commit 23b96d3406
6 changed files with 13 additions and 11 deletions

View file

@ -1153,10 +1153,10 @@ SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
SDL_bool
SDL_RenderTargetSupported(SDL_Renderer *renderer)
{
if ((!renderer) || (!renderer->SetTargetTexture)) {
if (!renderer || !renderer->SetTargetTexture) {
return SDL_FALSE;
}
return SDL_TRUE;
return (renderer->info.flags & SDL_RENDERER_TARGETTEXTURE) != 0;
}
int