Fixed some typos in the headers.

This commit is contained in:
Ryan C. Gordon 2013-08-10 13:20:45 -04:00
parent aabc0fcc3b
commit 24097af6ac

View file

@ -926,7 +926,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
*
* Example:
* \code
* if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) {
* if (SDL_HapticQuery(haptic) & SDL_HAPTIC_CONSTANT) {
* printf("We have constant haptic effect!");
* }
* \endcode
@ -1132,7 +1132,7 @@ extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
/**
* \brief Checks to see if rumble is supported on a haptic device..
* \brief Checks to see if rumble is supported on a haptic device.
*
* \param haptic Haptic device to check to see if it supports rumble.
* \return SDL_TRUE if effect is supported, SDL_FALSE if it isn't or -1 on error.