Default to allow either accelerated or not
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404320
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fe2b42f86c
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240b5fcaab
7 changed files with 54 additions and 36 deletions
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@ -239,7 +239,7 @@ SDL_VideoInit(const char *driver_name, Uint32 flags)
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_this->gl_config.multisamplebuffers = 0;
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_this->gl_config.multisamplesamples = 0;
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_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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_this->gl_config.major_version = 2;
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_this->gl_config.minor_version = 1;
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@ -3274,7 +3274,7 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
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case SDL_GL_ACCELERATED_VISUAL:
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{
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/* FIXME: How do we get this information? */
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*value = _this->gl_config.accelerated;
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*value = (_this->gl_config.accelerated != 0);
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return 0;
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}
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default:
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@ -133,12 +133,14 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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attr[i++] = NSOpenGLPFANoRecovery;
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}
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if (_this->gl_config.accelerated >= 0) {
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if (_this->gl_config.accelerated) {
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attr[i++] = NSOpenGLPFAAccelerated;
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} else {
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attr[i++] = NSOpenGLPFARendererID;
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attr[i++] = kCGLRendererGenericFloatID;
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}
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}
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attr[i++] = NSOpenGLPFAScreenMask;
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attr[i++] = CGDisplayIDToOpenGLDisplayMask(displaydata->display);
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@ -469,9 +469,12 @@ WIN_GL_SetupWindow(_THIS, SDL_Window * window)
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*iAttr++ = _this->gl_config.multisamplesamples;
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}
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if (_this->gl_config.accelerated >= 0) {
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*iAttr++ = WGL_ACCELERATION_ARB;
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*iAttr++ = (_this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB :
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*iAttr++ =
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(_this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB :
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WGL_NO_ACCELERATION_ARB);
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}
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*iAttr = 0;
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@ -359,7 +359,8 @@ X11_GL_GetVisual(_THIS, Display * display, int screen)
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attribs[i++] = _this->gl_config.multisamplesamples;
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}
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if (_this->gl_data->HAS_GLX_EXT_visual_rating) {
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if (_this->gl_config.accelerated >= 0 &&
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_this->gl_data->HAS_GLX_EXT_visual_rating) {
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attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
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attribs[i++] = _this->gl_config.accelerated ? GLX_NONE_EXT :
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GLX_SLOW_VISUAL_EXT;
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@ -104,7 +104,7 @@ CommonCreateState(char **argv, Uint32 flags)
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state->gl_multisamplebuffers = 0;
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state->gl_multisamplesamples = 0;
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state->gl_retained_backing = 1;
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state->gl_accelerated = 1;
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state->gl_accelerated = -1;
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state->gl_major_version = 2;
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state->gl_minor_version = 1;
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@ -659,7 +659,10 @@ CommonInit(CommonState * state)
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SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples);
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, state->gl_accelerated);
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if (state->gl_accelerated >= 0) {
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
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state->gl_accelerated);
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}
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SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version);
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@ -370,7 +370,7 @@ DrawLogoTexture(void)
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int
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RunGLTest(int argc, char *argv[],
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int logo, int logocursor, int slowly, int bpp, float gamma,
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int noframe, int fsaa, int sync, int noaccel)
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int noframe, int fsaa, int sync, int accel)
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{
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int i;
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int rgb_size[3];
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@ -454,7 +454,9 @@ RunGLTest(int argc, char *argv[],
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
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}
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, !noaccel);
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if (accel >= 0) {
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, accel);
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}
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if (SDL_SetVideoMode(w, h, bpp, video_flags) == NULL) {
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fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
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SDL_Quit();
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@ -491,8 +493,11 @@ RunGLTest(int argc, char *argv[],
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printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
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value);
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}
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if (accel >= 0) {
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SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
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printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", !noaccel, value);
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printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
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value);
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}
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if (sync) {
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printf("Buffer swap interval: requested 1, got %d\n",
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SDL_GL_GetSwapInterval());
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@ -703,7 +708,7 @@ main(int argc, char *argv[])
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float gamma = 0.0;
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int noframe = 0;
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int fsaa = 0;
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int noaccel = 0;
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int accel = -1;
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int sync = 0;
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logo = 0;
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@ -734,22 +739,22 @@ main(int argc, char *argv[])
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if (strcmp(argv[i], "-fsaa") == 0) {
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++fsaa;
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}
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if (strcmp(argv[i], "-noaccel") == 0) {
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++noaccel;
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if (strcmp(argv[i], "-accel") == 0) {
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accel = atoi(argv[++i]);
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}
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if (strcmp(argv[i], "-sync") == 0) {
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++sync;
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}
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if (strncmp(argv[i], "-h", 2) == 0) {
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printf
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("Usage: %s [-twice] [-logo] [-logocursor] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-noaccel] [-sync] [-fullscreen]\n",
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("Usage: %s [-twice] [-logo] [-logocursor] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-accel n] [-sync] [-fullscreen]\n",
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argv[0]);
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exit(0);
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}
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}
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for (i = 0; i < numtests; ++i) {
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RunGLTest(argc, argv, logo, logocursor, slowly, bpp, gamma,
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noframe, fsaa, sync, noaccel);
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noframe, fsaa, sync, accel);
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}
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return 0;
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}
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@ -162,7 +162,7 @@ Render()
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int
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main(int argc, char *argv[])
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{
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int fsaa, noaccel;
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int fsaa, accel;
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int value;
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int i, done;
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SDL_DisplayMode mode;
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@ -172,7 +172,7 @@ main(int argc, char *argv[])
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/* Initialize parameters */
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fsaa = 0;
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noaccel = 0;
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accel = -1;
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/* Initialize test framework */
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state = CommonCreateState(argv, SDL_INIT_VIDEO);
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@ -187,15 +187,15 @@ main(int argc, char *argv[])
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if (SDL_strcasecmp(argv[i], "--fsaa") == 0) {
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++fsaa;
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consumed = 1;
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} else if (SDL_strcasecmp(argv[i], "--noaccel") == 0) {
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++noaccel;
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consumed = 1;
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} else if (SDL_strcasecmp(argv[i], "--accel") == 0 && i+1 < argc) {
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accel = atoi(argv[i+1]);
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consumed = 2;
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} else {
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consumed = -1;
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}
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}
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if (consumed < 0) {
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fprintf(stderr, "Usage: %s %s [--fsaa] [--noaccel]\n", argv[0],
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fprintf(stderr, "Usage: %s %s [--fsaa] [--accel n]\n", argv[0],
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CommonUsage(state));
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quit(1);
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}
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@ -213,7 +213,9 @@ main(int argc, char *argv[])
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state->gl_multisamplebuffers = 1;
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state->gl_multisamplesamples = fsaa;
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}
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state->gl_accelerated = !noaccel;
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if (accel >= 0) {
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state->gl_accelerated = accel;
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}
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if (!CommonInit(state)) {
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quit(2);
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@ -282,14 +284,16 @@ main(int argc, char *argv[])
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SDL_GetError());
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}
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}
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if (accel >= 0) {
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status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
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if (!status) {
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printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", !noaccel,
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printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
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value);
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} else {
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printf("Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
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SDL_GetError());
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}
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}
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/* Set rendering settings */
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glMatrixMode(GL_PROJECTION);
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