Fixed some ultra-pedantic gcc warnings

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401619
This commit is contained in:
Sam Lantinga 2006-03-24 06:10:24 +00:00
parent 1237375c2d
commit 26cb9c7c80
9 changed files with 73 additions and 72 deletions

View file

@ -90,11 +90,11 @@ void SDL_SetError (const char *fmt, ...)
break; break;
case 's': case 's':
{ {
int index = error->argc; int i = error->argc;
char *str = va_arg(ap, char *); const char *str = va_arg(ap, const char *);
if (str == NULL) if (str == NULL)
str = "(null)"; str = "(null)";
SDL_strlcpy((char *)error->args[index].buf, str, ERR_MAX_STRLEN); SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN);
error->argc++; error->argc++;
} }
break; break;

View file

@ -40,11 +40,11 @@ void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
{ {
__asm__ __volatile__ ( __asm__ __volatile__ (
" movl %3,%%eax\n" // eax = volume " movl %3,%%eax\n" /* eax = volume */
" movl %2,%%edx\n" // edx = size " movl %2,%%edx\n" /* edx = size */
" shrl $4,%%edx\n" // process 16 bytes per iteration = 8 samples " shrl $4,%%edx\n" /* process 16 bytes per iteration = 8 samples */
" jz .endS16\n" " jz .endS16\n"
@ -57,62 +57,62 @@ void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
" psllq $16,%%mm0\n" " psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n" " por %%mm1,%%mm0\n"
" psllq $16,%%mm0\n" " psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n" // mm0 = vol|vol|vol|vol " por %%mm1,%%mm0\n" /* mm0 = vol|vol|vol|vol */
".align 8\n" ".align 8\n"
" .mixloopS16:\n" " .mixloopS16:\n"
" movq (%1),%%mm1\n" // mm1 = a|b|c|d " movq (%1),%%mm1\n" /* mm1 = a|b|c|d */
" movq %%mm1,%%mm2\n" // mm2 = a|b|c|d " movq %%mm1,%%mm2\n" /* mm2 = a|b|c|d */
" movq 8(%1),%%mm4\n" // mm4 = e|f|g|h " movq 8(%1),%%mm4\n" /* mm4 = e|f|g|h */
// pré charger le buffer dst dans mm7 /* pré charger le buffer dst dans mm7 */
" movq (%0),%%mm7\n" // mm7 = dst[0]" " movq (%0),%%mm7\n" /* mm7 = dst[0] */
// multiplier par le volume /* multiplier par le volume */
" pmullw %%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) " pmullw %%mm0,%%mm1\n" /* mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
" pmulhw %%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) " pmulhw %%mm0,%%mm2\n" /* mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) */
" movq %%mm4,%%mm5\n" // mm5 = e|f|g|h " movq %%mm4,%%mm5\n" /* mm5 = e|f|g|h */
" pmullw %%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) " pmullw %%mm0,%%mm4\n" /* mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
" pmulhw %%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) " pmulhw %%mm0,%%mm5\n" /* mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) */
" movq %%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) " movq %%mm1,%%mm3\n" /* mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
" punpckhwd %%mm2,%%mm1\n" // mm1 = a*v|b*v " punpckhwd %%mm2,%%mm1\n" /* mm1 = a*v|b*v */
" movq %%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) " movq %%mm4,%%mm6\n" /* mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
" punpcklwd %%mm2,%%mm3\n" // mm3 = c*v|d*v " punpcklwd %%mm2,%%mm3\n" /* mm3 = c*v|d*v */
" punpckhwd %%mm5,%%mm4\n" // mm4 = e*f|f*v " punpckhwd %%mm5,%%mm4\n" /* mm4 = e*f|f*v */
" punpcklwd %%mm5,%%mm6\n" // mm6 = g*v|h*v " punpcklwd %%mm5,%%mm6\n" /* mm6 = g*v|h*v */
// pré charger le buffer dst dans mm5 /* pré charger le buffer dst dans mm5 */
" movq 8(%0),%%mm5\n" // mm5 = dst[1] " movq 8(%0),%%mm5\n" /* mm5 = dst[1] */
// diviser par 128 /* diviser par 128 */
" psrad $7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME " psrad $7,%%mm1\n" /* mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME */
" add $16,%1\n" " add $16,%1\n"
" psrad $7,%%mm3\n" // mm3 = c*v/128|d*v/128 " psrad $7,%%mm3\n" /* mm3 = c*v/128|d*v/128 */
" psrad $7,%%mm4\n" // mm4 = e*v/128|f*v/128 " psrad $7,%%mm4\n" /* mm4 = e*v/128|f*v/128 */
// mm1 = le sample avec le volume modifié /* mm1 = le sample avec le volume modifié */
" packssdw %%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v) " packssdw %%mm1,%%mm3\n" /* mm3 = s(a*v|b*v|c*v|d*v) */
" psrad $7,%%mm6\n" // mm6= g*v/128|h*v/128 " psrad $7,%%mm6\n" /* mm6= g*v/128|h*v/128 */
" paddsw %%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst " paddsw %%mm7,%%mm3\n" /* mm3 = adjust_volume(src)+dst */
// mm4 = le sample avec le volume modifié /* mm4 = le sample avec le volume modifié */
" packssdw %%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v) " packssdw %%mm4,%%mm6\n" /* mm6 = s(e*v|f*v|g*v|h*v) */
" movq %%mm3,(%0)\n" " movq %%mm3,(%0)\n"
" paddsw %%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst " paddsw %%mm5,%%mm6\n" /* mm6 = adjust_volume(src)+dst */
" movq %%mm6,8(%0)\n" " movq %%mm6,8(%0)\n"
@ -134,15 +134,15 @@ void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
//////////////////////////////////////////////// /*////////////////////////////////////////////// */
// Mixing for 8 bit signed buffers /* Mixing for 8 bit signed buffers */
//////////////////////////////////////////////// /*////////////////////////////////////////////// */
void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume) void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
{ {
__asm__ __volatile__ ( __asm__ __volatile__ (
" movl %3,%%eax\n" // eax = volume " movl %3,%%eax\n" /* eax = volume */
" movd %%eax,%%mm0\n" " movd %%eax,%%mm0\n"
" movq %%mm0,%%mm1\n" " movq %%mm0,%%mm1\n"
@ -153,8 +153,8 @@ void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
" psllq $16,%%mm0\n" " psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n" " por %%mm1,%%mm0\n"
" movl %2,%%edx\n" // edx = size " movl %2,%%edx\n" /* edx = size */
" shr $3,%%edx\n" // process 8 bytes per iteration = 8 samples " shr $3,%%edx\n" /* process 8 bytes per iteration = 8 samples */
" cmp $0,%%edx\n" " cmp $0,%%edx\n"
" je .endS8\n" " je .endS8\n"
@ -162,32 +162,32 @@ void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
".align 8\n" ".align 8\n"
" .mixloopS8:\n" " .mixloopS8:\n"
" pxor %%mm2,%%mm2\n" // mm2 = 0 " pxor %%mm2,%%mm2\n" /* mm2 = 0 */
" movq (%1),%%mm1\n" // mm1 = a|b|c|d|e|f|g|h " movq (%1),%%mm1\n" /* mm1 = a|b|c|d|e|f|g|h */
" movq %%mm1,%%mm3\n" // mm3 = a|b|c|d|e|f|g|h " movq %%mm1,%%mm3\n" /* mm3 = a|b|c|d|e|f|g|h */
// on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 /* on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 */
" pcmpgtb %%mm1,%%mm2\n" // mm2 = 11111111|00000000|00000000.... " pcmpgtb %%mm1,%%mm2\n" /* mm2 = 11111111|00000000|00000000.... */
" punpckhbw %%mm2,%%mm1\n" // mm1 = 0|a|0|b|0|c|0|d " punpckhbw %%mm2,%%mm1\n" /* mm1 = 0|a|0|b|0|c|0|d */
" punpcklbw %%mm2,%%mm3\n" // mm3 = 0|e|0|f|0|g|0|h " punpcklbw %%mm2,%%mm3\n" /* mm3 = 0|e|0|f|0|g|0|h */
" movq (%0),%%mm2\n" // mm2 = destination " movq (%0),%%mm2\n" /* mm2 = destination */
" pmullw %%mm0,%%mm1\n" // mm1 = v*a|v*b|v*c|v*d " pmullw %%mm0,%%mm1\n" /* mm1 = v*a|v*b|v*c|v*d */
" add $8,%1\n" " add $8,%1\n"
" pmullw %%mm0,%%mm3\n" // mm3 = v*e|v*f|v*g|v*h " pmullw %%mm0,%%mm3\n" /* mm3 = v*e|v*f|v*g|v*h */
" psraw $7,%%mm1\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128 " psraw $7,%%mm1\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128 */
" psraw $7,%%mm3\n" // mm3 = v*e/128|v*f/128|v*g/128|v*h/128 " psraw $7,%%mm3\n" /* mm3 = v*e/128|v*f/128|v*g/128|v*h/128 */
" packsswb %%mm1,%%mm3\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 " packsswb %%mm1,%%mm3\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 */
" paddsb %%mm2,%%mm3\n" // add to destination buffer " paddsb %%mm2,%%mm3\n" /* add to destination buffer */
" movq %%mm3,(%0)\n" // store back to ram " movq %%mm3,(%0)\n" /* store back to ram */
" add $8,%0\n" " add $8,%0\n"
" dec %%edx\n" " dec %%edx\n"

View file

@ -329,7 +329,7 @@ static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
struct IMA_ADPCM_decodestate *state; struct IMA_ADPCM_decodestate *state;
Uint8 *freeable, *encoded, *decoded; Uint8 *freeable, *encoded, *decoded;
Sint32 encoded_len, samplesleft; Sint32 encoded_len, samplesleft;
int c, channels; unsigned int c, channels;
/* Check to make sure we have enough variables in the state array */ /* Check to make sure we have enough variables in the state array */
channels = IMA_ADPCM_state.wavefmt.channels; channels = IMA_ADPCM_state.wavefmt.channels;

View file

@ -288,8 +288,8 @@ static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec)
SDL_CalculateAudioSpec(spec); SDL_CalculateAudioSpec(spec);
/* Determine the power of two of the fragment size */ /* Determine the power of two of the fragment size */
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec ); for ( frag_spec = 0; (0x01U<<frag_spec) < spec->size; ++frag_spec );
if ( (0x01<<frag_spec) != spec->size ) { if ( (0x01U<<frag_spec) != spec->size ) {
SDL_SetError("Fragment size must be a power of two"); SDL_SetError("Fragment size must be a power of two");
DSP_CloseAudio(this); DSP_CloseAudio(this);
return(-1); return(-1);

View file

@ -29,8 +29,8 @@ extern int SDL_StartEventLoop(Uint32 flags);
extern void SDL_StopEventLoop(void); extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void); extern void SDL_QuitInterrupt(void);
extern void SDL_Lock_EventThread(); extern void SDL_Lock_EventThread(void);
extern void SDL_Unlock_EventThread(); extern void SDL_Unlock_EventThread(void);
extern Uint32 SDL_EventThreadID(void); extern Uint32 SDL_EventThreadID(void);
/* Event handler init routines */ /* Event handler init routines */

View file

@ -34,7 +34,7 @@ static Uint8 SDL_KeyState[SDLK_LAST];
static SDLMod SDL_ModState; static SDLMod SDL_ModState;
int SDL_TranslateUNICODE = 0; int SDL_TranslateUNICODE = 0;
static char *keynames[SDLK_LAST]; /* Array of keycode names */ static const char *keynames[SDLK_LAST]; /* Array of keycode names */
/* /*
* jk 991215 - added * jk 991215 - added
@ -356,7 +356,7 @@ void SDL_SetModState (SDLMod modstate)
char *SDL_GetKeyName(SDLKey key) char *SDL_GetKeyName(SDLKey key)
{ {
char *keyname; const char *keyname;
keyname = NULL; keyname = NULL;
if ( key < SDLK_LAST ) { if ( key < SDLK_LAST ) {
@ -365,7 +365,8 @@ char *SDL_GetKeyName(SDLKey key)
if ( keyname == NULL ) { if ( keyname == NULL ) {
keyname = "unknown key"; keyname = "unknown key";
} }
return(keyname); /* FIXME: make this function const in 1.3 */
return (char *)(keyname);
} }
/* These are global for SDL_eventloop.c */ /* These are global for SDL_eventloop.c */

View file

@ -550,7 +550,7 @@ int SDL_JoystickEventState(int state)
SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
}; };
int i; unsigned int i;
switch (state) { switch (state) {
case SDL_QUERY: case SDL_QUERY:

View file

@ -55,7 +55,7 @@ int SDL_ThreadsInit(void)
clean up threads here. If any threads are still running after this call, clean up threads here. If any threads are still running after this call,
they will no longer have access to any per-thread data. they will no longer have access to any per-thread data.
*/ */
void SDL_ThreadsQuit() void SDL_ThreadsQuit(void)
{ {
SDL_mutex *mutex; SDL_mutex *mutex;

View file

@ -43,14 +43,14 @@ static void CalculateGammaRamp(float gamma, Uint16 *ramp)
int i; int i;
/* 0.0 gamma is all black */ /* 0.0 gamma is all black */
if ( gamma <= 0.0 ) { if ( gamma <= 0.0f ) {
for ( i=0; i<256; ++i ) { for ( i=0; i<256; ++i ) {
ramp[i] = 0; ramp[i] = 0;
} }
return; return;
} else } else
/* 1.0 gamma is identity */ /* 1.0 gamma is identity */
if ( gamma == 1.0 ) { if ( gamma >= 1.0f ) {
for ( i=0; i<256; ++i ) { for ( i=0; i<256; ++i ) {
ramp[i] = (i << 8) | i; ramp[i] = (i << 8) | i;
} }
@ -73,7 +73,7 @@ static void CalculateGammaFromRamp(float *gamma, Uint16 *ramp)
/* The following is adapted from a post by Garrett Bass on OpenGL /* The following is adapted from a post by Garrett Bass on OpenGL
Gamedev list, March 4, 2000. Gamedev list, March 4, 2000.
*/ */
float sum = 0.0; float sum = 0.0f;
int i, count = 0; int i, count = 0;
*gamma = 1.0; *gamma = 1.0;
@ -85,7 +85,7 @@ static void CalculateGammaFromRamp(float *gamma, Uint16 *ramp)
count++; count++;
} }
} }
if ( count && sum ) { if ( count && sum > 0.0f ) {
*gamma = 1.0f / (sum / count); *gamma = 1.0f / (sum / count);
} }
} }