Make sure a window is valid for a subsystem before using it in a messagebox

This commit is contained in:
Sam Lantinga 2013-07-14 11:41:57 -07:00
parent 73cb183fdb
commit 284b7113ad

View file

@ -3052,6 +3052,20 @@ SDL_IsScreenKeyboardShown(SDL_Window *window)
#include "x11/SDL_x11messagebox.h"
#endif
static SDL_bool SDL_MessageboxValidForDriver(const SDL_MessageBoxData *messageboxdata, SDL_SYSWM_TYPE drivertype)
{
SDL_SysWMinfo info;
SDL_Window *window = messageboxdata->window;
if (!window) {
return SDL_TRUE;
}
SDL_VERSION(&info.version);
SDL_GetWindowWMInfo(window, &info);
return (info.subsystem == drivertype);
}
int
SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
@ -3071,35 +3085,42 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
if (!buttonid) {
buttonid = &dummybutton;
}
if (_this && _this->ShowMessageBox) {
retval = _this->ShowMessageBox(_this, messageboxdata, buttonid);
} else {
/* It's completely fine to call this function before video is initialized */
if (messageboxdata->window == NULL) {
}
/* It's completely fine to call this function before video is initialized */
#if SDL_VIDEO_DRIVER_WINDOWS
if ((retval == -1) && (WIN_ShowMessageBox(messageboxdata, buttonid) == 0)) {
retval = 0;
}
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_WINDOWS) &&
WIN_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_COCOA
if ((retval == -1) && (Cocoa_ShowMessageBox(messageboxdata, buttonid) == 0)) {
retval = 0;
}
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_COCOA) &&
Cocoa_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_UIKIT
if ((retval == -1) && (UIKit_ShowMessageBox(messageboxdata, buttonid) == 0)) {
retval = 0;
}
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_UIKIT) &&
UIKit_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_X11
if ((retval == -1) && (X11_ShowMessageBox(messageboxdata, buttonid) == 0)) {
retval = 0;
}
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_X11) &&
X11_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
}
if (retval == -1) {
SDL_SetError("No message system available");
}
if (retval == -1) {
SDL_SetError("No message system available");
}
SDL_ShowCursor(show_cursor_prev);