Added SDL_GetCPUCount() to see how many cores are available.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404328
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9 changed files with 175 additions and 183 deletions
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@ -150,6 +150,7 @@
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#undef HAVE_SIGACTION
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#undef HAVE_SETJMP
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#undef HAVE_NANOSLEEP
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#undef HAVE_SYSCTLBYNAME
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#undef HAVE_CLOCK_GETTIME
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#undef HAVE_GETPAGESIZE
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#undef HAVE_MPROTECT
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@ -106,6 +106,7 @@ typedef unsigned long uintptr_t;
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCTLBYNAME 1
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/* enable iPhone version of Core Audio driver */
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#define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
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@ -105,6 +105,7 @@
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCTLBYNAME 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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@ -39,6 +39,11 @@ extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* This function returns the number of CPU cores available.
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*/
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extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
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/**
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* This function returns true if the CPU has the RDTSC instruction.
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*/
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