Look for an exact match first when setting a video mode on BeOS.
Fixes Bugzilla #370. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402246
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1 changed files with 16 additions and 5 deletions
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@ -370,6 +370,16 @@ extern "C"
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(current.timing.h_total * current.timing.v_total);
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modes = SDL_modelist[((bpp + 7) / 8) - 1];
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bool exactmatch = false;
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for ( uint32 x = 0; modes[x]; x++ ) {
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if (modes[x]->w == width && modes[x]->h == height) {
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exactmatch = true;
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i = x;
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break;
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}
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}
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if (!exactmatch) {
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for (i = 0; modes[i] && (modes[i]->w > width) &&
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(modes[i]->h > height); ++i) {
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/* still looking */
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@ -377,6 +387,7 @@ extern "C"
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if (!modes[i] || (modes[i]->w < width) || (modes[i]->h < height)) {
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--i; /* We went too far */
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}
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}
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width = modes[i]->w;
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height = modes[i]->h;
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bscreen.GetModeList(&dmodes, &nmodes);
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