OCD fixes: Adds a space after /* (glory to regular expressions!)
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parent
271e0d67c4
commit
298ce1c1a7
83 changed files with 459 additions and 459 deletions
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@ -93,7 +93,7 @@ FFStrError(HRESULT err)
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case FFERR_DEVICEFULL:
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return "device full";
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/* This should be valid, but for some reason isn't defined... */
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/*case FFERR_DEVICENOTREG:
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/* case FFERR_DEVICENOTREG:
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return "device not registered"; */
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case FFERR_DEVICEPAUSED:
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return "device paused";
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@ -343,7 +343,7 @@ GetSupportedFeatures(SDL_Haptic * haptic)
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FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
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FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
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/* FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
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FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
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FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
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FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
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@ -752,7 +752,7 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
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case SDL_HAPTIC_SINE:
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*case SDL_HAPTIC_SQUARE: */
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/* case SDL_HAPTIC_SQUARE: */
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case SDL_HAPTIC_TRIANGLE:
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case SDL_HAPTIC_SAWTOOTHUP:
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case SDL_HAPTIC_SAWTOOTHDOWN:
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@ -981,7 +981,7 @@ SDL_SYS_HapticEffectType(Uint16 type)
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return kFFEffectType_RampForce_ID;
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*case SDL_HAPTIC_SQUARE:
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/* case SDL_HAPTIC_SQUARE:
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return kFFEffectType_Square_ID; */
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case SDL_HAPTIC_SINE:
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@ -100,7 +100,7 @@ EV_IsHaptic(int fd)
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EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT);
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EV_TEST(FF_SINE, SDL_HAPTIC_SINE);
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */
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/* EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */
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EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE);
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EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP);
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EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN);
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@ -600,7 +600,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
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case SDL_HAPTIC_SINE:
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*case SDL_HAPTIC_SQUARE: */
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/* case SDL_HAPTIC_SQUARE: */
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case SDL_HAPTIC_TRIANGLE:
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case SDL_HAPTIC_SAWTOOTHUP:
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case SDL_HAPTIC_SAWTOOTHDOWN:
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@ -625,7 +625,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
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if (periodic->type == SDL_HAPTIC_SINE)
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dest->u.periodic.waveform = FF_SINE;
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*else if (periodic->type == SDL_HAPTIC_SQUARE)
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/* else if (periodic->type == SDL_HAPTIC_SQUARE)
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dest->u.periodic.waveform = FF_SQUARE; */
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else if (periodic->type == SDL_HAPTIC_TRIANGLE)
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dest->u.periodic.waveform = FF_TRIANGLE;
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@ -304,7 +304,7 @@ DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
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EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
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EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
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/* EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
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EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
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EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
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EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
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@ -936,7 +936,7 @@ SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
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case SDL_HAPTIC_SINE:
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*case SDL_HAPTIC_SQUARE: */
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/* case SDL_HAPTIC_SQUARE: */
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case SDL_HAPTIC_TRIANGLE:
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case SDL_HAPTIC_SAWTOOTHUP:
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case SDL_HAPTIC_SAWTOOTHDOWN:
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@ -1165,7 +1165,7 @@ SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
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return &GUID_RampForce;
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/*case SDL_HAPTIC_SQUARE:
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/* case SDL_HAPTIC_SQUARE:
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return &GUID_Square; */
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case SDL_HAPTIC_SINE:
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