OCD fixes: Adds a space after /* (glory to regular expressions!)
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298ce1c1a7
83 changed files with 459 additions and 459 deletions
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@ -29,11 +29,11 @@ typedef struct LoadedPicture {
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void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
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{
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/*Clear render-target to blue. */
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/* Clear render-target to blue. */
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SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
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SDL_RenderClear(renderer);
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/*Render the texture. */
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/* Render the texture. */
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SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
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SDL_RenderPresent(renderer);
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@ -188,17 +188,17 @@ int main(int argc,char** argv)
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next_time += TICK_INTERVAL;
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}
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/*Free the textures. */
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/* Free the textures. */
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for(i=0;i<num_pictures;i++)
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SDL_DestroyTexture(pictures[i].texture);
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SDL_DestroyRenderer(renderer);
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/*Destroy the window. */
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/* Destroy the window. */
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SDL_DestroyWindow(window);
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/*Free the original surfaces backing the textures. */
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/* Free the original surfaces backing the textures. */
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for(i=0;i<num_pictures;i++)
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SDL_FreeSurface(pictures[i].surface);
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SDL_free(pictures);
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/*Call SDL_VideoQuit() before quitting. */
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/* Call SDL_VideoQuit() before quitting. */
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SDL_VideoQuit();
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return 0;
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