Another documentation fix, Thanks to Mason Wheeler for finding these.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403686
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1 changed files with 2 additions and 2 deletions
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@ -1142,7 +1142,7 @@ extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_TextureID textureID,
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const SDL_Rect * rects);
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/**
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* \fn void SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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* \fn int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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*
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* \brief Set the color used for drawing operations (Fill and Line).
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*
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@ -1156,7 +1156,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b,
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Uint8 a);
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/**
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* \fn void SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
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* \fn int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
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*
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* \brief Get the color used for drawing operations (Fill and Line).
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*
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