Whoops, need to actually clip to the viewport in the software renderer.

This commit is contained in:
Sam Lantinga 2011-02-15 14:10:50 -08:00
parent c804b92b9e
commit 2a4134c20a

View file

@ -288,7 +288,7 @@ SW_UpdateViewport(SDL_Renderer * renderer)
renderer->viewport.w = surface->w;
renderer->viewport.h = surface->h;
}
//SDL_SetClipRect(data->surface, &renderer->viewport);
SDL_SetClipRect(data->surface, &renderer->viewport);
return 0;
}