Fixes bug #1889, allows for GL Context deletion/recreation on Android
Thanks ny00!
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a99dfca578
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2a6b235190
3 changed files with 41 additions and 14 deletions
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@ -72,6 +72,7 @@ public class SDLActivity extends Activity {
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// Set up the surface
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mEGLSurface = EGL10.EGL_NO_SURFACE;
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mSurface = new SDLSurface(getApplication());
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mEGLContext = EGL10.EGL_NO_CONTEXT;
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mLayout = new AbsoluteLayout(this);
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mLayout.addView(mSurface);
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@ -249,6 +250,20 @@ public class SDLActivity extends Activity {
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public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
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return initEGL(majorVersion, minorVersion, attribs);
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}
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public static void deleteGLContext() {
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if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
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EGL10 egl = (EGL10)EGLContext.getEGL();
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egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
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egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
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SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
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if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
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egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
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SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
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}
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}
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}
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public static void flipBuffers() {
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flipEGL();
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@ -314,19 +329,20 @@ public class SDLActivity extends Activity {
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// EGL functions
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public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
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try {
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EGL10 egl = (EGL10)EGLContext.getEGL();
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if (SDLActivity.mEGLDisplay == null) {
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Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
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EGL10 egl = (EGL10)EGLContext.getEGL();
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EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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int[] version = new int[2];
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egl.eglInitialize(dpy, version);
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egl.eglInitialize(SDLActivity.mEGLDisplay, version);
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}
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if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
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// No current GL context exists, we will create a new one.
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Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
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EGLConfig[] configs = new EGLConfig[128];
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int[] num_config = new int[1];
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if (!egl.eglChooseConfig(dpy, attribs, configs, 1, num_config) || num_config[0] == 0) {
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if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
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Log.e("SDL", "No EGL config available");
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return false;
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}
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@ -350,7 +366,7 @@ public class SDLActivity extends Activity {
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attribs[j] == EGL10.EGL_ALPHA_SIZE ||
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attribs[j] == EGL10.EGL_DEPTH_SIZE ||
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attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
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egl.eglGetConfigAttrib(dpy, configs[i], attribs[j], value);
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egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
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bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
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}
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}
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@ -364,13 +380,12 @@ public class SDLActivity extends Activity {
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}
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Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
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SDLActivity.mEGLDisplay = dpy;
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SDLActivity.mEGLConfig = config;
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SDLActivity.mGLMajor = majorVersion;
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SDLActivity.mGLMinor = minorVersion;
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}
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return SDLActivity.createEGLSurface();
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} catch(Exception e) {
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@ -397,7 +412,7 @@ public class SDLActivity extends Activity {
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public static boolean createEGLSurface() {
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if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
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EGL10 egl = (EGL10)EGLContext.getEGL();
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if (SDLActivity.mEGLContext == null) createEGLContext();
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if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
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if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
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Log.v("SDL", "Creating new EGL Surface");
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