Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
--HG-- extra : rebase_source : c1fac232063443a2880e64f1abda85e0bdb2e710
This commit is contained in:
parent
a001caf902
commit
2b9a2802b2
30 changed files with 848 additions and 7 deletions
92
src/filesystem/beos/SDL_sysfilesystem.cc
Normal file
92
src/filesystem/beos/SDL_sysfilesystem.cc
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@ -0,0 +1,92 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_FILESYSTEM_BEOS
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <os/kernel/image.h>
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#include <os/storage/Directory.h>
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#include <os/storage/Path.h>
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_assert.h"
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#include "SDL_filesystem.h"
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char *
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SDL_GetBasePath(void)
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{
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image_info info;
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int32 cookie = 0;
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while (get_next_image_info(0, &cookie, &info) == B_OK) {
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if (info.type == B_APP_IMAGE) {
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break;
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}
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}
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BEntry entry(info.name, true);
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BPath path;
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status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
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SDL_assert(rc == B_OK);
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rc = path.GetParent(&path); /* chop filename, keep directory. */
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SDL_assert(rc == B_OK);
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const char *str = path.Path();
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SDL_assert(str != NULL);
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const size_t len = SDL_strlen(str);
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char *retval = (char *) SDL_malloc(len + 2);
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if (!retval) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_strcpy(retval, str);
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retval[len] = '/';
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retval[len+1] = '\0';
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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// !!! FIXME: is there a better way to do this?
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const char *home = SDL_getenv("HOME");
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const char *append = "config/settings/";
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const size_t len = SDL_strlen(home) + SDL_strlen(append) + SDL_strlen(app) + 2;
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char *retval = (char *) SDL_malloc(len);
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if (!retval) {
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SDL_OutOfMemory();
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} else {
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SDL_snprintf(retval, len, "%s%s%s/", home, append, app);
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create_directory(retval, 0700); // BeOS api: creates missing dirs
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}
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return retval;
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}
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#endif /* SDL_FILESYSTEM_BEOS */
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/* vi: set ts=4 sw=4 expandtab: */
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93
src/filesystem/cocoa/SDL_sysfilesystem.m
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93
src/filesystem/cocoa/SDL_sysfilesystem.m
Normal file
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@ -0,0 +1,93 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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||||
|
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Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_FILESYSTEM_COCOA
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <Cocoa/Cocoa.h>
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#include <sys/stat.h>
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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char *
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SDL_GetBasePath(void)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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const char *base = [[[NSBundle mainBundle] bundlePath] UTF8String];
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char *retval = NULL;
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if (base) {
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const size_t len = SDL_strlen(base) + 2;
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retval = (char *) SDL_malloc(len);
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if (retval == NULL) {
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SDL_OutOfMemory();
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} else {
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SDL_snprintf(retval, len, "%s/", base);
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}
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}
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[pool release];
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
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char *retval = NULL;
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(void) org; // unused on Mac OS X and iOS.
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if ([array count] > 0) { // we only want the first item in the list.
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NSString *str = [array objectAtIndex:0];
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const char *base = [str UTF8String];
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if (base) {
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const size_t len = SDL_strlen(base) + SDL_strlen(app) + 3;
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retval = (char *) SDL_malloc(len);
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if (retval == NULL) {
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SDL_OutOfMemory();
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} else {
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char *ptr;
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SDL_snprintf(retval, len, "%s/%s/", base, app);
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for (ptr = retval+1; *ptr; ptr++) {
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if (*ptr == '/') {
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*ptr = '\0';
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mkdir(retval, 0700);
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*ptr = '/';
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}
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}
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mkdir(retval, 0700);
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}
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}
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}
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[pool release];
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return retval;
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}
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#endif /* SDL_FILESYSTEM_COCOA */
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/* vi: set ts=4 sw=4 expandtab: */
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47
src/filesystem/dummy/SDL_sysfilesystem.c
Normal file
47
src/filesystem/dummy/SDL_sysfilesystem.c
Normal file
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@ -0,0 +1,47 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
|
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_FILESYSTEM_DUMMY
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include "SDL_error.h"
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#include "SDL_filesystem.h"
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char *
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SDL_GetBasePath(void)
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{
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SDL_Unsupported();
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return NULL;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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SDL_Unsupported();
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return NULL;
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}
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#endif /* SDL_FILESYSTEM_DUMMY */
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/* vi: set ts=4 sw=4 expandtab: */
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161
src/filesystem/unix/SDL_sysfilesystem.c
Normal file
161
src/filesystem/unix/SDL_sysfilesystem.c
Normal file
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@ -0,0 +1,161 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
|
||||
|
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1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_FILESYSTEM_UNIX
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <unistd.h>
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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static char *readSymLink(const char *path)
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{
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char *retval = NULL;
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ssize_t len = 64;
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ssize_t rc = -1;
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while (1)
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{
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char *ptr = (char *) SDL_realloc(retval, (size_t) len);
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if (ptr == NULL) {
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SDL_OutOfMemory();
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break;
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}
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retval = ptr;
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rc = readlink(path, retval, len);
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if (rc == -1) {
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break; /* not a symlink, i/o error, etc. */
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} else if (rc < len) {
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retval[rc] = '\0'; /* readlink doesn't null-terminate. */
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return retval; /* we're good to go. */
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}
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len *= 2; /* grow buffer, try again. */
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}
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if (retval != NULL) {
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SDL_free(retval);
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}
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return NULL;
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}
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char *
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SDL_GetBasePath(void)
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{
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char *retval = NULL;
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/* is a Linux-style /proc filesystem available? */
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if (access("/proc", F_OK) {
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retval = readSymLink("/proc/self/exe");
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if (retval == NULL) {
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/* older kernels don't have /proc/self ... try PID version... */
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char path[64];
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const int rc = (int) SDL_snprintf(path, sizeof(path),
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"/proc/%llu/exe",
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(unsigned long long) getpid());
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if ( (rc > 0) && (rc < sizeof(path)) ) {
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retval = readSymLink(path);
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}
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}
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}
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/* If we had access to argv[0] here, we could check it for a path,
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or troll through $PATH looking for it, too. */
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if (retval != NULL) { /* chop off filename. */
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char *ptr = SDL_strrchr(retval, '/');
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if (ptr != NULL) {
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*(ptr+1) = '\0';
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} else { /* shouldn't happen, but just in case... */
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SDL_free(retval);
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retval = NULL;
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}
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}
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if (retval != NULL) {
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/* try to shrink buffer... */
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char *ptr = (char *) SDL_realloc(retval, strlen(retval) + 1);
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if (ptr != NULL)
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retval = ptr; /* oh well if it failed. */
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}
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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/*
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* We use XDG's base directory spec, even if you're not on Linux.
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* This isn't strictly correct, but the results are relatively sane
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* in any case.
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*
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* http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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*/
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const char *envr = SDL_getenv("XDG_DATA_HOME");
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const char *append = "/";
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char *retval = NULL;
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char *ptr = NULL;
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size_t len = 0;
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if (!envr) {
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/* You end up with "$HOME/.local/share/Game Name 2" */
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envr = SDL_getenv("HOME");
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if (!envr) {
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/* we could take heroic measures with /etc/passwd, but oh well. */
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SDL_SetError("neither XDG_DATA_HOME nor HOME environment is set");
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return NULL;
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}
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append = ".local/share/";
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} /* if */
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len = SDL_strlen(envr) + SDL_strlen(append) + SDL_strlen(app) + 2;
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retval = (char *) SDL_malloc(len);
|
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if (!retval) {
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SDL_OutOfMemory();
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return NULL;
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}
|
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SDL_snprintf(retval, len, "%s%s%s/", envr, append, app);
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|
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for (ptr = retval+1; *ptr; ptr++) {
|
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if (*ptr == '/') {
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*ptr = '\0';
|
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mkdir(retval, 0700);
|
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*ptr = '/';
|
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}
|
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}
|
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mkdir(retval, 0700);
|
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|
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return retval;
|
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}
|
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|
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#endif /* SDL_FILESYSTEM_UNIX */
|
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|
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/* vi: set ts=4 sw=4 expandtab: */
|
96
src/filesystem/windows/SDL_sysfilesystem.c
Normal file
96
src/filesystem/windows/SDL_sysfilesystem.c
Normal file
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
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#ifdef SDL_FILESYSTEM_WINDOWS
|
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|
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* System dependent filesystem routines */
|
||||
|
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#include "SDL_error.h"
|
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#include "SDL_windows.h"
|
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#include "SDL_stdinc.h"
|
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#include "SDL_filesystem.h"
|
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|
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char *
|
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SDL_GetBasePath(void)
|
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{
|
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TCHAR path[MAX_PATH];
|
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const DWORD len = GetModuleFileName(NULL, path, SDL_arraysize(path));
|
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size_t i;
|
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|
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SDL_assert(len < SDL_arraysize(path));
|
||||
|
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if (len == 0) {
|
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WIN_SetError("Couldn't locate our .exe");
|
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return NULL;
|
||||
}
|
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|
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for (i = len-1; i > 0; i--) {
|
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if (path[i] == '\\') {
|
||||
break;
|
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}
|
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}
|
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|
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SDL_assert(i > 0); /* Should have been an absolute path. */
|
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path[i+1] = '\0'; /* chop off filename. */
|
||||
return WIN_StringToUTF8(path);
|
||||
}
|
||||
|
||||
char *
|
||||
SDL_GetPrefPath(const char *org, const char *app)
|
||||
{
|
||||
/*
|
||||
* Vista and later has a new API for this, but SHGetFolderPath works there,
|
||||
* and apparently just wraps the new API. This is the new way to do it:
|
||||
*
|
||||
* SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_CREATE,
|
||||
* NULL, &wszPath);
|
||||
*/
|
||||
|
||||
TCHAR path[MAX_PATH];
|
||||
char *utf8 = NULL;
|
||||
char *retval = NULL;
|
||||
|
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if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, 0, path))) {
|
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WIN_SetError("Couldn't locate our prefpath");
|
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return NULL;
|
||||
}
|
||||
|
||||
utf8 = WIN_StringToUTF8(path);
|
||||
if (utf8) {
|
||||
const size_t len = SDL_strlen(utf8) + SDL_strlen(org) + SDL_strlen(app) + 4;
|
||||
retval = (char *) SDL_malloc(len);
|
||||
if (!retval) {
|
||||
SDL_free(utf8);
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
SDL_snprintf(retval, len, "%s\\%s\\%s\\", utf8, org, app);
|
||||
SDL_free(utf8);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#endif /* SDL_FILESYSTEM_WINDOWS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Add table
Add a link
Reference in a new issue