DirectFB cleanups & simple window manager

- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.

The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use

export SDL_DIRECTFB_WM=1

to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:

/usr/share/fonts/truetype/freefont/FreeSans.ttf

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403485
This commit is contained in:
Couriersud 2009-01-11 23:49:23 +00:00
parent 3e968cec07
commit 2cd9219893
14 changed files with 1172 additions and 515 deletions

View file

@ -27,27 +27,27 @@
#include "SDL_DirectFB_video.h"
int
DirectFB_CreateWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_DISPLAYDATA(_this, window);
DFB_WindowData *windata;
DFB_WindowData *windata = NULL;
DFBWindowOptions wopts;
DFBWindowDescription desc;
IDirectFBFont *font;
int ret, x, y;
SDL_DFB_DEBUG("Trace x %d y %d w %d h %d\n", window->x, window->y,
window->w, window->h);
window->driverdata = NULL;
SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
windata = (DFB_WindowData *) window->driverdata;
SDL_DFB_CHECKERR(devdata->dfb->
SetCooperativeLevel(devdata->dfb, DFSCL_NORMAL));
SDL_DFB_CHECKERR(dispdata->layer->
SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
windata->is_managed = devdata->has_own_wm;
SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
DFSCL_NORMAL));
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
/* Fill the window description. */
if (window->x == SDL_WINDOWPOS_CENTERED) {
@ -69,76 +69,76 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
y = 0;
}
desc.flags = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT;
/*| DWDESC_CAPS | DWDESC_SURFACE_CAPS */
DirectFB_WM_AdjustWindowLayout(window);
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
/* Needed for 1.2 */
desc.flags |= DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
/* Create Window */
desc.flags =
DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT | DWDESC_POSX
| DWDESC_POSY | DWDESC_SURFACE_CAPS;
desc.posx = x;
desc.posy = y;
#else
if (!(window->flags & SDL_WINDOW_FULLSCREEN)
&& window->x != SDL_WINDOWPOS_UNDEFINED
&& window->y != SDL_WINDOWPOS_UNDEFINED) {
desc.flags |= DWDESC_POSX | DWDESC_POSY;
desc.posx = x;
desc.posy = y;
}
#endif
desc.width = window->w;
desc.height = window->h;
desc.width = windata->size.w;
desc.height = windata->size.h;
desc.pixelformat = dispdata->pixelformat;
#if 0
desc.caps = 0;
desc.surface_caps =
DSCAPS_DOUBLE | DSCAPS_TRIPLE | DSCAPS_PREMULTIPLIED |
DSCAPS_VIDEOONLY;
#endif
desc.surface_caps = DSCAPS_PREMULTIPLIED;
/* DSCAPS_VIDEOONLY has negative impact on performance */
/* Create the window. */
SDL_DFB_CHECKERR(dispdata->layer->
CreateWindow(dispdata->layer, &desc, &windata->window));
SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
&windata->window));
/* Set Options */
windata->window->GetOptions(windata->window, &wopts);
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
if (window->flags & SDL_WINDOW_RESIZABLE)
wopts |= DWOP_SCALE;
else
wopts |= DWOP_KEEP_SIZE;
#else
wopts |= DWOP_KEEP_SIZE; /* if not we will crash ... */
#endif
if (window->flags & SDL_WINDOW_FULLSCREEN)
if (window->flags & SDL_WINDOW_FULLSCREEN) {
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
windata->window->SetOptions(windata->window, wopts);
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->window->
GetSurface(windata->window, &windata->surface));
windata->window->SetOpacity(windata->window, 0xFF);
SDL_DFB_CHECKERR(windata->window->
CreateEventBuffer(windata->window,
&(windata->eventbuffer)));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
if (window->flags & SDL_WINDOW_FULLSCREEN)
windata->window->SetStackingClass(windata->window, DWSC_UPPER);
}
windata->window->SetOptions(windata->window, wopts);
/* See what we got */
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &window->w, &window->h));
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->window->GetSurface(windata->window,
&windata->window_surface));
/* And get a subsurface for rendering */
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface, &windata->client,
&windata->surface));
windata->window->SetOpacity(windata->window, 0xFF);
/* Create Eventbuffer */
SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
&windata->eventbuffer));
SDL_DFB_CHECKERR(windata->
window->EnableEvents(windata->window, DWET_ALL));
/* Create a font */
/* FIXME: once during Video_Init */
if (windata->is_managed) {
DFBFontDescription fdesc;
fdesc.flags = DFDESC_HEIGHT;
fdesc.height = windata->theme.font_size;
font = NULL;
SDL_DFB_CHECK(devdata->
dfb->CreateFont(devdata->dfb, windata->theme.font,
&fdesc, &font));
windata->window_surface->SetFont(windata->window_surface, font);
SDL_DFB_RELEASE(font);
}
/* Make it the top most window. */
windata->window->RaiseToTop(windata->window);
windata->window->GetID(windata->window, &windata->windowID);
windata->window->GetSize(windata->window, &window->w, &window->h);
/* remember parent */
windata->id = window->id;
windata->sdl_id = window->id;
/* Add to list ... */
@ -146,6 +146,9 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
windata->opacity = 0xFF;
devdata->firstwin = windata;
/* Draw Frame */
DirectFB_WM_RedrawLayout(window);
return 0;
error:
SDL_DFB_RELEASE(windata->window);
@ -163,7 +166,65 @@ DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
void
DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_Unsupported();
SDL_DFB_WINDOWDATA(window);
if (windata->is_managed) {
windata->wm_needs_redraw = 1;
} else
SDL_Unsupported();
}
void
DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
SDL_Surface *surface = NULL;
DFBResult ret;
if (icon) {
SDL_PixelFormat format;
DFBSurfaceDescription dsc;
Uint32 *dest;
Uint32 *p;
int pitch, i;
/* Convert the icon to ARGB for modern window managers */
SDL_InitFormat(&format, 32, 0x00FF0000, 0x0000FF00, 0x000000FF,
0xFF000000);
surface = SDL_ConvertSurface(icon, &format, 0);
if (!surface) {
return;
}
dsc.flags =
DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
dsc.caps = DSCAPS_VIDEOONLY;
dsc.width = surface->w;
dsc.height = surface->h;
dsc.pixelformat = DSPF_ARGB;
SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
&windata->icon));
SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE,
(void *) &dest, &pitch));
p = surface->pixels;
for (i = 0; i < surface->h; i++)
memcpy((char *) dest + i * pitch,
(char *) p + i * surface->pitch, 4 * surface->w);
windata->icon->Unlock(windata->icon);
SDL_FreeSurface(surface);
} else {
SDL_DFB_RELEASE(windata->icon);
}
return;
error:
if (surface)
SDL_FreeSurface(surface);
SDL_DFB_RELEASE(windata->icon);
return;
}
void
@ -186,37 +247,39 @@ DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
x = 0;
y = 0;
}
DirectFB_WM_AdjustWindowLayout(window);
windata->window->MoveTo(windata->window, x, y);
}
void
DirectFB_SetWindowSize(_THIS, SDL_Window * window)
{
int ret;
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
int ret;
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
int cw;
int ch;
/* Make sure all events are disabled for this operation ! */
SDL_DFB_CHECKERR(windata->window->
DisableEvents(windata->window, DWET_ALL));
SDL_DFB_CHECKERR(windata->window->DisableEvents(windata->window,
DWET_ALL));
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &cw, &ch));
if (cw != window->w || ch != window->h)
SDL_DFB_CHECKERR(windata->window->
Resize(windata->window, window->w, window->h));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
#else
SDL_DFB_CHECKERR(windata->window->
Resize(windata->window, window->w, window->h));
#endif
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &window->w, &window->h)); /* if a window manager should have decided otherwise */
if (cw != window->w || ch != window->h) {
DirectFB_WM_AdjustWindowLayout(window);
SDL_DFB_CHECKERR(windata->window->Resize(windata->window,
windata->size.w,
windata->size.h));
}
SDL_DFB_CHECKERR(windata->window->EnableEvents(windata->window,
DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &window->w, &window->h));
SDL_OnWindowResized(window);
}
@ -256,9 +319,12 @@ DirectFB_RaiseWindow(_THIS, SDL_Window * window)
void
DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
{
/* FIXME: Size to Desktop ? */
SDL_DFB_WINDOWDATA(window);
SDL_Unsupported();
if (windata->is_managed) {
DirectFB_WM_MaximizeWindow(_this, window);
} else
SDL_Unsupported();
}
void
@ -272,7 +338,12 @@ DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
void
DirectFB_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_Unsupported();
SDL_DFB_WINDOWDATA(window);
if (windata->is_managed) {
DirectFB_WM_RestoreWindow(_this, window);
} else
SDL_Unsupported();
}
void
@ -280,8 +351,7 @@ DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
windata->window->GrabPointer(windata->window);
windata->window->GrabKeyboard(windata->window);
} else {
@ -299,8 +369,16 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
SDL_DFB_DEBUG("Trace\n");
/* Some cleanups */
windata->window->UngrabPointer(windata->window);
windata->window->UngrabKeyboard(windata->window);
windata->window_surface->SetFont(windata->window_surface, NULL);
SDL_DFB_RELEASE(windata->icon);
SDL_DFB_RELEASE(windata->eventbuffer);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->window_surface);
SDL_DFB_RELEASE(windata->window);
/* Remove from list ... */
@ -323,3 +401,35 @@ DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
SDL_Unsupported();
return SDL_FALSE;
}
void
DirectFB_AdjustWindowSurface(SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int adjust = windata->wm_needs_redraw;
int cw, ch;
int ret;
DirectFB_WM_AdjustWindowLayout(window);
SDL_DFB_CHECKERR(windata->
window_surface->GetSize(windata->window_surface, &cw,
&ch));
if (cw != windata->size.w || ch != windata->size.h) {
adjust = 1;
}
if (adjust) {
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
windata->
window_surface,
&windata->client));
DirectFB_WM_RedrawLayout(window);
}
error:
return;
}