diff --git a/docs.html b/docs.html index 5deb10373..25cb6fd9f 100644 --- a/docs.html +++ b/docs.html @@ -52,6 +52,10 @@ SDL 1.2.12 is a minor bug fix release.
Unofficial support for the Nintendo DS platform has been added.
++ Audio callbacks must now initialize the entire stream: applications must write silence to the stream if they can't supply data, and not mix against the buffer, as it may be random data. + Users may set SDL_AUDIO_MUST_INIT_BUFFERS to retain the old behaviour, but apps should not depend on this environment variable: just add a memset() at the start of your audio callback instead if you need it. +