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docs/man3/SDL_SetGammaRamp.3
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docs/man3/SDL_SetGammaRamp.3
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.TH "SDL_SetGammaRamp" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_SetGammaRamp\- Sets the color gamma lookup tables for the display
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_SetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR);
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.SH "DESCRIPTION"
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.PP
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Sets the gamma lookup tables for the display for each color component\&. Each table is an array of 256 Uint16 values, representing a mapping between the input and output for that channel\&. The input is the index into the array, and the output is the 16-bit gamma value at that index, scaled to the output color precision\&. You may pass NULL to any of the channels to leave them unchanged\&.
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.PP
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This function adjusts the gamma based on lookup tables, you can also have the gamma calculated based on a "gamma function" parameter with \fISDL_SetGamma\fR\&.
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.PP
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Not all display hardware is able to change gamma\&.
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.SH "RETURN VALUE"
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.PP
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Returns -1 on error (or if gamma adjustment is not supported)\&.
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.SH "SEE ALSO"
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.PP
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\fISDL_SetGamma\fR \fISDL_GetGammaRamp\fR
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...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04
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