Initial revision
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
This commit is contained in:
commit
2f110628a7
892 changed files with 170313 additions and 0 deletions
6
src/audio/dma/.cvsignore
Normal file
6
src/audio/dma/.cvsignore
Normal file
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@ -0,0 +1,6 @@
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|||
Makefile.in
|
||||
Makefile
|
||||
.libs
|
||||
*.o
|
||||
*.lo
|
||||
*.la
|
9
src/audio/dma/Makefile.am
Normal file
9
src/audio/dma/Makefile.am
Normal file
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@ -0,0 +1,9 @@
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|||
|
||||
## Makefile.am for SDL using the OSS /dev/dsp DMA sound driver
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||||
|
||||
noinst_LTLIBRARIES = libaudio_dma.la
|
||||
libaudio_dma_la_SOURCES = $(SRCS)
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||||
|
||||
# The SDL audio driver sources
|
||||
SRCS = SDL_dmaaudio.c \
|
||||
SDL_dmaaudio.h
|
466
src/audio/dma/SDL_dmaaudio.c
Normal file
466
src/audio/dma/SDL_dmaaudio.c
Normal file
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@ -0,0 +1,466 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
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||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <signal.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/mman.h>
|
||||
#ifdef linux
|
||||
#include <linux/soundcard.h>
|
||||
#endif
|
||||
#ifdef __bsdi__
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
#ifdef __FreeBSD__
|
||||
#include <machine/soundcard.h>
|
||||
#endif
|
||||
#ifdef __USLC__
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#ifndef MAP_FAILED
|
||||
#define MAP_FAILED ((Uint8 *)-1)
|
||||
#endif
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_audiomem.h"
|
||||
#include "SDL_audio_c.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audiodev_c.h"
|
||||
#include "SDL_dmaaudio.h"
|
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|
||||
/* The tag name used by DMA audio */
|
||||
#define DMA_DRIVER_NAME "dma"
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
#define OPEN_FLAGS (O_RDWR|O_NONBLOCK)
|
||||
|
||||
/* Audio driver functions */
|
||||
static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void DMA_WaitAudio(_THIS);
|
||||
static void DMA_PlayAudio(_THIS);
|
||||
static Uint8 *DMA_GetAudioBuf(_THIS);
|
||||
static void DMA_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
int available;
|
||||
int fd;
|
||||
|
||||
available = 0;
|
||||
|
||||
fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if ( fd >= 0 ) {
|
||||
int caps;
|
||||
struct audio_buf_info info;
|
||||
|
||||
if ( (ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) &&
|
||||
(caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) &&
|
||||
(ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0) ) {
|
||||
available = 1;
|
||||
}
|
||||
close(fd);
|
||||
}
|
||||
return(available);
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
free(device->hidden);
|
||||
free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
audio_fd = -1;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DMA_OpenAudio;
|
||||
this->WaitAudio = DMA_WaitAudio;
|
||||
this->PlayAudio = DMA_PlayAudio;
|
||||
this->GetAudioBuf = DMA_GetAudioBuf;
|
||||
this->CloseAudio = DMA_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DMA_bootstrap = {
|
||||
DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void DMA_WaitAudio(_THIS)
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{ static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
|
||||
if ( kill(parent, 0) < 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if ( frame_ticks ) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
|
||||
if ( ticks > 0 ) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
/* Use select() for audio synchronization */
|
||||
struct timeval timeout;
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(audio_fd, &fdset);
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
|
||||
const char *message =
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
"Audio timeout - buggy audio driver? (trying ospace)";
|
||||
#else
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
#endif
|
||||
/* In general we should never print to the screen,
|
||||
but in this case we have no other way of letting
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
/* We may be able to use GET_OSPACE trick */
|
||||
frame_ticks = (float)(this->spec->samples*1000) /
|
||||
this->spec->freq;
|
||||
next_frame = SDL_GetTicks()+frame_ticks;
|
||||
#else
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
#endif /* AUDIO_OSPACE_HACK */
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void DMA_PlayAudio(_THIS)
|
||||
{
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if ( frame_ticks ) {
|
||||
next_frame += frame_ticks;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static Uint8 *DMA_GetAudioBuf(_THIS)
|
||||
{
|
||||
count_info info;
|
||||
int playing;
|
||||
int filling;
|
||||
|
||||
/* Get number of blocks, looping if we're not using select() */
|
||||
do {
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0 ) {
|
||||
/* Uh oh... */
|
||||
this->enabled = 0;
|
||||
return(NULL);
|
||||
}
|
||||
} while ( frame_ticks && (info.blocks < 1) );
|
||||
#ifdef DEBUG_AUDIO
|
||||
if ( info.blocks > 1 ) {
|
||||
printf("Warning: audio underflow (%d frags)\n", info.blocks-1);
|
||||
}
|
||||
#endif
|
||||
playing = info.ptr / this->spec.size;
|
||||
filling = (playing + 1)%num_buffers;
|
||||
return (dma_buf + (filling * this->spec.size));
|
||||
}
|
||||
|
||||
static void DMA_CloseAudio(_THIS)
|
||||
{
|
||||
if ( dma_buf != NULL ) {
|
||||
munmap(dma_buf, dma_len);
|
||||
dma_buf = NULL;
|
||||
}
|
||||
if ( audio_fd >= 0 ) {
|
||||
close(audio_fd);
|
||||
audio_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
|
||||
SDL_AudioSpec *spec)
|
||||
{
|
||||
int frag_spec;
|
||||
int value;
|
||||
|
||||
/* Close and then reopen the audio device */
|
||||
close(audio_fd);
|
||||
audio_fd = open(audiodev, O_RDWR, 0);
|
||||
if ( audio_fd < 0 ) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
|
||||
if ( (0x01<<frag_spec) != spec->size ) {
|
||||
SDL_SetError("Fragment size must be a power of two");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the audio buffering parameters */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
|
||||
SDL_SetError("Couldn't set audio fragment spec");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format) ) {
|
||||
SDL_SetError("Couldn't set audio format");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set mono or stereo audio */
|
||||
value = (spec->channels > 1);
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
|
||||
(value != stereo) ) {
|
||||
SDL_SetError("Couldn't set audio channels");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the DSP frequency */
|
||||
value = spec->freq;
|
||||
if ( ioctl(audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't set audio frequency");
|
||||
return(-1);
|
||||
}
|
||||
spec->freq = value;
|
||||
|
||||
/* We successfully re-opened the audio */
|
||||
return(0);
|
||||
}
|
||||
|
||||
static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
char audiodev[1024];
|
||||
int format;
|
||||
int stereo;
|
||||
int value;
|
||||
Uint16 test_format;
|
||||
struct audio_buf_info info;
|
||||
|
||||
/* Reset the timer synchronization flag */
|
||||
frame_ticks = 0.0;
|
||||
|
||||
/* Open the audio device */
|
||||
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
if ( audio_fd < 0 ) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
dma_buf = NULL;
|
||||
ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
|
||||
|
||||
/* Get a list of supported hardware formats */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't get audio format list");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for ( test_format = SDL_FirstAudioFormat(spec->format);
|
||||
! format && test_format; ) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch ( test_format ) {
|
||||
case AUDIO_U8:
|
||||
if ( value & AFMT_U8 ) {
|
||||
format = AFMT_U8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
if ( value & AFMT_S8 ) {
|
||||
format = AFMT_S8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
if ( value & AFMT_S16_LE ) {
|
||||
format = AFMT_S16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
if ( value & AFMT_S16_BE ) {
|
||||
format = AFMT_S16_BE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
if ( value & AFMT_U16_LE ) {
|
||||
format = AFMT_U16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
if ( value & AFMT_U16_BE ) {
|
||||
format = AFMT_U16_BE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if ( ! format ) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if ( format == 0 ) {
|
||||
SDL_SetError("Couldn't find any hardware audio formats");
|
||||
return(-1);
|
||||
}
|
||||
spec->format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format) ) {
|
||||
SDL_SetError("Couldn't set audio format");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set mono or stereo audio (currently only two channels supported) */
|
||||
stereo = (spec->channels > 1);
|
||||
ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
|
||||
if ( stereo ) {
|
||||
spec->channels = 2;
|
||||
} else {
|
||||
spec->channels = 1;
|
||||
}
|
||||
|
||||
/* Because some drivers don't allow setting the buffer size
|
||||
after setting the format, we must re-open the audio device
|
||||
once we know what format and channels are supported
|
||||
*/
|
||||
if ( DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0 ) {
|
||||
/* Error is set by DMA_ReopenAudio() */
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Memory map the audio buffer */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0 ) {
|
||||
SDL_SetError("Couldn't get OSPACE parameters");
|
||||
return(-1);
|
||||
}
|
||||
spec->size = info.fragsize;
|
||||
spec->samples = spec->size / ((spec->format & 0xFF) / 8);
|
||||
spec->samples /= spec->channels;
|
||||
num_buffers = info.fragstotal;
|
||||
dma_len = num_buffers*spec->size;
|
||||
dma_buf = (Uint8 *)mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
|
||||
audio_fd, 0);
|
||||
if ( dma_buf == MAP_FAILED ) {
|
||||
SDL_SetError("DMA memory map failed");
|
||||
dma_buf = NULL;
|
||||
return(-1);
|
||||
}
|
||||
memset(dma_buf, spec->silence, dma_len);
|
||||
|
||||
/* Check to see if we need to use select() workaround */
|
||||
{ char *workaround;
|
||||
workaround = getenv("SDL_DSP_NOSELECT");
|
||||
if ( workaround ) {
|
||||
frame_ticks = (float)(spec->samples*1000)/spec->freq;
|
||||
next_frame = SDL_GetTicks()+frame_ticks;
|
||||
}
|
||||
}
|
||||
|
||||
/* Trigger audio playback */
|
||||
value = 0;
|
||||
ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
|
||||
value = PCM_ENABLE_OUTPUT;
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't trigger audio output");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
63
src/audio/dma/SDL_dmaaudio.h
Normal file
63
src/audio/dma/SDL_dmaaudio.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_dspaudio_h
|
||||
#define _SDL_dspaudio_h
|
||||
|
||||
#include "SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *dma_buf;
|
||||
int dma_len;
|
||||
int num_buffers;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_fd (this->hidden->audio_fd)
|
||||
#define parent (this->hidden->parent)
|
||||
#define dma_buf (this->hidden->dma_buf)
|
||||
#define dma_len (this->hidden->dma_len)
|
||||
#define num_buffers (this->hidden->num_buffers)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_dspaudio_h */
|
Loading…
Add table
Add a link
Reference in a new issue