Initial revision
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
This commit is contained in:
commit
2f110628a7
892 changed files with 170313 additions and 0 deletions
527
src/video/SDL_bmp.c
Normal file
527
src/video/SDL_bmp.c
Normal file
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@ -0,0 +1,527 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
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||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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|
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Sam Lantinga
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slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#ifndef DISABLE_FILE
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/*
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Code to load and save surfaces in Windows BMP format.
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Why support BMP format? Well, it's a native format for Windows, and
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most image processing programs can read and write it. It would be nice
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to be able to have at least one image format that we can natively load
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and save, and since PNG is so complex that it would bloat the library,
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BMP is a good alternative.
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This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
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*/
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#include <string.h>
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_endian.h"
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/* Compression encodings for BMP files */
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#ifndef BI_RGB
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#define BI_RGB 0
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#define BI_RLE8 1
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#define BI_RLE4 2
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#define BI_BITFIELDS 3
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#endif
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SDL_Surface * SDL_LoadBMP_RW (SDL_RWops *src, int freesrc)
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{
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int was_error;
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long fp_offset;
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int bmpPitch;
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int i, pad;
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SDL_Surface *surface;
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Uint32 Rmask;
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Uint32 Gmask;
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Uint32 Bmask;
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SDL_Palette *palette;
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Uint8 *bits;
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int ExpandBMP;
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/* The Win32 BMP file header (14 bytes) */
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char magic[2];
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Uint32 bfSize;
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Uint16 bfReserved1;
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Uint16 bfReserved2;
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Uint32 bfOffBits;
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|
||||
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
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Uint32 biSize;
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Sint32 biWidth;
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Sint32 biHeight;
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Uint16 biPlanes;
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Uint16 biBitCount;
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Uint32 biCompression;
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Uint32 biSizeImage;
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Sint32 biXPelsPerMeter;
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Sint32 biYPelsPerMeter;
|
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Uint32 biClrUsed;
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Uint32 biClrImportant;
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|
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/* Make sure we are passed a valid data source */
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surface = NULL;
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was_error = 0;
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if ( src == NULL ) {
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was_error = 1;
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goto done;
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}
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|
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/* Read in the BMP file header */
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fp_offset = SDL_RWtell(src);
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SDL_ClearError();
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if ( SDL_RWread(src, magic, 1, 2) != 2 ) {
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SDL_Error(SDL_EFREAD);
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was_error = 1;
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||||
goto done;
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||||
}
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||||
if ( strncmp(magic, "BM", 2) != 0 ) {
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SDL_SetError("File is not a Windows BMP file");
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||||
was_error = 1;
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||||
goto done;
|
||||
}
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||||
bfSize = SDL_ReadLE32(src);
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||||
bfReserved1 = SDL_ReadLE16(src);
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||||
bfReserved2 = SDL_ReadLE16(src);
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||||
bfOffBits = SDL_ReadLE32(src);
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||||
|
||||
/* Read the Win32 BITMAPINFOHEADER */
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biSize = SDL_ReadLE32(src);
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||||
if ( biSize == 12 ) {
|
||||
biWidth = (Uint32)SDL_ReadLE16(src);
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||||
biHeight = (Uint32)SDL_ReadLE16(src);
|
||||
biPlanes = SDL_ReadLE16(src);
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||||
biBitCount = SDL_ReadLE16(src);
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||||
biCompression = BI_RGB;
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||||
biSizeImage = 0;
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||||
biXPelsPerMeter = 0;
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||||
biYPelsPerMeter = 0;
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biClrUsed = 0;
|
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biClrImportant = 0;
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||||
} else {
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||||
biWidth = SDL_ReadLE32(src);
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||||
biHeight = SDL_ReadLE32(src);
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biPlanes = SDL_ReadLE16(src);
|
||||
biBitCount = SDL_ReadLE16(src);
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||||
biCompression = SDL_ReadLE32(src);
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||||
biSizeImage = SDL_ReadLE32(src);
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||||
biXPelsPerMeter = SDL_ReadLE32(src);
|
||||
biYPelsPerMeter = SDL_ReadLE32(src);
|
||||
biClrUsed = SDL_ReadLE32(src);
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biClrImportant = SDL_ReadLE32(src);
|
||||
}
|
||||
|
||||
/* Check for read error */
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||||
if ( strcmp(SDL_GetError(), "") != 0 ) {
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was_error = 1;
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||||
goto done;
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||||
}
|
||||
|
||||
/* Expand 1 and 4 bit bitmaps to 8 bits per pixel */
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||||
switch (biBitCount) {
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case 1:
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||||
case 4:
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||||
ExpandBMP = biBitCount;
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||||
biBitCount = 8;
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||||
break;
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||||
default:
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||||
ExpandBMP = 0;
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break;
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||||
}
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/* We don't support any BMP compression right now */
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Rmask = Gmask = Bmask = 0;
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switch (biCompression) {
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case BI_RGB:
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/* If there are no masks, use the defaults */
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if ( bfOffBits == (14+biSize) ) {
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||||
/* Default values for the BMP format */
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switch (biBitCount) {
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case 15:
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||||
case 16:
|
||||
Rmask = 0x7C00;
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||||
Gmask = 0x03E0;
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||||
Bmask = 0x001F;
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||||
break;
|
||||
case 24:
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||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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||||
Rmask = 0x000000FF;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x00FF0000;
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||||
break;
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||||
#endif
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||||
case 32:
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||||
Rmask = 0x00FF0000;
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||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x000000FF;
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||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
/* Fall through -- read the RGB masks */
|
||||
|
||||
case BI_BITFIELDS:
|
||||
switch (biBitCount) {
|
||||
case 15:
|
||||
case 16:
|
||||
case 32:
|
||||
Rmask = SDL_ReadLE32(src);
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||||
Gmask = SDL_ReadLE32(src);
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||||
Bmask = SDL_ReadLE32(src);
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||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
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||||
SDL_SetError("Compressed BMP files not supported");
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||||
was_error = 1;
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||||
goto done;
|
||||
}
|
||||
|
||||
/* Create a compatible surface, note that the colors are RGB ordered */
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||||
surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
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||||
biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, 0);
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||||
if ( surface == NULL ) {
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||||
was_error = 1;
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||||
goto done;
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||||
}
|
||||
|
||||
/* Load the palette, if any */
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||||
palette = (surface->format)->palette;
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||||
if ( palette ) {
|
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if ( biClrUsed == 0 ) {
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||||
biClrUsed = 1 << biBitCount;
|
||||
}
|
||||
if ( biSize == 12 ) {
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||||
for ( i = 0; i < (int)biClrUsed; ++i ) {
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||||
SDL_RWread(src, &palette->colors[i].b, 1, 1);
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SDL_RWread(src, &palette->colors[i].g, 1, 1);
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SDL_RWread(src, &palette->colors[i].r, 1, 1);
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palette->colors[i].unused = 0;
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||||
}
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||||
} else {
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for ( i = 0; i < (int)biClrUsed; ++i ) {
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SDL_RWread(src, &palette->colors[i].b, 1, 1);
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SDL_RWread(src, &palette->colors[i].g, 1, 1);
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SDL_RWread(src, &palette->colors[i].r, 1, 1);
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SDL_RWread(src, &palette->colors[i].unused, 1, 1);
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}
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}
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palette->ncolors = biClrUsed;
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}
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|
||||
/* Read the surface pixels. Note that the bmp image is upside down */
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if ( SDL_RWseek(src, fp_offset+bfOffBits, SEEK_SET) < 0 ) {
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SDL_Error(SDL_EFSEEK);
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was_error = 1;
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||||
goto done;
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||||
}
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||||
bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch);
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switch (ExpandBMP) {
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case 1:
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||||
bmpPitch = (biWidth + 7) >> 3;
|
||||
pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0);
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break;
|
||||
case 4:
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||||
bmpPitch = (biWidth + 1) >> 1;
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||||
pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0);
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||||
break;
|
||||
default:
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||||
pad = ((surface->pitch%4) ?
|
||||
(4-(surface->pitch%4)) : 0);
|
||||
break;
|
||||
}
|
||||
while ( bits > (Uint8 *)surface->pixels ) {
|
||||
bits -= surface->pitch;
|
||||
switch (ExpandBMP) {
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||||
case 1:
|
||||
case 4: {
|
||||
Uint8 pixel = 0;
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int shift = (8-ExpandBMP);
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for ( i=0; i<surface->w; ++i ) {
|
||||
if ( i%(8/ExpandBMP) == 0 ) {
|
||||
if ( !SDL_RWread(src, &pixel, 1, 1) ) {
|
||||
SDL_SetError(
|
||||
"Error reading from BMP");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
*(bits+i) = (pixel>>shift);
|
||||
pixel <<= ExpandBMP;
|
||||
} }
|
||||
break;
|
||||
|
||||
default:
|
||||
if ( SDL_RWread(src, bits, 1, surface->pitch)
|
||||
!= surface->pitch ) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
/* Byte-swap the pixels if needed. Note that the 24bpp
|
||||
case has already been taken care of above. */
|
||||
switch(biBitCount) {
|
||||
case 15:
|
||||
case 16: {
|
||||
Uint16 *pix = (Uint16 *)bits;
|
||||
for(i = 0; i < surface->w; i++)
|
||||
pix[i] = SDL_Swap16(pix[i]);
|
||||
break;
|
||||
}
|
||||
|
||||
case 32: {
|
||||
Uint32 *pix = (Uint32 *)bits;
|
||||
for(i = 0; i < surface->w; i++)
|
||||
pix[i] = SDL_Swap32(pix[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
/* Skip padding bytes, ugh */
|
||||
if ( pad ) {
|
||||
Uint8 padbyte;
|
||||
for ( i=0; i<pad; ++i ) {
|
||||
SDL_RWread(src, &padbyte, 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
done:
|
||||
if ( was_error ) {
|
||||
if ( surface ) {
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
surface = NULL;
|
||||
}
|
||||
if ( freesrc && src ) {
|
||||
SDL_RWclose(src);
|
||||
}
|
||||
return(surface);
|
||||
}
|
||||
|
||||
int SDL_SaveBMP_RW (SDL_Surface *saveme, SDL_RWops *dst, int freedst)
|
||||
{
|
||||
long fp_offset;
|
||||
int i, pad;
|
||||
SDL_Surface *surface;
|
||||
Uint8 *bits;
|
||||
|
||||
/* The Win32 BMP file header (14 bytes) */
|
||||
char magic[2] = { 'B', 'M' };
|
||||
Uint32 bfSize;
|
||||
Uint16 bfReserved1;
|
||||
Uint16 bfReserved2;
|
||||
Uint32 bfOffBits;
|
||||
|
||||
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
|
||||
Uint32 biSize;
|
||||
Sint32 biWidth;
|
||||
Sint32 biHeight;
|
||||
Uint16 biPlanes;
|
||||
Uint16 biBitCount;
|
||||
Uint32 biCompression;
|
||||
Uint32 biSizeImage;
|
||||
Sint32 biXPelsPerMeter;
|
||||
Sint32 biYPelsPerMeter;
|
||||
Uint32 biClrUsed;
|
||||
Uint32 biClrImportant;
|
||||
|
||||
/* Make sure we have somewhere to save */
|
||||
surface = NULL;
|
||||
if ( dst ) {
|
||||
if ( saveme->format->palette ) {
|
||||
if ( saveme->format->BitsPerPixel == 8 ) {
|
||||
surface = saveme;
|
||||
} else {
|
||||
SDL_SetError("%d bpp BMP files not supported",
|
||||
saveme->format->BitsPerPixel);
|
||||
}
|
||||
}
|
||||
else if ( (saveme->format->BitsPerPixel == 24) &&
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
(saveme->format->Rmask == 0x00FF0000) &&
|
||||
(saveme->format->Gmask == 0x0000FF00) &&
|
||||
(saveme->format->Bmask == 0x000000FF)
|
||||
#else
|
||||
(saveme->format->Rmask == 0x000000FF) &&
|
||||
(saveme->format->Gmask == 0x0000FF00) &&
|
||||
(saveme->format->Bmask == 0x00FF0000)
|
||||
#endif
|
||||
) {
|
||||
surface = saveme;
|
||||
} else {
|
||||
SDL_Rect bounds;
|
||||
|
||||
/* Convert to 24 bits per pixel */
|
||||
surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||
saveme->w, saveme->h, 24,
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
0x00FF0000, 0x0000FF00, 0x000000FF,
|
||||
#else
|
||||
0x000000FF, 0x0000FF00, 0x00FF0000,
|
||||
#endif
|
||||
0);
|
||||
if ( surface != NULL ) {
|
||||
bounds.x = 0;
|
||||
bounds.y = 0;
|
||||
bounds.w = saveme->w;
|
||||
bounds.h = saveme->h;
|
||||
if ( SDL_LowerBlit(saveme, &bounds, surface,
|
||||
&bounds) < 0 ) {
|
||||
SDL_FreeSurface(surface);
|
||||
SDL_SetError(
|
||||
"Couldn't convert image to 24 bpp");
|
||||
surface = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( surface && (SDL_LockSurface(surface) == 0) ) {
|
||||
/* Set the BMP file header values */
|
||||
bfSize = 0; /* We'll write this when we're done */
|
||||
bfReserved1 = 0;
|
||||
bfReserved2 = 0;
|
||||
bfOffBits = 0; /* We'll write this when we're done */
|
||||
|
||||
/* Write the BMP file header values */
|
||||
fp_offset = SDL_RWtell(dst);
|
||||
SDL_ClearError();
|
||||
SDL_RWwrite(dst, magic, 2, 1);
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
SDL_WriteLE16(dst, bfReserved1);
|
||||
SDL_WriteLE16(dst, bfReserved2);
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
|
||||
/* Set the BMP info values */
|
||||
biSize = 40;
|
||||
biWidth = surface->w;
|
||||
biHeight = surface->h;
|
||||
biPlanes = 1;
|
||||
biBitCount = surface->format->BitsPerPixel;
|
||||
biCompression = BI_RGB;
|
||||
biSizeImage = surface->h*surface->pitch;
|
||||
biXPelsPerMeter = 0;
|
||||
biYPelsPerMeter = 0;
|
||||
if ( surface->format->palette ) {
|
||||
biClrUsed = surface->format->palette->ncolors;
|
||||
} else {
|
||||
biClrUsed = 0;
|
||||
}
|
||||
biClrImportant = 0;
|
||||
|
||||
/* Write the BMP info values */
|
||||
SDL_WriteLE32(dst, biSize);
|
||||
SDL_WriteLE32(dst, biWidth);
|
||||
SDL_WriteLE32(dst, biHeight);
|
||||
SDL_WriteLE16(dst, biPlanes);
|
||||
SDL_WriteLE16(dst, biBitCount);
|
||||
SDL_WriteLE32(dst, biCompression);
|
||||
SDL_WriteLE32(dst, biSizeImage);
|
||||
SDL_WriteLE32(dst, biXPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biYPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biClrUsed);
|
||||
SDL_WriteLE32(dst, biClrImportant);
|
||||
|
||||
/* Write the palette (in BGR color order) */
|
||||
if ( surface->format->palette ) {
|
||||
SDL_Color *colors;
|
||||
int ncolors;
|
||||
|
||||
colors = surface->format->palette->colors;
|
||||
ncolors = surface->format->palette->ncolors;
|
||||
for ( i=0; i<ncolors; ++i ) {
|
||||
SDL_RWwrite(dst, &colors[i].b, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].g, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].r, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].unused, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the bitmap offset */
|
||||
bfOffBits = SDL_RWtell(dst)-fp_offset;
|
||||
if ( SDL_RWseek(dst, fp_offset+10, SEEK_SET) < 0 ) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
if ( SDL_RWseek(dst, fp_offset+bfOffBits, SEEK_SET) < 0 ) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Write the bitmap image upside down */
|
||||
bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch);
|
||||
pad = ((surface->pitch%4) ? (4-(surface->pitch%4)) : 0);
|
||||
while ( bits > (Uint8 *)surface->pixels ) {
|
||||
bits -= surface->pitch;
|
||||
if ( SDL_RWwrite(dst, bits, 1, surface->pitch)
|
||||
!= surface->pitch) {
|
||||
SDL_Error(SDL_EFWRITE);
|
||||
break;
|
||||
}
|
||||
if ( pad ) {
|
||||
const Uint8 padbyte = 0;
|
||||
for ( i=0; i<pad; ++i ) {
|
||||
SDL_RWwrite(dst, &padbyte, 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the BMP file size */
|
||||
bfSize = SDL_RWtell(dst)-fp_offset;
|
||||
if ( SDL_RWseek(dst, fp_offset+2, SEEK_SET) < 0 ) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
if ( SDL_RWseek(dst, fp_offset+bfSize, SEEK_SET) < 0 ) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Close it up.. */
|
||||
SDL_UnlockSurface(surface);
|
||||
if ( surface != saveme ) {
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
}
|
||||
|
||||
if ( freedst && dst ) {
|
||||
SDL_RWclose(dst);
|
||||
}
|
||||
return((strcmp(SDL_GetError(), "") == 0) ? 0 : -1);
|
||||
}
|
||||
|
||||
#endif /* ENABLE_FILE */
|
Loading…
Add table
Add a link
Reference in a new issue