Fixed bug #270
SDL_SetCursor returns void, not void* --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402109
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2 changed files with 3 additions and 3 deletions
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@ -102,7 +102,7 @@ CLASS="FUNCSYNOPSISINFO"
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><CODE
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><CODE
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><CODE
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><CODE
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CLASS="FUNCDEF"
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CLASS="FUNCDEF"
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>void *<B
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>void <B
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CLASS="FSFUNC"
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CLASS="FSFUNC"
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>SDL_SetCursor</B
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>SDL_SetCursor</B
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></CODE
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></CODE
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@ -219,4 +219,4 @@ VALIGN="top"
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></DIV
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></DIV
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></BODY
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></BODY
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></HTML
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></HTML
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>
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>
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@ -5,7 +5,7 @@ SDL_SetCursor\- Set the currently active mouse cursor\&.
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.PP
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.PP
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\fB#include "SDL\&.h"
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\fB#include "SDL\&.h"
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.sp
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.sp
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\fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
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\fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
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.SH "DESCRIPTION"
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.SH "DESCRIPTION"
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.PP
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.PP
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Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
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Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
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