IRIX is not supported anymore. :)
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8706244c39
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303287a180
6 changed files with 4 additions and 430 deletions
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@ -51,7 +51,6 @@ extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
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extern AudioBootStrap DMEDIA_bootstrap;
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extern AudioBootStrap ARTS_bootstrap;
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extern AudioBootStrap ESD_bootstrap;
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extern AudioBootStrap NAS_bootstrap;
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@ -93,9 +92,6 @@ static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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@ -1,238 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include <errno.h>
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
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/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "SDL_irixaudio.h"
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#ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
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#define OLD_IRIX_AUDIO
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#define alClosePort(x) ALcloseport(x)
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#define alFreeConfig(x) ALfreeconfig(x)
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#define alGetFillable(x) ALgetfillable(x)
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#define alNewConfig() ALnewconfig()
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#define alOpenPort(x,y,z) ALopenport(x,y,z)
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#define alSetChannels(x,y) ALsetchannels(x,y)
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#define alSetQueueSize(x,y) ALsetqueuesize(x,y)
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#define alSetSampFmt(x,y) ALsetsampfmt(x,y)
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#define alSetWidth(x,y) ALsetwidth(x,y)
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#endif
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void static
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IRIXAUDIO_WaitDevice(_THIS)
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{
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Sint32 timeleft;
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timeleft = this->spec.samples - alGetFillable(this->hidden->audio_port);
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if (timeleft > 0) {
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timeleft /= (this->spec.freq / 1000);
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SDL_Delay((Uint32) timeleft);
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}
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}
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static void
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IRIXAUDIO_PlayDevice(_THIS)
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{
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/* Write the audio data out */
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ALport port = this->hidden->audio_port;
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Uint8 *mixbuf = this->hidden->mixbuf;
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if (alWriteFrames(port, mixbuf, this->spec.samples) < 0) {
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/* Assume fatal error, for now */
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this->enabled = 0;
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}
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}
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static Uint8 *
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IRIXAUDIO_GetDeviceBuf(_THIS)
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{
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return (this->hidden->mixbuf);
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}
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static void
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IRIXAUDIO_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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if (this->hidden->mixbuf != NULL) {
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SDL_FreeAudioMem(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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}
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if (this->hidden->audio_port != NULL) {
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alClosePort(this->hidden->audio_port);
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this->hidden->audio_port = NULL;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static int
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IRIXAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
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long width = 0;
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long fmt = 0;
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int valid = 0;
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/* !!! FIXME: Handle multiple devices and capture? */
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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#ifdef OLD_IRIX_AUDIO
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{
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long audio_param[2];
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audio_param[0] = AL_OUTPUT_RATE;
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audio_param[1] = this->spec.freq;
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valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
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}
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#else
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{
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ALpv audio_param;
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audio_param.param = AL_RATE;
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audio_param.value.i = this->spec.freq;
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valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
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}
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#endif
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while ((!valid) && (test_format)) {
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valid = 1;
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this->spec.format = test_format;
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switch (test_format) {
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case AUDIO_S8:
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width = AL_SAMPLE_8;
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fmt = AL_SAMPFMT_TWOSCOMP;
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break;
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case AUDIO_S16SYS:
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width = AL_SAMPLE_16;
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fmt = AL_SAMPFMT_TWOSCOMP;
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break;
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case AUDIO_F32SYS:
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width = 0; /* not used here... */
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fmt = AL_SAMPFMT_FLOAT;
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break;
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/* Docs say there is int24, but not int32.... */
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default:
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valid = 0;
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test_format = SDL_NextAudioFormat();
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break;
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}
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if (valid) {
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ALconfig audio_config = alNewConfig();
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valid = 0;
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if (audio_config) {
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if (alSetChannels(audio_config, this->spec.channels) < 0) {
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if (this->spec.channels > 2) { /* can't handle > stereo? */
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this->spec.channels = 2; /* try again below. */
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}
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}
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if ((alSetSampFmt(audio_config, fmt) >= 0) &&
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((!width) || (alSetWidth(audio_config, width) >= 0)) &&
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(alSetQueueSize(audio_config, this->spec.samples * 2) >=
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0)
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&& (alSetChannels(audio_config, this->spec.channels) >=
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0)) {
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this->hidden->audio_port = alOpenPort("SDL audio", "w",
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audio_config);
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if (this->hidden->audio_port == NULL) {
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/* docs say AL_BAD_CHANNELS happens here, too. */
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int err = oserror();
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if (err == AL_BAD_CHANNELS) {
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this->spec.channels = 2;
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alSetChannels(audio_config, this->spec.channels);
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this->hidden->audio_port =
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alOpenPort("SDL audio", "w", audio_config);
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}
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}
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if (this->hidden->audio_port != NULL) {
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valid = 1;
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}
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}
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alFreeConfig(audio_config);
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}
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}
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}
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if (!valid) {
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IRIXAUDIO_CloseDevice(this);
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SDL_SetError("Unsupported audio format");
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return 0;
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}
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/* Update the fragment size as size in bytes */
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SDL_CalculateAudioSpec(&this->spec);
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/* Allocate mixing buffer */
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this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
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if (this->hidden->mixbuf == NULL) {
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IRIXAUDIO_CloseDevice(this);
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SDL_OutOfMemory();
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return 0;
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}
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SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
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/* We're ready to rock and roll. :-) */
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return 1;
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}
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static int
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IRIXAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = DSP_OpenDevice;
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impl->PlayDevice = DSP_PlayDevice;
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impl->WaitDevice = DSP_WaitDevice;
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impl->GetDeviceBuf = DSP_GetDeviceBuf;
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impl->CloseDevice = DSP_CloseDevice;
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impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: not true, I think. */
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return 1; /* this audio target is available. */
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}
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AudioBootStrap IRIXAUDIO_bootstrap = {
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"AL", "IRIX DMedia audio", IRIXAUDIO_Init, 0
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};
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/* vi: set ts=4 sw=4 expandtab: */
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@ -1,42 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_irixaudio_h
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#define _SDL_irixaudio_h
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#include <dmedia/audio.h>
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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struct SDL_PrivateAudioData
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{
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ALport audio_port; /* The handle for the audio device */
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Uint8 *mixbuf; /* The app mixing buffer */
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};
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#endif /* _SDL_irixaudio_h */
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/* vi: set ts=4 sw=4 expandtab: */
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