Renamed things named after BeOS to be named after Haiku instead.
--HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
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parent
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45 changed files with 176 additions and 167 deletions
49
src/video/haiku/SDL_bopengl.h
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src/video/haiku/SDL_bopengl.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_BOPENGL_H
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#define SDL_BOPENGL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "../SDL_sysvideo.h"
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extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
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extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
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extern void BE_GL_UnloadLibrary(_THIS); /* TODO */
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extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
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SDL_GLContext context);
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extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */
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extern int BE_GL_GetSwapInterval(_THIS); /* TODO */
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extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
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extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
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extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
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extern void BE_GL_RebootContexts(_THIS);
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#ifdef __cplusplus
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}
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#endif
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#endif
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