Added patches from FreeBSD ports
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4076
This commit is contained in:
parent
8840f4dbf5
commit
31059713d1
14 changed files with 1334 additions and 1 deletions
33
configure.in
33
configure.in
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@ -749,6 +749,37 @@ CheckSVGA()
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fi
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}
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dnl Find the VGL includes and libraries
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CheckVGL()
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{
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AC_ARG_ENABLE(video-vgl,
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[ --enable-video-vgl use VGL video driver [default=no]],
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, enable_video_vgl=no)
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if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
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AC_MSG_CHECKING(for libVGL support)
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video_vgl=no
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AC_TRY_COMPILE([
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#include <sys/fbio.h>
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#include <sys/consio.h>
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#include <sys/kbio.h>
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#include <vgl.h>
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],[
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VGLBitmap bitmap;
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exit(bitmap.PyxelBytes);
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],[
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video_vgl=yes
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])
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AC_MSG_RESULT($video_vgl)
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if test x$video_vgl = xyes; then
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CFLAGS="$CFLAGS -DENABLE_VGL"
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SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
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VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
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VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
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fi
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fi
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}
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dnl Find the AAlib includes
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CheckAAlib()
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{
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@ -1202,6 +1233,7 @@ case "$target" in
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CheckX11
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CheckDGA
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CheckSVGA
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CheckVGL
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CheckAAlib
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CheckOpenGL
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CheckPTHREAD
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@ -2044,6 +2076,7 @@ src/video/macdsp/Makefile
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src/video/macrom/Makefile
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src/video/quartz/Makefile
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src/video/svga/Makefile
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src/video/vgl/Makefile
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src/video/aalib/Makefile
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src/video/wincommon/Makefile
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src/video/windib/Makefile
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@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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Major changes since SDL 1.0.0:
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</H2>
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<UL>
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<LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
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<LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
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<LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
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<LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
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@ -5,7 +5,7 @@ noinst_LTLIBRARIES = libvideo.la
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# Define which subdirectories need to be built
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SUBDIRS = @VIDEO_SUBDIRS@
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DIST_SUBDIRS = dummy x11 dga nanox fbcon svga ggi aalib \
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DIST_SUBDIRS = dummy x11 dga nanox fbcon vgl svga ggi aalib \
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wincommon windib windx5 \
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maccommon macdsp macrom quartz \
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bwindow ps2gs photon cybergfx
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@ -343,6 +343,9 @@ extern VideoBootStrap PS2GS_bootstrap;
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#ifdef ENABLE_GGI
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extern VideoBootStrap GGI_bootstrap;
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#endif
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#ifdef ENABLE_VGL
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extern VideoBootStrap VGL_bootstrap;
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#endif
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#ifdef ENABLE_SVGALIB
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extern VideoBootStrap SVGALIB_bootstrap;
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#endif
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@ -63,6 +63,9 @@ static VideoBootStrap *bootstrap[] = {
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#ifdef ENABLE_GGI
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&GGI_bootstrap,
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#endif
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#ifdef ENABLE_VGL
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&VGL_bootstrap,
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#endif
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#ifdef ENABLE_SVGALIB
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&SVGALIB_bootstrap,
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#endif
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@ -28,6 +28,7 @@ static char rcsid =
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/* Handle the event stream, converting X11 events into SDL events */
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#include <stdio.h>
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#include <stdlib.h>
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#include <vga.h>
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#include <vgamouse.h>
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15
src/video/vgl/Makefile.am
Normal file
15
src/video/vgl/Makefile.am
Normal file
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@ -0,0 +1,15 @@
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## Makefile.am for SDL using the libVGL video driver
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noinst_LTLIBRARIES = libvideo_vgl.la
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libvideo_vgl_la_SOURCES = $(VGL_SRCS)
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# The SDL libVGL video driver sources
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VGL_SRCS = \
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SDL_vglvideo.h \
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SDL_vglevents.c \
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SDL_vglevents_c.h \
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SDL_vglmouse.c \
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SDL_vglmouse_c.h \
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SDL_vglvideo.c
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303
src/video/vgl/SDL_vglevents.c
Normal file
303
src/video/vgl/SDL_vglevents.c
Normal file
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@ -0,0 +1,303 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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/* Handle the event stream, converting X11 events into SDL events */
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#include <stdio.h>
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#include <sys/fbio.h>
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#include <sys/consio.h>
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#include <sys/kbio.h>
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#include <vgl.h>
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#include "SDL.h"
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#include "SDL_thread.h"
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#include "SDL_sysevents.h"
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#include "SDL_events_c.h"
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#include "SDL_vglvideo.h"
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#include "SDL_vglevents_c.h"
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/* The translation tables from a console scancode to a SDL keysym */
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/* FIXME: Free the keymap when we shut down the video mode */
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static keymap_t *vga_keymap = NULL;
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static SDLKey keymap[128];
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static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
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static int posted = 0;
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static int oldx = -1;
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static int oldy = -1;
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static struct mouse_info mouseinfo;
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/* Ugh, we have to duplicate the kernel's keysym mapping code...
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Oh, it's not so bad. :-)
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FIXME: Add keyboard LED handling code
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*/
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int VGL_initkeymaps(int fd)
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{
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vga_keymap = malloc(sizeof(keymap_t));
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if ( ! vga_keymap ) {
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SDL_OutOfMemory();
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return(-1);
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}
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if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
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free(vga_keymap);
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vga_keymap = NULL;
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SDL_SetError("Unable to get keyboard map");
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return(-1);
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}
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return(0);
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}
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static void handle_keyboard(_THIS)
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{
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SDL_keysym keysym;
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int c, pressed, scancode;
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while ((c = VGLKeyboardGetCh()) != 0) {
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scancode = c & 0x7F;
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if (c & 0x80) {
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pressed = SDL_RELEASED;
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} else {
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pressed = SDL_PRESSED;
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}
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posted += SDL_PrivateKeyboard(pressed,
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TranslateKey(scancode, &keysym));
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}
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}
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int VGL_initmouse(int fd)
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{
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mouseinfo.operation = MOUSE_GETINFO;
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if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
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return -1;
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return 0;
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}
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static void handle_mouse(_THIS)
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{
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char buttons;
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int x, y;
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int button_state, state_changed, state;
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int i;
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ioctl(0, CONS_MOUSECTL, &mouseinfo);
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x = mouseinfo.u.data.x;
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y = mouseinfo.u.data.y;
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buttons = mouseinfo.u.data.buttons;
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if ((x != oldx) || (y != oldy)) {
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posted += SDL_PrivateMouseMotion(0, 0, x, y);
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oldx = x;
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oldy = y;
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}
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/* See what's changed */
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button_state = SDL_GetMouseState(NULL, NULL);
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state_changed = button_state ^ buttons;
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for (i = 0; i < 8; i++) {
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if (state_changed & (1<<i)) {
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if (buttons & (1<<i)) {
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state = SDL_PRESSED;
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} else {
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state = SDL_RELEASED;
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}
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posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
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}
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}
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}
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void VGL_PumpEvents(_THIS)
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{
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do {
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posted = 0;
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handle_keyboard(this);
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handle_mouse(this);
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} while (posted != 0);
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}
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void VGL_InitOSKeymap(_THIS)
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{
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int i;
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/* Initialize the BeOS key translation table */
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for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
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keymap[i] = SDLK_UNKNOWN;
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keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
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keymap[SCANCODE_1] = SDLK_1;
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keymap[SCANCODE_2] = SDLK_2;
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keymap[SCANCODE_3] = SDLK_3;
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keymap[SCANCODE_4] = SDLK_4;
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keymap[SCANCODE_5] = SDLK_5;
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keymap[SCANCODE_6] = SDLK_6;
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keymap[SCANCODE_7] = SDLK_7;
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keymap[SCANCODE_8] = SDLK_8;
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keymap[SCANCODE_9] = SDLK_9;
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keymap[SCANCODE_0] = SDLK_0;
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keymap[SCANCODE_MINUS] = SDLK_MINUS;
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keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
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keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
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keymap[SCANCODE_TAB] = SDLK_TAB;
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keymap[SCANCODE_Q] = SDLK_q;
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keymap[SCANCODE_W] = SDLK_w;
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keymap[SCANCODE_E] = SDLK_e;
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keymap[SCANCODE_R] = SDLK_r;
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keymap[SCANCODE_T] = SDLK_t;
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keymap[SCANCODE_Y] = SDLK_y;
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keymap[SCANCODE_U] = SDLK_u;
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keymap[SCANCODE_I] = SDLK_i;
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keymap[SCANCODE_O] = SDLK_o;
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keymap[SCANCODE_P] = SDLK_p;
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keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
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keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
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keymap[SCANCODE_ENTER] = SDLK_RETURN;
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keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
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keymap[SCANCODE_A] = SDLK_a;
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keymap[SCANCODE_S] = SDLK_s;
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keymap[SCANCODE_D] = SDLK_d;
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keymap[SCANCODE_F] = SDLK_f;
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keymap[SCANCODE_G] = SDLK_g;
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keymap[SCANCODE_H] = SDLK_h;
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keymap[SCANCODE_J] = SDLK_j;
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keymap[SCANCODE_K] = SDLK_k;
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keymap[SCANCODE_L] = SDLK_l;
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keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
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keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
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keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
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keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
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keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
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keymap[SCANCODE_Z] = SDLK_z;
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keymap[SCANCODE_X] = SDLK_x;
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keymap[SCANCODE_C] = SDLK_c;
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keymap[SCANCODE_V] = SDLK_v;
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keymap[SCANCODE_B] = SDLK_b;
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keymap[SCANCODE_N] = SDLK_n;
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keymap[SCANCODE_M] = SDLK_m;
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keymap[SCANCODE_COMMA] = SDLK_COMMA;
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keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
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keymap[SCANCODE_SLASH] = SDLK_SLASH;
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keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
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keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
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keymap[SCANCODE_LEFTALT] = SDLK_LALT;
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keymap[SCANCODE_SPACE] = SDLK_SPACE;
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keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
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keymap[SCANCODE_F1] = SDLK_F1;
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keymap[SCANCODE_F2] = SDLK_F2;
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keymap[SCANCODE_F3] = SDLK_F3;
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keymap[SCANCODE_F4] = SDLK_F4;
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keymap[SCANCODE_F5] = SDLK_F5;
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keymap[SCANCODE_F6] = SDLK_F6;
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keymap[SCANCODE_F7] = SDLK_F7;
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keymap[SCANCODE_F8] = SDLK_F8;
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keymap[SCANCODE_F9] = SDLK_F9;
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keymap[SCANCODE_F10] = SDLK_F10;
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keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
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keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
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keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
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keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
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keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
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keymap[SCANCODE_CURSORUP] = SDLK_KP8;
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keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
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keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
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keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
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keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
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keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
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keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
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keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
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keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
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keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
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keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
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keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
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keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
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keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
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keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
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keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
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keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
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keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
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keymap[SCANCODE_LESS] = SDLK_LESS;
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keymap[SCANCODE_F11] = SDLK_F11;
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keymap[SCANCODE_F12] = SDLK_F12;
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keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
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keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
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keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
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keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
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keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
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keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
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keymap[SCANCODE_BREAK] = SDLK_BREAK;
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keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
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keymap[SCANCODE_HOME] = SDLK_HOME;
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keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
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keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
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keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
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keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
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keymap[SCANCODE_END] = SDLK_END;
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keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
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keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
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keymap[SCANCODE_INSERT] = SDLK_INSERT;
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keymap[SCANCODE_REMOVE] = SDLK_DELETE;
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keymap[119] = SDLK_PAUSE;
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keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
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keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
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keymap[127] = SDLK_MENU;
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}
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static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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{
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = keymap[scancode];
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keysym->mod = KMOD_NONE;
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/* If UNICODE is on, get the UNICODE value for the key */
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keysym->unicode = 0;
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if ( SDL_TranslateUNICODE && vga_keymap ) {
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int map;
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SDLMod modstate;
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modstate = SDL_GetModState();
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map = 0;
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if ( modstate & KMOD_SHIFT ) {
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map += 1;
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}
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if ( modstate & KMOD_CTRL ) {
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map += 2;
|
||||
}
|
||||
if ( modstate & KMOD_ALT ) {
|
||||
map += 4;
|
||||
}
|
||||
if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
|
||||
keysym->unicode = vga_keymap->key[scancode].map[map];
|
||||
}
|
||||
|
||||
}
|
||||
return(keysym);
|
||||
}
|
||||
|
159
src/video/vgl/SDL_vglevents_c.h
Normal file
159
src/video/vgl/SDL_vglevents_c.h
Normal file
|
@ -0,0 +1,159 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include "SDL_vglvideo.h"
|
||||
|
||||
/* Variables and functions exported by SDL_sysevents.c to other parts
|
||||
of the native video subsystem (SDL_sysvideo.c)
|
||||
*/
|
||||
extern int VGL_initkeymaps(int fd);
|
||||
extern int VGL_initmouse(int fd);
|
||||
extern void VGL_keyboardcallback(int scancode, int pressed);
|
||||
|
||||
extern void VGL_InitOSKeymap(_THIS);
|
||||
extern void VGL_PumpEvents(_THIS);
|
||||
|
||||
/* Mouse buttons */
|
||||
#define MOUSE_LEFTBUTTON 0x01
|
||||
#define MOUSE_MIDDLEBUTTON 0x02
|
||||
#define MOUSE_RIGHTBUTTON 0x04
|
||||
|
||||
/* Scancodes */
|
||||
#define SCANCODE_ESCAPE 1
|
||||
#define SCANCODE_1 2
|
||||
#define SCANCODE_2 3
|
||||
#define SCANCODE_3 4
|
||||
#define SCANCODE_4 5
|
||||
#define SCANCODE_5 6
|
||||
#define SCANCODE_6 7
|
||||
#define SCANCODE_7 8
|
||||
#define SCANCODE_8 9
|
||||
#define SCANCODE_9 10
|
||||
#define SCANCODE_0 11
|
||||
#define SCANCODE_MINUS 12
|
||||
#define SCANCODE_EQUAL 13
|
||||
#define SCANCODE_BACKSPACE 14
|
||||
#define SCANCODE_TAB 15
|
||||
#define SCANCODE_Q 16
|
||||
#define SCANCODE_W 17
|
||||
#define SCANCODE_E 18
|
||||
#define SCANCODE_R 19
|
||||
#define SCANCODE_T 20
|
||||
#define SCANCODE_Y 21
|
||||
#define SCANCODE_U 22
|
||||
#define SCANCODE_I 23
|
||||
#define SCANCODE_O 24
|
||||
#define SCANCODE_P 25
|
||||
#define SCANCODE_BRACKET_LEFT 26
|
||||
#define SCANCODE_BRACKET_RIGHT 27
|
||||
#define SCANCODE_ENTER 28
|
||||
#define SCANCODE_LEFTCONTROL 29
|
||||
#define SCANCODE_A 30
|
||||
#define SCANCODE_S 31
|
||||
#define SCANCODE_D 32
|
||||
#define SCANCODE_F 33
|
||||
#define SCANCODE_G 34
|
||||
#define SCANCODE_H 35
|
||||
#define SCANCODE_J 36
|
||||
#define SCANCODE_K 37
|
||||
#define SCANCODE_L 38
|
||||
#define SCANCODE_SEMICOLON 39
|
||||
#define SCANCODE_APOSTROPHE 40
|
||||
#define SCANCODE_GRAVE 41
|
||||
#define SCANCODE_LEFTSHIFT 42
|
||||
#define SCANCODE_BACKSLASH 43
|
||||
#define SCANCODE_Z 44
|
||||
#define SCANCODE_X 45
|
||||
#define SCANCODE_C 46
|
||||
#define SCANCODE_V 47
|
||||
#define SCANCODE_B 48
|
||||
#define SCANCODE_N 49
|
||||
#define SCANCODE_M 50
|
||||
#define SCANCODE_COMMA 51
|
||||
#define SCANCODE_PERIOD 52
|
||||
#define SCANCODE_SLASH 53
|
||||
#define SCANCODE_RIGHTSHIFT 54
|
||||
#define SCANCODE_KEYPADMULTIPLY 55
|
||||
#define SCANCODE_LEFTALT 56
|
||||
#define SCANCODE_SPACE 57
|
||||
#define SCANCODE_CAPSLOCK 58
|
||||
#define SCANCODE_F1 59
|
||||
#define SCANCODE_F2 60
|
||||
#define SCANCODE_F3 61
|
||||
#define SCANCODE_F4 62
|
||||
#define SCANCODE_F5 63
|
||||
#define SCANCODE_F6 64
|
||||
#define SCANCODE_F7 65
|
||||
#define SCANCODE_F8 66
|
||||
#define SCANCODE_F9 67
|
||||
#define SCANCODE_F10 68
|
||||
#define SCANCODE_NUMLOCK 69
|
||||
#define SCANCODE_SCROLLLOCK 70
|
||||
#define SCANCODE_KEYPAD7 71
|
||||
#define SCANCODE_CURSORUPLEFT 71
|
||||
#define SCANCODE_KEYPAD8 72
|
||||
#define SCANCODE_CURSORUP 72
|
||||
#define SCANCODE_KEYPAD9 73
|
||||
#define SCANCODE_CURSORUPRIGHT 73
|
||||
#define SCANCODE_KEYPADMINUS 74
|
||||
#define SCANCODE_KEYPAD4 75
|
||||
#define SCANCODE_CURSORLEFT 75
|
||||
#define SCANCODE_KEYPAD5 76
|
||||
#define SCANCODE_KEYPAD6 77
|
||||
#define SCANCODE_CURSORRIGHT 77
|
||||
#define SCANCODE_KEYPADPLUS 78
|
||||
#define SCANCODE_KEYPAD1 79
|
||||
#define SCANCODE_CURSORDOWNLEFT 79
|
||||
#define SCANCODE_KEYPAD2 80
|
||||
#define SCANCODE_CURSORDOWN 80
|
||||
#define SCANCODE_KEYPAD3 81
|
||||
#define SCANCODE_CURSORDOWNRIGHT 81
|
||||
#define SCANCODE_KEYPAD0 82
|
||||
#define SCANCODE_KEYPADPERIOD 83
|
||||
#define SCANCODE_LESS 86
|
||||
#define SCANCODE_F11 87
|
||||
#define SCANCODE_F12 88
|
||||
#define SCANCODE_KEYPADENTER 89
|
||||
#define SCANCODE_RIGHTCONTROL 90
|
||||
#define SCANCODE_CONTROL 107
|
||||
#define SCANCODE_KEYPADDIVIDE 91
|
||||
#define SCANCODE_PRINTSCREEN 92
|
||||
#define SCANCODE_RIGHTALT 93
|
||||
#define SCANCODE_BREAK 104 /* Beware: is 119 */
|
||||
#define SCANCODE_BREAK_ALTERNATIVE 104 /* on some keyboards! */
|
||||
#define SCANCODE_HOME 94
|
||||
#define SCANCODE_CURSORBLOCKUP 95 /* Cursor key block */
|
||||
#define SCANCODE_PAGEUP 96
|
||||
#define SCANCODE_CURSORBLOCKLEFT 97 /* Cursor key block */
|
||||
#define SCANCODE_CURSORBLOCKRIGHT 98 /* Cursor key block */
|
||||
#define SCANCODE_END 99
|
||||
#define SCANCODE_CURSORBLOCKDOWN 100 /* Cursor key block */
|
||||
#define SCANCODE_PAGEDOWN 101
|
||||
#define SCANCODE_INSERT 102
|
||||
#define SCANCODE_REMOVE 103
|
||||
#define SCANCODE_RIGHTWIN 106
|
||||
#define SCANCODE_LEFTWIN 105
|
66
src/video/vgl/SDL_vglmouse.c
Normal file
66
src/video/vgl/SDL_vglmouse.c
Normal file
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_events_c.h"
|
||||
#include "SDL_vglvideo.h"
|
||||
#include "SDL_vglmouse_c.h"
|
||||
|
||||
|
||||
/* The implementation dependent data for the window manager cursor */
|
||||
struct WMcursor {
|
||||
int unused;
|
||||
};
|
||||
|
||||
|
||||
void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
WMcursor *VGL_CreateWMCursor(_THIS,
|
||||
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
|
||||
{
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
|
||||
{
|
||||
x += (this->screen->offset % this->screen->pitch) /
|
||||
this->screen->format->BytesPerPixel;
|
||||
y += (this->screen->offset / this->screen->pitch);
|
||||
SDL_PrivateMouseMotion(0, 0, x, y);
|
||||
}
|
||||
|
36
src/video/vgl/SDL_vglmouse_c.h
Normal file
36
src/video/vgl/SDL_vglmouse_c.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include "SDL_vglvideo.h"
|
||||
|
||||
/* Functions to be exported */
|
||||
extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
|
||||
extern WMcursor *VGL_CreateWMCursor(_THIS,
|
||||
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
|
||||
extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
|
||||
extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
|
||||
|
642
src/video/vgl/SDL_vglvideo.c
Normal file
642
src/video/vgl/SDL_vglvideo.c
Normal file
|
@ -0,0 +1,642 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* libvga based SDL video driver implementation.
|
||||
*/
|
||||
|
||||
#include <err.h>
|
||||
#include <osreldate.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <sys/fbio.h>
|
||||
#include <sys/consio.h>
|
||||
#include <sys/kbio.h>
|
||||
#include <vgl.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_pixels_c.h"
|
||||
#include "SDL_events_c.h"
|
||||
#include "SDL_vglvideo.h"
|
||||
#include "SDL_vglevents_c.h"
|
||||
#include "SDL_vglmouse_c.h"
|
||||
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
|
||||
static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
|
||||
static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
|
||||
static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
|
||||
SDL_Color *colors);
|
||||
static void VGL_VideoQuit(_THIS);
|
||||
|
||||
/* Hardware surface functions */
|
||||
static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
|
||||
static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
|
||||
static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
|
||||
static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
|
||||
static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
|
||||
|
||||
/* Misc function */
|
||||
static VGLMode ** VGLListModes(int depth, int mem_model);
|
||||
static void VGLWaitRetrace(void);
|
||||
|
||||
/* VGL driver bootstrap functions */
|
||||
|
||||
static int VGL_Available(void)
|
||||
{
|
||||
/*
|
||||
* Check to see if we are root and stdin is a
|
||||
* virtual console. Also try to ensure that
|
||||
* modes other than 320x200 are available
|
||||
*/
|
||||
int console, hires_available, i;
|
||||
VGLMode **modes;
|
||||
|
||||
console = STDIN_FILENO;
|
||||
if ( console >= 0 ) {
|
||||
struct stat sb;
|
||||
struct vt_mode dummy;
|
||||
|
||||
if ( (fstat(console, &sb) < 0) ||
|
||||
(ioctl(console, VT_GETMODE, &dummy) < 0) ) {
|
||||
console = -1;
|
||||
}
|
||||
}
|
||||
if (geteuid() != 0 && console == -1)
|
||||
return 0;
|
||||
|
||||
modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
|
||||
hires_available = 0;
|
||||
for (i = 0; modes[i] != NULL; i++) {
|
||||
if ((modes[i]->ModeInfo.Xsize > 320) &&
|
||||
(modes[i]->ModeInfo.Ysize > 200) &&
|
||||
((modes[i]->ModeInfo.Type == VIDBUF8) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF16) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF32))) {
|
||||
hires_available = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return hires_available;
|
||||
}
|
||||
|
||||
static void VGL_DeleteDevice(SDL_VideoDevice *device)
|
||||
{
|
||||
free(device->hidden);
|
||||
free(device);
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *VGL_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
|
||||
if ( device ) {
|
||||
memset(device, 0, (sizeof *device));
|
||||
device->hidden = (struct SDL_PrivateVideoData *)
|
||||
malloc((sizeof *device->hidden));
|
||||
}
|
||||
if ( (device == NULL) || (device->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( device ) {
|
||||
free(device);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
memset(device->hidden, 0, (sizeof *device->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
device->VideoInit = VGL_VideoInit;
|
||||
device->ListModes = VGL_ListModes;
|
||||
device->SetVideoMode = VGL_SetVideoMode;
|
||||
device->SetColors = VGL_SetColors;
|
||||
device->UpdateRects = NULL;
|
||||
device->VideoQuit = VGL_VideoQuit;
|
||||
device->AllocHWSurface = VGL_AllocHWSurface;
|
||||
device->CheckHWBlit = NULL;
|
||||
device->FillHWRect = NULL;
|
||||
device->SetHWColorKey = NULL;
|
||||
device->SetHWAlpha = NULL;
|
||||
device->LockHWSurface = VGL_LockHWSurface;
|
||||
device->UnlockHWSurface = VGL_UnlockHWSurface;
|
||||
device->FlipHWSurface = VGL_FlipHWSurface;
|
||||
device->FreeHWSurface = VGL_FreeHWSurface;
|
||||
device->SetIcon = NULL;
|
||||
device->SetCaption = NULL;
|
||||
device->GetWMInfo = NULL;
|
||||
device->FreeWMCursor = VGL_FreeWMCursor;
|
||||
device->CreateWMCursor = VGL_CreateWMCursor;
|
||||
device->ShowWMCursor = VGL_ShowWMCursor;
|
||||
device->WarpWMCursor = VGL_WarpWMCursor;
|
||||
device->InitOSKeymap = VGL_InitOSKeymap;
|
||||
device->PumpEvents = VGL_PumpEvents;
|
||||
|
||||
device->free = VGL_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap VGL_bootstrap = {
|
||||
"vgl", "FreeBSD libVGL",
|
||||
VGL_Available, VGL_CreateDevice
|
||||
};
|
||||
|
||||
static int VGL_AddMode(_THIS, VGLMode *inmode)
|
||||
{
|
||||
SDL_Rect *mode;
|
||||
|
||||
int i, index;
|
||||
int next_mode;
|
||||
|
||||
/* Check to see if we already have this mode */
|
||||
if (inmode->Depth < 8) { /* Not supported */
|
||||
return 0;
|
||||
}
|
||||
index = ((inmode->Depth + 7) / 8) - 1;
|
||||
for (i=0; i<SDL_nummodes[index]; ++i) {
|
||||
mode = SDL_modelist[index][i];
|
||||
if ((mode->w == inmode->ModeInfo.Xsize) &&
|
||||
(mode->h == inmode->ModeInfo.Ysize))
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set up the new video mode rectangle */
|
||||
mode = (SDL_Rect *)malloc(sizeof *mode);
|
||||
if (mode == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
mode->x = 0;
|
||||
mode->y = 0;
|
||||
mode->w = inmode->ModeInfo.Xsize;
|
||||
mode->h = inmode->ModeInfo.Ysize;
|
||||
|
||||
/* Allocate the new list of modes, and fill in the new mode */
|
||||
next_mode = SDL_nummodes[index];
|
||||
SDL_modelist[index] = (SDL_Rect **)
|
||||
realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
|
||||
if (SDL_modelist[index] == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_nummodes[index] = 0;
|
||||
free(mode);
|
||||
return -1;
|
||||
}
|
||||
SDL_modelist[index][next_mode] = mode;
|
||||
SDL_modelist[index][next_mode+1] = NULL;
|
||||
SDL_nummodes[index]++;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void VGL_UpdateVideoInfo(_THIS)
|
||||
{
|
||||
this->info.wm_available = 0;
|
||||
this->info.hw_available = 1;
|
||||
this->info.video_mem = 0;
|
||||
if (VGLCurMode == NULL) {
|
||||
return;
|
||||
}
|
||||
if (VGLCurMode->ModeInfo.PixelBytes > 0) {
|
||||
this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
|
||||
VGLCurMode->ModeInfo.Xsize *
|
||||
VGLCurMode->ModeInfo.Ysize;
|
||||
}
|
||||
}
|
||||
|
||||
int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
||||
{
|
||||
int i;
|
||||
int total_modes;
|
||||
VGLMode **modes;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
for ( i=0; i<NUM_MODELISTS; ++i ) {
|
||||
SDL_nummodes[i] = 0;
|
||||
SDL_modelist[i] = NULL;
|
||||
}
|
||||
|
||||
/* Enable mouse and keyboard support */
|
||||
if (getenv("SDL_NO_RAWKBD") == NULL) {
|
||||
if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
|
||||
SDL_SetError("Unable to initialize keyboard");
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
warnx("Requiest to put keyboard into a raw mode ignored");
|
||||
}
|
||||
if (VGL_initkeymaps(STDIN_FILENO) != 0) {
|
||||
SDL_SetError("Unable to initialize keymap");
|
||||
return -1;
|
||||
}
|
||||
if (VGL_initmouse(STDIN_FILENO) != 0) {
|
||||
SDL_SetError("Unable to initialize mouse");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Determine the screen depth */
|
||||
if (VGLCurMode != NULL)
|
||||
vformat->BitsPerPixel = VGLCurMode->Depth;
|
||||
else
|
||||
vformat->BitsPerPixel = 16; /* Good default */
|
||||
|
||||
/* Query for the list of available video modes */
|
||||
total_modes = 0;
|
||||
modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
|
||||
for (i = 0; modes[i] != NULL; i++) {
|
||||
if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF16) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF32)) {
|
||||
VGL_AddMode(this, modes[i]);
|
||||
total_modes++;
|
||||
}
|
||||
}
|
||||
if (total_modes == 0) {
|
||||
SDL_SetError("No linear video modes available");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Fill in our hardware acceleration capabilities */
|
||||
VGL_UpdateVideoInfo(this);
|
||||
|
||||
/* Create the hardware surface lock mutex */
|
||||
hw_lock = SDL_CreateMutex();
|
||||
if (hw_lock == NULL) {
|
||||
SDL_SetError("Unable to create lock mutex");
|
||||
VGL_VideoQuit(this);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* We're done! */
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
|
||||
{
|
||||
return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
|
||||
}
|
||||
|
||||
/* Various screen update functions available */
|
||||
static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
|
||||
static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
|
||||
|
||||
SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
|
||||
int width, int height, int bpp, Uint32 flags)
|
||||
{
|
||||
int mode_found;
|
||||
int i;
|
||||
VGLMode **modes;
|
||||
|
||||
modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
|
||||
mode_found = 0;
|
||||
for (i = 0; modes[i] != NULL; i++) {
|
||||
if ((modes[i]->ModeInfo.Xsize == width) &&
|
||||
(modes[i]->ModeInfo.Ysize == height) &&
|
||||
((modes[i]->ModeInfo.Type == VIDBUF8) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF16) ||
|
||||
(modes[i]->ModeInfo.Type == VIDBUF32))) {
|
||||
mode_found = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (mode_found == 0) {
|
||||
SDL_SetError("No matching video mode found");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Shutdown previous videomode (if any) */
|
||||
if (VGLCurMode != NULL)
|
||||
VGLEnd();
|
||||
|
||||
/* Try to set the requested linear video mode */
|
||||
if (VGLInit(modes[i]->ModeId) != 0) {
|
||||
SDL_SetError("Unable to switch to requested mode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode));
|
||||
VGLCurMode->ModeInfo = *VGLDisplay;
|
||||
VGLCurMode->Depth = modes[i]->Depth;
|
||||
VGLCurMode->ModeId = modes[i]->ModeId;
|
||||
VGLCurMode->Rmask = modes[i]->Rmask;
|
||||
VGLCurMode->Gmask = modes[i]->Gmask;
|
||||
VGLCurMode->Bmask = modes[i]->Bmask;
|
||||
|
||||
/* Workaround a bug in libvgl */
|
||||
if (VGLCurMode->ModeInfo.PixelBytes == 0)
|
||||
(VGLCurMode->ModeInfo.PixelBytes = 1);
|
||||
|
||||
current->w = VGLCurMode->ModeInfo.Xsize;
|
||||
current->h = VGLCurMode->ModeInfo.Ysize;
|
||||
current->pixels = VGLCurMode->ModeInfo.Bitmap;
|
||||
current->pitch = VGLCurMode->ModeInfo.Xsize *
|
||||
VGLCurMode->ModeInfo.PixelBytes;
|
||||
current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
|
||||
|
||||
/* Check if we are in a pseudo-color mode */
|
||||
if (VGLCurMode->ModeInfo.Type == VIDBUF8)
|
||||
current->flags |= SDL_HWPALETTE;
|
||||
|
||||
/* Check if we can do doublebuffering */
|
||||
if (flags & SDL_DOUBLEBUF) {
|
||||
if (VGLCurMode->ModeInfo.Xsize * 2 <=
|
||||
VGLCurMode->ModeInfo.VYsize) {
|
||||
current->flags |= SDL_DOUBLEBUF;
|
||||
flip_page = 0;
|
||||
flip_address[0] = (byte *)current->pixels;
|
||||
flip_address[1] = (byte *)current->pixels +
|
||||
current->h * current->pitch;
|
||||
VGL_FlipHWSurface(this, current);
|
||||
}
|
||||
}
|
||||
|
||||
if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask,
|
||||
VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Update hardware acceleration info */
|
||||
VGL_UpdateVideoInfo(this);
|
||||
|
||||
/* Set the blit function */
|
||||
this->UpdateRects = VGL_DirectUpdate;
|
||||
|
||||
/* We're done */
|
||||
return current;
|
||||
}
|
||||
|
||||
/* We don't actually allow hardware surfaces other than the main one */
|
||||
static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* We need to wait for vertical retrace on page flipped displays */
|
||||
static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
if (surface == SDL_VideoSurface) {
|
||||
SDL_mutexP(hw_lock);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
if (surface == SDL_VideoSurface) {
|
||||
SDL_mutexV(hw_lock);
|
||||
}
|
||||
}
|
||||
|
||||
static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
// VGLWaitRetrace();
|
||||
if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) {
|
||||
SDL_SetError("VGLPanSreen() failed");
|
||||
return -1;
|
||||
}
|
||||
|
||||
flip_page = !flip_page;
|
||||
surface->pixels = flip_address[flip_page];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i = 0; i < ncolors; i++) {
|
||||
VGLSetPaletteIndex(firstcolor + i,
|
||||
colors[i].r>>2,
|
||||
colors[i].g>>2,
|
||||
colors[i].b>>2);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Note: If we are terminated, this could be called in the middle of
|
||||
another SDL video routine -- notably UpdateRects.
|
||||
*/
|
||||
void VGL_VideoQuit(_THIS)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
/* Return the keyboard to the normal state */
|
||||
VGLKeyboardEnd();
|
||||
|
||||
/* Reset the console video mode if we actually initialised one */
|
||||
if (VGLCurMode != NULL) {
|
||||
VGLEnd();
|
||||
free(VGLCurMode);
|
||||
VGLCurMode = NULL;
|
||||
}
|
||||
|
||||
/* Clear the lock mutex */
|
||||
if (hw_lock != NULL) {
|
||||
SDL_DestroyMutex(hw_lock);
|
||||
hw_lock = NULL;
|
||||
}
|
||||
|
||||
/* Free video mode lists */
|
||||
for (i = 0; i < NUM_MODELISTS; i++) {
|
||||
if (SDL_modelist[i] != NULL) {
|
||||
for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
|
||||
free(SDL_modelist[i][j]);
|
||||
}
|
||||
free(SDL_modelist[i]);
|
||||
SDL_modelist[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
|
||||
/* Direct screen access, not a memory buffer */
|
||||
this->screen->pixels = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define VGL_RED_INDEX 0
|
||||
#define VGL_GREEN_INDEX 1
|
||||
#define VGL_BLUE_INDEX 2
|
||||
|
||||
static VGLMode **
|
||||
VGLListModes(int depth, int mem_model)
|
||||
{
|
||||
static VGLMode **modes = NULL;
|
||||
|
||||
VGLBitmap *vminfop;
|
||||
VGLMode **modesp, *modescp;
|
||||
video_info_t minfo;
|
||||
int adptype, i, modenum;
|
||||
|
||||
if (modes == NULL) {
|
||||
modes = malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX);
|
||||
bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX);
|
||||
}
|
||||
modesp = modes;
|
||||
|
||||
for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) {
|
||||
minfo.vi_mode = modenum;
|
||||
if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype))
|
||||
continue;
|
||||
if (minfo.vi_mode != modenum)
|
||||
continue;
|
||||
if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0)
|
||||
continue;
|
||||
if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0))
|
||||
continue;
|
||||
if ((depth > 1) && (minfo.vi_depth != depth))
|
||||
continue;
|
||||
|
||||
/* reallocf can fail */
|
||||
if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL)
|
||||
return NULL;
|
||||
modescp = *modesp;
|
||||
|
||||
vminfop = &(modescp->ModeInfo);
|
||||
bzero(vminfop, sizeof(VGLBitmap));
|
||||
|
||||
vminfop->Type = NOBUF;
|
||||
|
||||
vminfop->PixelBytes = 1; /* Good default value */
|
||||
switch (minfo.vi_mem_model) {
|
||||
case V_INFO_MM_PLANAR:
|
||||
/* we can handle EGA/VGA planar modes only */
|
||||
if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4
|
||||
|| (adptype != KD_EGA && adptype != KD_VGA)))
|
||||
vminfop->Type = VIDBUF4;
|
||||
break;
|
||||
case V_INFO_MM_PACKED:
|
||||
/* we can do only 256 color packed modes */
|
||||
if (minfo.vi_depth == 8)
|
||||
vminfop->Type = VIDBUF8;
|
||||
break;
|
||||
case V_INFO_MM_VGAX:
|
||||
vminfop->Type = VIDBUF8X;
|
||||
break;
|
||||
#if defined(__FreeBSD_version) && __FreeBSD_version >= 500000
|
||||
case V_INFO_MM_DIRECT:
|
||||
vminfop->PixelBytes = minfo.vi_pixel_size;
|
||||
switch (vminfop->PixelBytes) {
|
||||
case 2:
|
||||
vminfop->Type = VIDBUF16;
|
||||
break;
|
||||
#if notyet
|
||||
case 3:
|
||||
vminfop->Type = VIDBUF24;
|
||||
break;
|
||||
#endif
|
||||
case 4:
|
||||
vminfop->Type = VIDBUF32;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (vminfop->Type == NOBUF)
|
||||
continue;
|
||||
|
||||
switch (vminfop->Type) {
|
||||
case VIDBUF16:
|
||||
case VIDBUF32:
|
||||
modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) <<
|
||||
minfo.vi_pixel_fields[VGL_RED_INDEX];
|
||||
modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) <<
|
||||
minfo.vi_pixel_fields[VGL_GREEN_INDEX];
|
||||
modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) <<
|
||||
minfo.vi_pixel_fields[VGL_BLUE_INDEX];
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
vminfop->Xsize = minfo.vi_width;
|
||||
vminfop->Ysize = minfo.vi_height;
|
||||
modescp->Depth = minfo.vi_depth;
|
||||
|
||||
/* XXX */
|
||||
if (minfo.vi_mode >= M_VESA_BASE)
|
||||
modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE);
|
||||
else
|
||||
modescp->ModeId = _IO('S', minfo.vi_mode);
|
||||
|
||||
/* Sort list */
|
||||
for (i = 0; modes + i < modesp ; i++) {
|
||||
if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize >
|
||||
vminfop->Xsize * modes[i]->ModeInfo.Ysize)
|
||||
continue;
|
||||
if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize ==
|
||||
vminfop->Xsize * vminfop->Ysize) &&
|
||||
(modes[i]->Depth >= modescp->Depth))
|
||||
continue;
|
||||
*modesp = modes[i];
|
||||
modes[i] = modescp;
|
||||
modescp = *modesp;
|
||||
vminfop = &(modescp->ModeInfo);
|
||||
}
|
||||
|
||||
modesp++;
|
||||
}
|
||||
|
||||
if (*modesp != NULL) {
|
||||
free(*modesp);
|
||||
*modesp = NULL;
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
static void
|
||||
VGLWaitRetrace(void)
|
||||
{
|
||||
while (!(inb(0x3DA) & 8));
|
||||
while (inb(0x3DA) & 8);
|
||||
}
|
||||
|
69
src/video/vgl/SDL_vglvideo.h
Normal file
69
src/video/vgl/SDL_vglvideo.h
Normal file
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_vglvideo_h
|
||||
#define _SDL_vglvideo_h
|
||||
|
||||
#include <sys/fbio.h>
|
||||
#include <sys/consio.h>
|
||||
#include <vgl.h>
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_sysvideo.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_VideoDevice *this
|
||||
|
||||
typedef struct {
|
||||
int ModeId;
|
||||
int Depth;
|
||||
int Rmask;
|
||||
int Gmask;
|
||||
int Bmask;
|
||||
VGLBitmap ModeInfo;
|
||||
} VGLMode;
|
||||
|
||||
/* Private display data */
|
||||
struct SDL_PrivateVideoData {
|
||||
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
|
||||
int SDL_nummodes[NUM_MODELISTS];
|
||||
SDL_Rect **SDL_modelist[NUM_MODELISTS];
|
||||
SDL_mutex *hw_lock;
|
||||
VGLMode *VGLCurMode;
|
||||
int flip_page;
|
||||
byte *flip_address[2];
|
||||
};
|
||||
/* Old variable names */
|
||||
#define SDL_nummodes (this->hidden->SDL_nummodes)
|
||||
#define SDL_modelist (this->hidden->SDL_modelist)
|
||||
#define hw_lock (this->hidden->hw_lock)
|
||||
#define VGLCurMode (this->hidden->VGLCurMode)
|
||||
#define flip_page (this->hidden->flip_page)
|
||||
#define flip_address (this->hidden->flip_address)
|
||||
|
||||
#endif /* _SDL_vglvideo_h */
|
|
@ -37,7 +37,9 @@ static char rcsid =
|
|||
#ifdef __SVR4
|
||||
#include <X11/Sunkeysym.h>
|
||||
#endif
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_syswm.h"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue