Wayland support
Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al. Additional changes in this commit, done by me: * Wayland uses the common EGL framework * EGL can now create a desktop OpenGL context * testgl2 loads GL functions dynamically, no need to link to libGL anymore * Assorted fixes to the Wayland backend Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10, running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
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25 changed files with 2035 additions and 129 deletions
192
src/video/wayland/SDL_waylandwindow.c
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src/video/wayland/SDL_waylandwindow.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_windowevents_c.h"
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#include "../SDL_egl_c.h"
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#include "SDL_waylandwindow.h"
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#include "SDL_waylandvideo.h"
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static void
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handle_ping(void *data, struct wl_shell_surface *shell_surface,
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uint32_t serial)
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{
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wl_shell_surface_pong(shell_surface, serial);
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}
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static void
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handle_configure(void *data, struct wl_shell_surface *shell_surface,
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uint32_t edges, int32_t width, int32_t height)
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{
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}
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static void
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handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
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{
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}
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static const struct wl_shell_surface_listener shell_surface_listener = {
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handle_ping,
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handle_configure,
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handle_popup_done
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};
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SDL_bool
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Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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info->info.wl.display = data->waylandData->display;
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info->info.wl.surface = data->surface;
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info->info.wl.shell_surface = data->shell_surface;
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info->subsystem = SDL_SYSWM_WAYLAND;
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return SDL_TRUE;
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}
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void Wayland_ShowWindow(_THIS, SDL_Window *window)
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{
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SDL_WindowData *wind = window->driverdata;
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if (window->flags & SDL_WINDOW_FULLSCREEN)
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0, NULL);
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else
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wl_shell_surface_set_toplevel(wind->shell_surface);
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wayland_schedule_write(_this->driverdata);
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}
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void
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Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
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SDL_VideoDisplay * _display, SDL_bool fullscreen)
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{
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SDL_WindowData *wind = window->driverdata;
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if (fullscreen)
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE,
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0, NULL);
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else
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wl_shell_surface_set_toplevel(wind->shell_surface);
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wayland_schedule_write(_this->driverdata);
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}
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int Wayland_CreateWindow(_THIS, SDL_Window *window)
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{
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SDL_WindowData *data;
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SDL_VideoData *c;
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struct wl_region *region;
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data = calloc(1, sizeof *data);
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if (data == NULL)
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return 0;
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c = _this->driverdata;
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window->driverdata = data;
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if (!(window->flags & SDL_WINDOW_OPENGL)) {
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SDL_GL_LoadLibrary(NULL);
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window->flags |= SDL_WINDOW_OPENGL;
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}
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if (window->x == SDL_WINDOWPOS_UNDEFINED) {
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window->x = 0;
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}
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if (window->y == SDL_WINDOWPOS_UNDEFINED) {
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window->y = 0;
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}
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data->waylandData = c;
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data->sdlwindow = window;
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data->surface =
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wl_compositor_create_surface(c->compositor);
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wl_surface_set_user_data(data->surface, data);
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data->shell_surface = wl_shell_get_shell_surface(c->shell,
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data->surface);
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data->egl_window = wl_egl_window_create(data->surface,
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window->w, window->h);
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/* Create the GLES window surface */
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data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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SDL_SetError("failed to create a window surface");
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return -1;
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}
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if (data->shell_surface) {
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wl_shell_surface_set_user_data(data->shell_surface, data);
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wl_shell_surface_add_listener(data->shell_surface,
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&shell_surface_listener, data);
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}
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region = wl_compositor_create_region(c->compositor);
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wl_region_add(region, 0, 0, window->w, window->h);
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wl_surface_set_opaque_region(data->surface, region);
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wl_region_destroy(region);
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wayland_schedule_write(c);
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return 0;
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}
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void Wayland_SetWindowSize(_THIS, SDL_Window * window)
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{
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SDL_VideoData *data = _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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struct wl_region *region;
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wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
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region = wl_compositor_create_region(data->compositor);
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wl_region_add(region, 0, 0, window->w, window->h);
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wl_surface_set_opaque_region(wind->surface, region);
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wl_region_destroy(region);
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}
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void Wayland_DestroyWindow(_THIS, SDL_Window *window)
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{
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SDL_VideoData *data = _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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window->driverdata = NULL;
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if (data) {
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SDL_EGL_DestroySurface(_this, wind->egl_surface);
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wl_egl_window_destroy(wind->egl_window);
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if (wind->shell_surface)
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wl_shell_surface_destroy(wind->shell_surface);
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wl_surface_destroy(wind->surface);
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SDL_free(wind);
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wayland_schedule_write(data);
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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