Updated docs for SDL 1.2.10 release
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<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN">
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<HTML
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><HEAD
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><TITLE
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>Introduction</TITLE
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>
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</HEAD
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><BODY
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BGCOLOR="#FFF8DC"
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TEXT="#000000"
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LINK="#0000ee"
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VLINK="#551a8b"
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ALINK="#ff0000"
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><DIV
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CLASS="NAVHEADER"
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>
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<HR
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ALIGN="LEFT"
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WIDTH="100%"></DIV
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><DIV
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CLASS="PREFACE"
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><H1
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><A
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NAME="AEN8"
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>Introduction</A
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></H1
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><P
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>This library is designed to make it easy to write games that run on Linux,
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Win32 and BeOS using the various native high-performance media interfaces,
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<HTML>
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<HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD>
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<BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000">
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<DIV CLASS="NAVHEADER">
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<HR ALIGN="LEFT" WIDTH="100%">
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</DIV>
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<DIV CLASS="PREFACE">
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<H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2>
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<P>
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This library is designed to make it easy to write games that run on many
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different platforms using the various native high-performance media interfaces,
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(for video, audio, etc) and presenting a single source-code level API to
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your application. This is a fairly low level API, but using this, completely
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portable applications can be written with a great deal of flexibility.</P
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><P
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>The library is loaded as a dynamically linked library on its native
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platform, and is currently compiled natively for Linux, compiled for
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Win32 using a Linux hosted GCC
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<A
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HREF="http://www.libsdl.org/Xmingw32/"
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TARGET="_top"
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>cross-compilation</A
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>
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environment, and compiled using the EGCS C++ compiler under BeOS.</P
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><P
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>An introduction to SDL can be found online at:
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<A
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HREF="http://www.libsdl.org/intro/toc.html"
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TARGET="_top"
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>http://www.libsdl.org/intro/</A
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> </P
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><P
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>There are code examples on each of the main library pages, and there are
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fully fleshed example C++ classes and programs in the examples archive,
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available on the
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<A
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HREF="http://www.libsdl.org/download.html"
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TARGET="_top"
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>SDL download page</A
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>.</P
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><P
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>For an introduction to basic multi-media programming concepts, you might try
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some of the following links:
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<P
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></P
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><UL
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><LI
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><P
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><A
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HREF="http://www.ziron.com/links/"
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TARGET="_top"
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>Game Programming Links</A
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></P
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></LI
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><LI
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><P
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><A
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HREF="http://developer.dungeon-crawl.com/"
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TARGET="_top"
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>Game Developer Search Engine</A
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></P
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></LI
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></UL
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></P
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><P
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>Enjoy!</P
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><P
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> Sam Lantinga
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<TT
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CLASS="EMAIL"
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><<A
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HREF="mailto:slouken@libsdl.org"
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><A
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HREF="mailto:slouken@libsdl.org"
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TARGET="_top"
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>slouken@libsdl.org</A
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></A
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>></TT
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></P
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>
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<P>
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portable applications can be written with a great deal of flexibility.
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</P><P>
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An introduction to SDL can be found online at:
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<A HREF="http://www.libsdl.org/intro.php" TARGET="_top">
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http://www.libsdl.org/intro.php</A>
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</P><P>
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Tutorials on a variety of topics can be found online at:
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<A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top">
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http://www.libsdl.org/tutorials.php</A>
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</P><P>
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Documentation in Wiki form can be found online at:
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<A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top">
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http://www.libsdl.org/cgi/docwiki.cgi/</A>
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</P><P>
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Enjoy!
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</P><P>
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Sam Lantinga
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<TT CLASS="EMAIL"><<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>></TT>
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</P> <P>
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<br><br><HR>
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<H1>Table of Contents</H1>
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<UL>
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