Fixed bug 2563 - Remove obsolete code for supporting iOS < 5
Alex Szpakowski Now that SDL for iOS requires at least iOS 5.1 at runtime, there are several old codepaths in the UIKit backend which can be removed. I've attached a patch which does so.
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7 changed files with 63 additions and 132 deletions
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@ -37,8 +37,6 @@ typedef struct
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CGFloat scale;
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} SDL_DisplayModeData;
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extern BOOL SDL_UIKit_supports_multiple_displays;
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extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
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extern int UIKit_InitModes(_THIS);
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