Fixed bug 2563 - Remove obsolete code for supporting iOS < 5

Alex Szpakowski

Now that SDL for iOS requires at least iOS 5.1 at runtime, there are several old codepaths in the UIKit backend which can be removed. I've attached a patch which does so.
This commit is contained in:
Sam Lantinga 2014-06-21 12:43:57 -07:00
parent 6a296ae9f2
commit 3508a68e08
7 changed files with 63 additions and 132 deletions

View file

@ -37,8 +37,6 @@ typedef struct
CGFloat scale;
} SDL_DisplayModeData;
extern BOOL SDL_UIKit_supports_multiple_displays;
extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
extern int UIKit_InitModes(_THIS);