Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
This commit is contained in:
parent
0893ec9ce4
commit
35cc558917
28 changed files with 355 additions and 282 deletions
|
@ -202,6 +202,14 @@ typedef enum
|
|||
SDL_GRAB_ON = 1
|
||||
} SDL_GrabMode;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_TEXTURESCALEMODE_NONE = SDL_SCALEMODE_NONE,
|
||||
SDL_TEXTURESCALEMODE_FAST = SDL_SCALEMODE_FAST,
|
||||
SDL_TEXTURESCALEMODE_SLOW = SDL_SCALEMODE_SLOW,
|
||||
SDL_TEXTURESCALEMODE_BEST = SDL_SCALEMODE_BEST
|
||||
} SDL_TextureScaleMode;
|
||||
|
||||
struct SDL_SysWMinfo;
|
||||
|
||||
/**
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue