Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
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28 changed files with 355 additions and 282 deletions
69
include/SDL_scalemode.h
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69
include/SDL_scalemode.h
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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/**
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* \file SDL_scalemode.h
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*
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* Header file declaring the SDL_ScaleMode enumeration
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*/
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#ifndef _SDL_scalemode_h
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#define _SDL_scalemode_h
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* \brief The texture scale mode used in SDL_RenderCopy().
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*/
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typedef enum
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{
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SDL_SCALEMODE_NONE = 0x00000000, /**< No scaling, rectangles must
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match dimensions */
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SDL_SCALEMODE_FAST = 0x00000001, /**< Point sampling or
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equivalent algorithm */
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SDL_SCALEMODE_SLOW = 0x00000002, /**< Linear filtering or
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equivalent algorithm */
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SDL_SCALEMODE_BEST = 0x00000004 /**< Bicubic filtering or
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equivalent algorithm */
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} SDL_ScaleMode;
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif /* _SDL_video_h */
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/* vi: set ts=4 sw=4 expandtab: */
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