Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen(). --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401194
This commit is contained in:
parent
b08452cb40
commit
3631611a1c
4 changed files with 82 additions and 59 deletions
29
configure.in
29
configure.in
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@ -1103,7 +1103,7 @@ AC_ARG_ENABLE(video-opengl,
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, enable_video_opengl=yes)
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dnl Find OpenGL
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CheckOpenGL()
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CheckOpenGLX11()
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{
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if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
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AC_MSG_CHECKING(for OpenGL (GLX) support)
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@ -1118,7 +1118,7 @@ CheckOpenGL()
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])
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AC_MSG_RESULT($video_opengl)
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if test x$video_opengl = xyes; then
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CFLAGS="$CFLAGS -DHAVE_OPENGL"
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CFLAGS="$CFLAGS -DHAVE_OPENGL -DHAVE_OPENGL_X11"
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if test x$have_loadso != xyes; then
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AC_CHECK_LIB(dl, dlopen, SYSTEM_LIBS="$SYSTEM_LIBS -ldl")
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fi
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@ -2076,7 +2076,7 @@ case "$target" in
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CheckAAlib
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CheckQtopia
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CheckPicoGUI
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CheckOpenGL
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CheckOpenGLX11
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CheckInputEvents
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CheckPTHREAD
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CheckSIGACTION
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@ -2157,7 +2157,7 @@ case "$target" in
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CheckDGA
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CheckSVGA
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckRPATH
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@ -2203,7 +2203,7 @@ case "$target" in
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CheckDGA
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CheckSVGA
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckUSBHID
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@ -2242,7 +2242,7 @@ case "$target" in
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CheckX11
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CheckAAlib
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CheckWscons
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckUSBHID
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@ -2284,7 +2284,7 @@ case "$target" in
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CheckNAS
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CheckX11
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckUSBHID
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@ -2327,7 +2327,7 @@ case "$target" in
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CheckNAS
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CheckX11
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckRPATH
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@ -2370,7 +2370,7 @@ case "$target" in
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CheckNAS
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CheckX11
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckRPATH
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@ -2410,7 +2410,7 @@ case "$target" in
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CheckNAS
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CheckX11
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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# We use the dmedia audio API, not the Sun audio API
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@ -2461,7 +2461,7 @@ case "$target" in
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CheckX11
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CheckGGI
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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# Set up files for the audio library
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@ -2501,7 +2501,7 @@ case "$target" in
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CheckX11
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CheckGGI
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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# Set up files for the audio library
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@ -2538,7 +2538,7 @@ case "$target" in
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CheckX11
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CheckGGI
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CheckAAlib
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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# Set up files for the audio library
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@ -2578,7 +2578,7 @@ case "$target" in
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CheckNAS
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CheckPHOTON
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CheckX11
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CheckOpenGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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# Set up files for the audio library
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@ -2771,6 +2771,7 @@ case "$target" in
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CheckCARBON
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CheckX11
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CheckMacGL
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CheckOpenGLX11
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CheckPTHREAD
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CheckSIGACTION
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CheckAltivec
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@ -37,6 +37,8 @@ static char rcsid =
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#if defined(sgi)
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/* IRIX doesn't have a GL library versioning system */
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#define DEFAULT_OPENGL "libGL.so"
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#elif defined(MACOSX)
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#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
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#else
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#define DEFAULT_OPENGL "libGL.so.1"
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#endif
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@ -50,7 +52,7 @@ static char rcsid =
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/* return the preferred visual to use for openGL graphics */
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XVisualInfo *X11_GL_GetVisual(_THIS)
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{
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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/* 64 seems nice. */
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int attribs[64];
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int i;
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int X11_GL_CreateWindow(_THIS, int w, int h)
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{
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int retval;
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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XSetWindowAttributes attributes;
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unsigned long mask;
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unsigned long black;
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@ -207,7 +209,7 @@ int X11_GL_CreateWindow(_THIS, int w, int h)
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int X11_GL_CreateContext(_THIS)
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{
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int retval;
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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/* We do this to create a clean separation between X and GLX errors. */
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pXSync( SDL_Display, False );
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glx_context = this->gl_data->glXCreateContext(GFX_Display,
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@ -233,7 +235,7 @@ int X11_GL_CreateContext(_THIS)
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void X11_GL_Shutdown(_THIS)
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{
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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/* Clean up OpenGL */
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if( glx_context ) {
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this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
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glx_context = NULL;
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}
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gl_active = 0;
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#endif /* HAVE_OPENGL */
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#endif /* HAVE_OPENGL_X11 */
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}
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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static int ExtensionSupported(const char *extension)
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{
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this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
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}
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#endif /* HAVE_OPENGL */
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#endif /* HAVE_OPENGL_X11 */
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void X11_GL_UnloadLibrary(_THIS)
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{
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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if ( this->gl_config.driver_loaded ) {
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/* !!! FIXME: Can we just use SDL_UnloadObject() everywhere? */
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#ifdef USE_DLOPEN
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dlclose(this->gl_config.dll_handle);
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#else
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SDL_UnloadObject(this->gl_config.dll_handle);
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#endif
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this->gl_data->glXGetProcAddress = NULL;
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this->gl_data->glXChooseVisual = NULL;
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#endif
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}
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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/* If this is wrong, please put some #ifdefs for your platform! */
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#define DEFAULT_GL_DRIVER_PATH "libGL.so.1"
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static void *do_dlsym(void *handle, const char *name)
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{
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/* !!! FIXME: Can we just use SDL_LoadFunction() everywhere? */
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#ifdef USE_DLOPEN
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return dlsym(handle, name);
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#else
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return SDL_LoadFunction(handle, name);
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#endif
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}
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#if defined(__OpenBSD__) && !defined(__ELF__)
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#define do_dlsym(x,y) do_dlsym(x, "_" y)
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#endif
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/* Passing a NULL path means load pointers from the application */
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int X11_GL_LoadLibrary(_THIS, const char* path)
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{
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void* handle;
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int dlopen_flags;
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void* handle = NULL;
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if ( gl_active ) {
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SDL_SetError("OpenGL context already created");
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}
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if ( path == NULL ) {
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path = DEFAULT_GL_DRIVER_PATH;
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}
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#ifdef RTLD_GLOBAL
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dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
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#else
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dlopen_flags = RTLD_LAZY;
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#endif
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handle = dlopen(path, dlopen_flags);
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/* Catch the case where the application isn't linked with GL */
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if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) {
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dlclose(handle);
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path = getenv("SDL_VIDEO_GL_DRIVER");
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if ( path == NULL ) {
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path = DEFAULT_OPENGL;
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}
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}
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/* !!! FIXME: Can we just use SDL_LoadObject() everywhere? */
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#ifdef USE_DLOPEN
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{
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#ifdef RTLD_GLOBAL
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int dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
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#else
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int dlopen_flags = RTLD_LAZY;
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#endif
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handle = dlopen(path, dlopen_flags);
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}
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#else
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handle = SDL_LoadObject(path);
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#endif
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if ( handle == NULL ) {
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SDL_SetError("Could not load OpenGL library");
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return -1;
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/* Load new function pointers */
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this->gl_data->glXGetProcAddress =
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(void *(*)(const GLubyte *)) dlsym(handle, "glXGetProcAddressARB");
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(void *(*)(const GLubyte *)) do_dlsym(handle, "glXGetProcAddressARB");
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this->gl_data->glXChooseVisual =
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(XVisualInfo *(*)(Display *, int, int *)) dlsym(handle, "glXChooseVisual");
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(XVisualInfo *(*)(Display *, int, int *)) do_dlsym(handle, "glXChooseVisual");
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this->gl_data->glXCreateContext =
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(GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) dlsym(handle, "glXCreateContext");
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(GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) do_dlsym(handle, "glXCreateContext");
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this->gl_data->glXDestroyContext =
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(void (*)(Display *, GLXContext)) dlsym(handle, "glXDestroyContext");
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(void (*)(Display *, GLXContext)) do_dlsym(handle, "glXDestroyContext");
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this->gl_data->glXMakeCurrent =
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(int (*)(Display *, GLXDrawable, GLXContext)) dlsym(handle, "glXMakeCurrent");
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(int (*)(Display *, GLXDrawable, GLXContext)) do_dlsym(handle, "glXMakeCurrent");
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this->gl_data->glXSwapBuffers =
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(void (*)(Display *, GLXDrawable)) dlsym(handle, "glXSwapBuffers");
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(void (*)(Display *, GLXDrawable)) do_dlsym(handle, "glXSwapBuffers");
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this->gl_data->glXGetConfig =
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(int (*)(Display *, XVisualInfo *, int, int *)) dlsym(handle, "glXGetConfig");
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(int (*)(Display *, XVisualInfo *, int, int *)) do_dlsym(handle, "glXGetConfig");
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this->gl_data->glXQueryExtensionsString =
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(const char *(*)(Display *, int)) dlsym(handle, "glXQueryExtensionsString");
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(const char *(*)(Display *, int)) do_dlsym(handle, "glXQueryExtensionsString");
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/* We don't compare below for this in case we're not using Mesa. */
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this->gl_data->glXReleaseBuffersMESA =
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(void (*)(Display *, GLXDrawable)) dlsym( handle, "glXReleaseBuffersMESA" );
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(void (*)(Display *, GLXDrawable)) do_dlsym( handle, "glXReleaseBuffersMESA" );
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if ( (this->gl_data->glXChooseVisual == NULL) ||
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return this->gl_data->glXGetProcAddress(proc);
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}
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#if defined(__OpenBSD__) && !defined(__ELF__)
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#undef dlsym(x,y);
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#undef do_dlsym
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#endif
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retval = dlsym(handle, proc);
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retval = do_dlsym(handle, proc);
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if (!retval && strlen(proc) <= 1022) {
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procname[0] = '_';
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strcpy(procname + 1, proc);
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retval = dlsym(handle, procname);
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retval = do_dlsym(handle, procname);
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}
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return retval;
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}
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#endif /* HAVE_OPENGL */
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#endif /* HAVE_OPENGL_X11 */
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@ -25,19 +25,21 @@ static char rcsid =
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"@(#) $Id$";
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#endif
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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#include <GL/glx.h>
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#ifdef USE_DLOPEN
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#include <dlfcn.h>
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#if defined(__OpenBSD__) && !defined(__ELF__)
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#define dlsym(x,y) dlsym(x, "_" y)
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#else
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#include "SDL_loadso.h"
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#endif
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#endif
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#include "SDL_sysvideo.h"
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struct SDL_PrivateGLData {
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int gl_active; /* to stop switching drivers while we have a valid context */
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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GLXContext glx_context; /* Current GL context */
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XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */
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@ -82,7 +84,7 @@ struct SDL_PrivateGLData {
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int screen);
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#endif /* HAVE_OPENGL */
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#endif /* HAVE_OPENGL_X11 */
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};
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/* Old variable names */
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@ -95,7 +97,7 @@ extern XVisualInfo *X11_GL_GetVisual(_THIS);
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extern int X11_GL_CreateWindow(_THIS, int w, int h);
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extern int X11_GL_CreateContext(_THIS);
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extern void X11_GL_Shutdown(_THIS);
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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extern int X11_GL_MakeCurrent(_THIS);
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extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
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extern void X11_GL_SwapBuffers(_THIS);
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@ -166,7 +166,7 @@ static SDL_VideoDevice *X11_CreateDevice(int devindex)
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device->GetGamma = X11_GetVidModeGamma;
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device->SetGammaRamp = X11_SetGammaRamp;
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device->GetGammaRamp = NULL;
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL_X11
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device->GL_LoadLibrary = X11_GL_LoadLibrary;
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device->GL_GetProcAddress = X11_GL_GetProcAddress;
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device->GL_GetAttribute = X11_GL_GetAttribute;
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Loading…
Add table
Add a link
Reference in a new issue