Fixed compiling the keyboad iOS demo
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parent
086b4525f6
commit
36feea4efd
1 changed files with 5 additions and 5 deletions
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@ -35,9 +35,9 @@ static SDL_Color bg_color = { 50, 50, 100, 255 }; /* color of background *
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*/
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typedef struct
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{
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SDL_ScanCode scancode; /* scancode of the key we want to map */
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SDL_Scancode scancode; /* scancode of the key we want to map */
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int allow_no_mod; /* is the map valid if the key has no modifiers? */
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SDLMod mod; /* what modifiers are allowed for the mapping */
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SDL_Keymod mod; /* what modifiers are allowed for the mapping */
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int index; /* what index in the font does the scancode map to */
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} fontMapping;
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@ -114,7 +114,7 @@ fontMapping map[TABLE_SIZE] = {
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If there is no entry for the key, -1 is returned
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*/
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int
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keyToIndex(SDL_KeySym key)
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keyToIndex(SDL_Keysym key)
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{
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int i, index = -1;
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for (i = 0; i < TABLE_SIZE; i++) {
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@ -240,8 +240,8 @@ main(int argc, char *argv[])
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int index; /* index of last key we pushed in the bitmap font */
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SDL_Window *window;
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SDL_Event event; /* last event received */
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SDLMod mod; /* key modifiers of last key we pushed */
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SDL_ScanCode scancode; /* scancode of last key we pushed */
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SDL_Keymod mod; /* key modifiers of last key we pushed */
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SDL_Scancode scancode; /* scancode of last key we pushed */
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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printf("Error initializing SDL: %s", SDL_GetError());
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