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--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401360
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21 changed files with 22 additions and 30 deletions
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@ -26,7 +26,6 @@
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#define _SDL_H
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#include "SDL_stdinc.h"
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#include "SDL_main.h"
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#include "SDL_error.h"
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#include "SDL_rwops.h"
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#include "SDL_timer.h"
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@ -27,7 +27,6 @@
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#include "SDL_stdinc.h"
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#ifndef DISABLE_EVENTS
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -54,6 +53,5 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
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}
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#endif
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#include "close_code.h"
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#endif /* !DISABLE_EVENTS */
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#endif /* _SDL_active_h */
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@ -26,12 +26,10 @@
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#define _SDL_audio_h
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#include "SDL_stdinc.h"
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#include "SDL_main.h"
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#include "SDL_error.h"
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#include "SDL_rwops.h"
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#include "SDL_byteorder.h"
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#include "SDL_endian.h"
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#ifndef DISABLE_AUDIO
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -249,6 +247,5 @@ extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
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}
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#endif
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#include "close_code.h"
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#endif /* !DISABLE_AUDIO */
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#endif /* _SDL_audio_h */
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@ -27,7 +27,6 @@
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#include "SDL_stdinc.h"
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#ifndef DISABLE_CDROM
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -167,6 +166,5 @@ extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
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}
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#endif
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#include "close_code.h"
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#endif /* !DISABLE_CDROM */
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#endif /* _SDL_video_h */
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@ -28,7 +28,6 @@
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#ifndef _SDL_cpuinfo_h
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#define _SDL_cpuinfo_h
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#ifndef DISABLE_CPUINFO
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -72,6 +71,5 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec();
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}
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#endif
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#include "close_code.h"
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#endif /* !DISABLE_CPUINFO */
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#endif /* _SDL_cpuinfo_h */
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@ -25,6 +25,8 @@
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#ifndef _SDL_error_h
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#define _SDL_error_h
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -25,7 +25,7 @@
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#ifndef _SDL_events_h
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#define _SDL_events_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "SDL_active.h"
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#include "SDL_keyboard.h"
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#include "SDL_mouse.h"
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@ -25,7 +25,7 @@
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#ifndef _SDL_joystick_h
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#define _SDL_joystick_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@ -25,7 +25,7 @@
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#ifndef _SDL_keyboard_h
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#define _SDL_keyboard_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "SDL_keysym.h"
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#include "begin_code.h"
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@ -41,6 +41,8 @@
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#ifndef _SDL_loadso_h
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#define _SDL_loadso_h
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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@ -23,6 +23,8 @@
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#ifndef _SDL_main_h
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#define _SDL_main_h
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#include "SDL_stdinc.h"
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/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
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#if defined(WIN32) || defined(_WIN32) || \
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/* From the SDL library code -- needed for registering the app on Win32 */
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#if defined(WIN32)
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#include "SDL_types.h"
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#include "begin_code.h"
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#include "begin_code.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* From the SDL library code -- needed for registering QuickDraw on MacOS */
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#if defined(macintosh)
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#include "begin_code.h"
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#include "begin_code.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -25,7 +25,7 @@
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#ifndef _SDL_mouse_h
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#define _SDL_mouse_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "SDL_video.h"
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#include "begin_code.h"
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These are independent of the other SDL routines.
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*/
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#include "SDL_main.h"
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@ -25,6 +25,8 @@
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#ifndef _SDL_quit_h
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#define _SDL_quit_h
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#include "SDL_stdinc.h"
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/*
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An SDL_QUITEVENT is generated when the user tries to close the application
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window. If it is ignored or filtered out, the window will remain open.
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@ -29,7 +29,6 @@
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#include "SDL_stdinc.h"
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#ifndef DISABLE_FILE
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* !DISABLE_FILE */
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#endif /* _SDL_RWops_h */
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#ifndef _SDL_syswm_h
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#define _SDL_syswm_h
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#include "SDL_stdinc.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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These are independent of the other SDL routines.
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*/
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#include "SDL_main.h"
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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/* Thread synchronization primitives */
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#include "SDL_mutex.h"
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/* Header for the SDL time management routines */
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#include "SDL_main.h"
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifndef _SDL_version_h
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#define _SDL_version_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifndef _SDL_video_h
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#define _SDL_video_h
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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#include "SDL_mutex.h"
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#include "SDL_rwops.h"
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#ifndef _SDL_windows_h
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#define _SDL_windows_h
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#include "SDL_config.h"
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#include "SDL_types.h"
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#include "SDL_stdinc.h"
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/* This includes only the windows headers needed by SDL, with no C runtime */
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#define WIN32_LEAN_AND_MEAN
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