Fixes audio for Native Client, and other fixes...
- SDL_NaClMount, SDL_NaClUmount - Default mounting of https at / in SDL's main function - More documentation in README-nacl.txt
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11 changed files with 147 additions and 33 deletions
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src/filesystem/nacl/SDL_sysfilesytem.c
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src/filesystem/nacl/SDL_sysfilesytem.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include "SDL_error.h"
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#include "SDL_filesystem.h"
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#ifdef SDL_FILESYSTEM_NACL
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/* SDL_RWops on NACL are implemented using nacl_io, and require mount points
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* to be established before actual file operations are performed
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*
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* Ref: https://developers.google.com/native-client/dev/devguide/coding/nacl_io
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*/
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int
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SDL_NaClMount(const char* source, const char* target, const char* filesystemtype,
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unsigned long mountflags, const void *data) {
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return mount(source, target, filesystemtype, mountflags, data);
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}
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int
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SDL_NaClUmount(const char *target) {
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return umount(target);
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}
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char *
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SDL_GetBasePath(void)
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{
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SDL_Unsupported();
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return NULL;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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SDL_Unsupported();
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return NULL;
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}
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#endif /* __NACL__ */
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