Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok

Anthony @ POW Games

SDL_CreateTextureFromSurface makes an internal call to SDL_GetColorKey which can return an error and spams the error log with "Surface doesn't have a colorkey" even though the original function didn't return an error.
This commit is contained in:
Sam Lantinga 2018-09-24 16:41:55 -07:00
parent e5786b21c3
commit 3845ca6792
5 changed files with 24 additions and 1 deletions

View file

@ -696,3 +696,4 @@
#define SDL_SensorUpdate SDL_SensorUpdate_REAL
#define SDL_IsTablet SDL_IsTablet_REAL
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
#define SDL_HasColorKey SDL_HasColorKey_REAL

View file

@ -738,3 +738,4 @@ SDL_DYNAPI_PROC(void,SDL_SensorClose,(SDL_Sensor *a),(a),)
SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(int a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)