Use SDL_SetError instead of fprintf
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40921
This commit is contained in:
parent
899423b986
commit
39debe6a83
1 changed files with 4 additions and 4 deletions
|
@ -605,7 +605,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
|
|||
if (use_shadow1) {
|
||||
GEM_buffer1 = Atari_SysMalloc(screensize, MX_PREFTTRAM);
|
||||
if (GEM_buffer1==NULL) {
|
||||
fprintf(stderr,"Unable to allocate shadow buffer\n");
|
||||
SDL_SetError("Unable to allocate shadow buffer");
|
||||
return NULL;
|
||||
}
|
||||
memset(GEM_buffer1, 0, screensize);
|
||||
|
@ -617,7 +617,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
|
|||
if (use_shadow2) {
|
||||
GEM_buffer2 = Atari_SysMalloc(screensize, MX_PREFTTRAM);
|
||||
if (GEM_buffer2==NULL) {
|
||||
fprintf(stderr,"Unable to allocate shadow buffer\n");
|
||||
SDL_SetError("Unable to allocate shadow buffer");
|
||||
return NULL;
|
||||
}
|
||||
memset(GEM_buffer2, 0, screensize);
|
||||
|
@ -671,7 +671,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
|
|||
|
||||
if (!wind_calc(0, GEM_win_type, posx, posy, width, height, &x2, &y2, &w2, &h2)) {
|
||||
GEM_FreeBuffers(this);
|
||||
fprintf(stderr,"Can not calculate window attributes\n");
|
||||
SDL_SetError("Can not calculate window attributes\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -679,7 +679,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
|
|||
GEM_handle=wind_create(GEM_win_type, x2, y2, w2, h2);
|
||||
if (GEM_handle<0) {
|
||||
GEM_FreeBuffers(this);
|
||||
fprintf(stderr,"Can not create window\n");
|
||||
SDL_SetError("Can not create window\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue